Player Matchup

Nike
Nike
JDurango-x
Nike
Level 107
God Stats
5W - 2L
1,693 SR
Queue Stats
69W - 67L
1,884 Elo+
Solo
Awilix
Awilix
LittleAngerfist
Awilix
Level 146
God Stats
2W - 3L
1,137 SR
Queue Stats
7W - 9L
1,203 Elo+
Party 2
Cernunnos
Cernunnos
Soulless-12
Cernunnos
Level 107
God Stats
9W - 4L
1,825 SR
Queue Stats
231W - 197L
1,846 Elo+
Solo
Vulcan
Vulcan
amazedlegend23
Vulcan
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 78L
1,795 Elo+
Party 2
Baron Samedi
Baron Samedi
killer12120182
Baron Samedi
Level 127
God Stats
14W - 12L
1,285 SR
Queue Stats
244W - 222L
1,391 Elo+
Solo
Team Averages
Level 111
1,488 SR
1,624 Elo+

VS

Team Averages
Level 98
1,373 SR
1,571 Elo+
Chaac
Chaac
Artaxerxes897
Chaac
Level 102
God Stats
2W - 3L
1,331 SR
Queue Stats
44W - 50L
1,754 Elo+
Party 1
Apollo
Apollo
DesolateCreation
Apollo
Level 149
God Stats
4W - 6L
1,285 SR
Queue Stats
290W - 288L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
DieHardBasic12
Baron Samedi
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 250L
1,480 Elo+
Solo
Yemoja
Yemoja
TSwerve
Yemoja
Level 66
God Stats
7W - 12L
1,249 SR
Queue Stats
40W - 49L
1,501 Elo+
Party 1
Set
Set
TheDarkEagle524
Set
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
247W - 252L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
12,967
589
22,286
15,947
14,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 3 / 6
12,262
557
13,241
16,370
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Soulless-12
Cernunnos
19
2 / 4 / 7
11,487
522
16,349
18,704
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 5 / 9
11,691
531
18,723
12,956
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
killer12120182
Baron Samedi
19
7 / 1 / 9
11,863
539
16,923
12,490
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,424
428
8,791
30,818
25,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 5 / 3
10,340
470
13,773
21,888
7,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
DieHardBasic12
Baron Samedi
18
5 / 7 / 3
11,586
527
10,805
16,843
8,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
TSwerve
Yemoja
13
1 / 6 / 2
8,676
394
3,341
17,972
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 9 / 3
9,331
424
6,583
21,299
9,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
31
Kills
13
13
Deaths
31
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
5
5
3
1.3
L
Baron Samedi
DieHardBasic12
Baron Samedi
5
7
3
0.93
W
5
0
6
8
W
9
3
6
4
W
Cernunnos
Soulless-12
Cernunnos
2
4
7
1.38
L
Yemoja
TSwerve
Yemoja
1
6
2
0.33
L
2
9
3
0.39
W
8
5
9
2.5
W
Baron Samedi
killer12120182
Baron Samedi
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,522
Damage
43,293
76,467
Taken
108,820
43,119
Mitigated
67,338
27,334
Healing
36,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,791
2,748
0
14,891
30,818
25,934
0
6,434
24,229
0
58,472
L
13,773
8,091
0
7,898
21,888
7,752
1,607
7,242
14,246
0
70,306
L
Baron Samedi
DieHardBasic12
Baron Samedi
10,805
698
939
3,358
16,843
8,550
0
8,223
8,570
77,468
0
W
22,286
5,336
0
1,617
15,947
14,759
51
966
14,981
12,553
83,305
W
13,241
5,378
0
6,000
16,370
7,059
0
4,341
12,029
0
89,766
W
Cernunnos
Soulless-12
Cernunnos
16,349
9,619
0
6,472
18,704
7,016
4,695
2,978
15,726
0
99,646
L
Yemoja
TSwerve
Yemoja
3,341
964
2,733
2,311
17,972
15,821
68
8,935
8,830
21,197
0
L
6,583
2,796
0
4,445
21,299
9,281
0
7,352
13,872
0
50,379
W
18,723
5,169
0
3,101
12,956
5,628
851
4,348
8,608
73,497
0
W
Baron Samedi
killer12120182
Baron Samedi
16,923
556
3,446
6,698
12,490
8,657
1,013
1,513
10,977
66,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
49,357
634
Minions Killed
522
0
Camps Cleared
0
2,023,350
Distance Traveled
1,750,073
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,424
428
115
5
0
375,164
0
L
Apollo
10,340
470
126
6
0
337,194
1
L
Baron Samedi
11,586
527
161
7
0
324,636
2
W
Nike
12,967
589
169
8
0
389,614
1
W
Awilix
12,262
557
116
5
0
451,879
1
W
Cernunnos
11,487
522
151
7
0
350,161
2
L
Yemoja
8,676
394
32
1
0
337,939
1
L
Set
9,331
424
88
4
0
375,140
1
W
Vulcan
11,691
531
103
5
0
424,687
2
W
Baron Samedi
11,863
539
95
4
0
407,009
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role