Player Matchup

Heimdallr
Heimdallr
BurnTheLGBT8082
Heimdallr
Level 27
God Stats
64W - 44L
1,527 SR
Queue Stats
169W - 202L
1,463 Elo+
Solo
Izanami
Izanami
Kingston7227
Izanami
Level 18
God Stats
19W - 5L
1,279 SR
Queue Stats
123W - 124L
1,401 Elo+
Solo
Kukulkan
Kukulkan
NeoMulderX
Kukulkan
Level 8
God Stats
16W - 20L
1,913 SR
Queue Stats
151W - 172L
1,443 Elo+
Solo
Pele
Pele
Nx Xne999
Pele
Level 28
God Stats
2W - 1L
1,494 SR
Queue Stats
34W - 31L
1,453 Elo+
Solo
Anubis
Anubis
mezzo17
Anubis
Level 29
God Stats
30W - 30L
1,533 SR
Queue Stats
38W - 38L
1,464 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,445 Elo+

VS

Team Averages
Level 21
1,455 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HaraKiriSensei
Cthulhu
Level 20
God Stats
37W - 26L
1,537 SR
Queue Stats
93W - 100L
1,469 Elo+
Solo
Apollo
Apollo
Stew Illusion
Apollo
Level 29
God Stats
2W - 3L
1,207 SR
Queue Stats
73W - 53L
1,496 Elo+
Solo
Osiris
Osiris
bestweston95
Osiris
Level 16
God Stats
4W - 5L
1,529 SR
Queue Stats
13W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurnTheLGBT8082
Heimdallr
14
5 / 3 / 6
9,381
552
11,715
12,068
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kingston7227
Izanami
14
2 / 3 / 1
9,128
537
6,318
12,109
4,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NeoMulderX
Kukulkan
13
3 / 3 / 5
8,517
501
4,202
7,193
2,778
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
6 / 1 / 2
9,748
573
5,880
10,604
3,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
mezzo17
Anubis
15
5 / 1 / 6
9,778
575
5,897
5,461
2,350
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 9 / 1
6,121
360
2,136
8,739
2,248
Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
 
Chronos
1
0 / 0 / 0
4,941
291
0
108
14
14
5 / 3 / 0
8,996
529
10,446
12,817
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 0
8,260
486
6,054
13,969
4,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
15
3 / 2 / 0
8,564
504
7,370
9,828
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
10
11
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
9
1
0.06
L
Chronos
 
Chronos
0
0
0
0
W
Heimdallr
BurnTheLGBT8082
Heimdallr
5
3
6
2.67
L
5
3
0
1.67
W
Izanami
Kingston7227
Izanami
2
3
1
0.83
W
Kukulkan
NeoMulderX
Kukulkan
3
3
5
1.83
W
Pele
6
1
2
7
L
2
8
0
0.25
L
Osiris
3
2
0
1.5
W
Anubis
mezzo17
Anubis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
26,006
47,435
Taken
45,461
17,280
Mitigated
24,488
14,282
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,136
831
0
1,086
8,739
2,248
0
2,594
6,145
0
13,089
L
Chronos
 
Chronos
0
0
0
0
108
14
0
0
108
0
0
W
Heimdallr
BurnTheLGBT8082
Heimdallr
11,715
7,948
0
4,300
12,068
4,106
5,112
3,788
8,280
0
42,239
L
10,446
336
0
240
12,817
7,826
115
5,825
6,992
48,635
0
W
Izanami
Kingston7227
Izanami
6,318
4,826
0
5,684
12,109
4,453
792
0
12,109
0
49,450
W
Kukulkan
NeoMulderX
Kukulkan
4,202
563
0
807
7,193
2,778
633
4,035
3,158
32,951
0
W
Pele
5,880
1,188
0
793
10,604
3,593
0
1,571
9,033
0
65,942
L
6,054
3,507
366
3,823
13,969
4,741
1,129
1,400
12,569
0
43,554
L
Osiris
7,370
2,892
0
500
9,828
9,659
312
280
9,548
0
51,310
W
Anubis
mezzo17
Anubis
5,897
233
135
2,563
5,461
2,350
2,513
1,052
4,409
58,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
36,882
458
Minions Killed
253
0
Camps Cleared
0
1,393,563
Distance Traveled
1,602,167
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,121
360
18
1
0
223,538
1
L
Chronos
4,941
291
0
0
0
295,752
0
W
Heimdallr
9,381
552
72
4
0
286,069
2
L
Cthulhu
8,996
529
76
4
0
360,512
0
W
Izanami
9,128
537
96
6
0
268,822
0
W
Kukulkan
8,517
501
76
4
0
269,013
0
W
Pele
9,748
573
113
7
0
343,424
2
L
Apollo
8,260
486
73
4
0
368,201
5
L
Osiris
8,564
504
86
5
0
354,164
5
W
Anubis
9,778
575
101
6
0
226,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role