Player Matchup

Janus
Janus
Detectioz
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,464 Elo+
Party 1
Cerberus
Cerberus
Ezray17
Cerberus
Level 119
God Stats
26W - 26L
1,659 SR
Queue Stats
467W - 442L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScorpionSabe
Cu Chulainn
Level 60
God Stats
16W - 7L
1,825 SR
Queue Stats
126W - 121L
1,646 Elo+
Solo
Neith
Neith
TDxPROdigy
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
silentshamen43
Tsukuyomi
Level 127
God Stats
2W - 1L
1,808 SR
Queue Stats
30W - 40L
1,400 Elo+
Party 1
Team Averages
Level 106
1,658 SR
1,489 Elo+

VS

Team Averages
Level 107
1,453 SR
1,501 Elo+
Ravana
Ravana
Corinath
Ravana
Level 127
God Stats
8W - 10L
1,500 SR
Queue Stats
61W - 70L
1,330 Elo+
Solo
Fafnir
Fafnir
FlatColt5685673
Fafnir
Level 89
God Stats
3W - 6L
1,271 SR
Queue Stats
98W - 94L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
GorillaCandy
Sun Wukong
Level 120
God Stats
8W - 5L
1,638 SR
Queue Stats
50W - 48L
1,592 Elo+
Solo
Ra
Ra
Pankate24
Ra
Level 91
God Stats
10W - 17L
1,354 SR
Queue Stats
424W - 422L
1,540 Elo+
Solo
Rama
Rama
TheValkyrer
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 92L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Detectioz
Janus
11
0 / 3 / 1
6,495
541
2,783
5,181
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ezray17
Cerberus
9
0 / 4 / 2
5,180
432
3,474
9,148
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
ScorpionSabe
Cu Chulainn
13
4 / 3 / 0
7,080
590
6,545
9,337
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
1 / 2 / 0
5,669
472
3,115
5,351
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
silentshamen43
Tsukuyomi
11
2 / 2 / 1
6,349
529
1,980
7,312
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Corinath
Ravana
12
4 / 0 / 4
7,264
605
4,126
5,639
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
6,578
548
2,900
5,283
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GorillaCandy
Sun Wukong
10
1 / 4 / 2
6,270
523
4,880
8,157
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 2 / 3
6,967
581
6,181
6,067
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
6,912
576
3,611
5,227
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
14
14
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
Corinath
Ravana
4
0
4
6
L
Janus
Detectioz
Janus
0
3
1
0.17
L
Cerberus
Ezray17
Cerberus
0
4
2
0.25
W
3
0
2
4
W
Sun Wukong
GorillaCandy
Sun Wukong
1
4
2
0.5
W
5
2
3
3.25
L
Cu Chulainn
ScorpionSabe
Cu Chulainn
4
3
0
1.33
L
Neith
1
2
0
0.5
W
1
1
2
2
L
Tsukuyomi
silentshamen43
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
21,698
36,329
Taken
30,373
12,367
Mitigated
13,021
12,122
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Corinath
Ravana
4,126
1,599
0
3,558
5,639
2,021
0
1,344
4,213
0
44,039
L
Janus
Detectioz
Janus
2,783
195
0
290
5,181
1,367
0
2,383
2,608
42,219
0
L
Cerberus
Ezray17
Cerberus
3,474
203
92
2,566
9,148
3,434
0
4,010
5,022
20,100
0
W
2,900
900
0
1,109
5,283
2,819
0
735
4,548
14,076
0
W
Sun Wukong
GorillaCandy
Sun Wukong
4,880
1,635
0
2,069
8,157
4,969
298
0
8,157
406
32,114
W
6,181
1,040
150
2,468
6,067
1,832
0
3,457
2,462
42,972
0
L
Cu Chulainn
ScorpionSabe
Cu Chulainn
6,545
1,781
0
4,047
9,337
4,114
70
619
8,402
0
41,897
L
Neith
3,115
1,267
0
1,897
5,351
1,395
0
822
4,529
0
27,249
W
3,611
2,815
0
1,933
5,227
1,380
0
491
4,736
0
45,265
L
Tsukuyomi
silentshamen43
Tsukuyomi
1,980
326
0
3,230
7,312
2,057
0
1,229
5,969
0
25,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
33,991
349
Minions Killed
354
0
Camps Cleared
0
1,054,375
Distance Traveled
1,093,601
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,264
605
96
8
0
250,221
2
L
Janus
6,495
541
96
8
0
184,288
2
L
Cerberus
5,180
432
37
3
0
200,962
1
W
Fafnir
6,578
548
17
1
0
223,107
4
W
Sun Wukong
6,270
523
73
6
0
215,404
3
W
Ra
6,967
581
71
6
0
206,182
6
L
Cu Chulainn
7,080
590
90
8
0
225,710
0
L
Neith
5,669
472
64
5
0
220,255
0
W
Rama
6,912
576
97
8
0
198,687
2
L
Tsukuyomi
6,349
529
62
5
0
223,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role