Player Matchup

Chaac
Chaac
Arathorme
Chaac
Level 154
God Stats
7W - 5L
1,270 SR
Queue Stats
319W - 331L
1,437 Elo+
Party 1
Athena
Athena
Mecha_Slayer
Athena
Level 154
God Stats
47W - 49L
1,320 SR
Queue Stats
535W - 536L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
REXTioPop
Danzaburou
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
SoledByLove
Nu Wa
Level 129
God Stats
19W - 6L
1,842 SR
Queue Stats
227W - 207L
1,533 Elo+
Party 1
Nemesis
Nemesis
fgggtreeqasdfg
Nemesis
Level 99
God Stats
11W - 14L
1,725 SR
Queue Stats
754W - 696L
1,541 Elo+
Party 1
Team Averages
Level 111
1,532 SR
1,479 Elo+

VS

Team Averages
Level 34
1,569 SR
1,431 Elo+
Zeus
Zeus
ArthurMello95
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,367 Elo+
Party 2
Camazotz
Camazotz
Borao Bombom
Camazotz
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,354 Elo+
Party 2
Bacchus
Bacchus
GORDABAGUNCEIRA
Bacchus
Level 18
God Stats
11W - 11L
1,705 SR
Queue Stats
33W - 43L
1,545 Elo+
Party 2
Rama
Rama
Leviii990
Rama
Level 42
God Stats
12W - 15L
1,500 SR
Queue Stats
257W - 331L
1,373 Elo+
Solo
Mercury
Mercury
PAPAICARREGADOR
Mercury
Level 28
God Stats
12W - 10L
1,640 SR
Queue Stats
64W - 75L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arathorme
Chaac
13
4 / 0 / 1
7,350
668
5,956
8,440
4,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
10
1 / 0 / 5
6,058
551
3,178
3,332
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
REXTioPop
Danzaburou
10
2 / 0 / 1
5,873
534
1,614
2,667
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 3
6,724
611
6,492
3,435
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 3
6,748
613
6,067
7,619
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,579
507
3,363
5,208
1,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Borao Bombom
Camazotz
9
0 / 1 / 0
4,963
451
1,253
6,708
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 1 / 0
4,904
446
1,192
5,163
2,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
0 / 3 / 0
4,762
433
769
5,809
1,575
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
5,855
532
3,038
10,320
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
2
2
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arathorme
Chaac
4
0
1
4.5
L
1
3
0
0.33
L
Camazotz
Borao Bombom
Camazotz
0
1
0
0
L
0
1
0
0
L
Rama
0
3
0
0
W
Athena
1
0
5
3.5
L
1
4
0
0.25
W
Danzaburou
REXTioPop
Danzaburou
2
0
1
2.5
W
1
0
3
2.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
9,615
25,493
Taken
33,208
10,590
Mitigated
10,629
10,208
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arathorme
Chaac
5,956
506
0
3,558
8,440
4,261
1,398
651
7,789
0
47,900
L
3,363
444
0
552
5,208
1,440
436
2,012
3,076
27,326
0
L
Camazotz
Borao Bombom
Camazotz
1,253
148
0
1,576
6,708
1,967
0
1,193
5,443
0
18,413
L
1,192
99
0
0
5,163
2,452
0
1,590
3,503
10,741
0
L
Rama
769
431
0
1,525
5,809
1,575
0
2,225
3,480
0
21,346
W
Athena
3,178
999
171
707
3,332
2,204
0
611
2,721
18,458
0
L
3,038
1,759
0
2,033
10,320
3,195
0
2,158
8,036
0
34,237
W
Danzaburou
REXTioPop
Danzaburou
1,614
309
0
306
2,667
971
0
443
2,224
0
25,986
W
6,492
993
0
1,722
3,435
857
0
1,848
1,587
39,195
0
W
6,067
2,681
0
3,744
7,619
2,297
0
1,002
6,617
0
41,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
26,063
355
Minions Killed
247
0
Camps Cleared
0
1,128,543
Distance Traveled
1,079,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,350
668
92
8
0
212,142
0
L
Zeus
5,579
507
55
5
0
173,844
3
L
Camazotz
4,963
451
35
3
0
259,400
1
L
Bacchus
4,904
446
25
2
0
214,006
1
L
Rama
4,762
433
50
5
0
180,219
2
W
Athena
6,058
551
36
3
0
238,459
4
L
Mercury
5,855
532
82
7
0
251,793
1
W
Danzaburou
5,873
534
49
4
0
211,370
0
W
Nu Wa
6,724
611
92
8
0
209,226
2
W
Nemesis
6,748
613
86
8
0
257,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role