Player Matchup

Ymir
Ymir
BLANXH
Ymir
Level 25
God Stats
1W - 4L
1,177 SR
Queue Stats
93W - 137L
1,347 Elo+
Party 1
Hachiman
Hachiman
DUQUE2323
Hachiman
Level 17
God Stats
7W - 8L
1,464 SR
Queue Stats
121W - 148L
1,458 Elo+
Party 1
Nemesis
Nemesis
Kunica69
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
TeeJaay93
Sun Wukong
Level 26
God Stats
4W - 11L
1,500 SR
Queue Stats
282W - 305L
1,474 Elo+
Solo
Hel
Hel
ismarigo2002
Hel
Level 29
God Stats
19W - 27L
1,579 SR
Queue Stats
300W - 377L
1,438 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,428 Elo+

VS

Team Averages
Level 38
1,525 SR
1,458 Elo+
Zeus
Zeus
Azoo--52
Zeus
Level 29
God Stats
4W - 3L
1,424 SR
Queue Stats
50W - 75L
1,489 Elo+
Solo
Khepri
Khepri
I-Ziirgs-I
Khepri
Level 125
God Stats
6W - 2L
1,857 SR
Queue Stats
41W - 30L
1,729 Elo+
Party 3
Hun Batz
Hun Batz
XXDavViXX
Hun Batz
Level 17
God Stats
6W - 4L
1,660 SR
Queue Stats
38W - 49L
1,331 Elo+
Party 2
Chaac
Chaac
hortg_56
Chaac
Level 18
God Stats
1W - 2L
1,186 SR
Queue Stats
25W - 34L
1,242 Elo+
Party 2
Neith
Neith
zakjisbabyshulcs
Neith
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BLANXH
Ymir
13
2 / 5 / 3
9,459
430
6,885
18,635
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DUQUE2323
Hachiman
13
2 / 6 / 2
8,589
390
5,963
12,237
4,650
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Kunica69
Nemesis
12
2 / 10 / 6
8,626
392
6,996
19,374
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TeeJaay93
Sun Wukong
16
1 / 2 / 3
9,874
449
6,599
14,553
12,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 7 / 3
9,484
431
16,862
16,958
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
13 / 3 / 5
12,321
560
24,392
12,258
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
I-Ziirgs-I
Khepri
17
5 / 1 / 17
11,627
529
10,622
18,106
17,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
XXDavViXX
Hun Batz
15
4 / 3 / 8
10,040
456
8,590
15,771
5,870
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
hortg_56
Chaac
12
2 / 4 / 3
8,932
406
4,671
8,885
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
5 / 2 / 10
10,192
463
10,646
9,477
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
13
Kills
29
30
Deaths
13
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
13
3
5
5.17
L
Ymir
BLANXH
Ymir
2
5
3
0.7
L
Hachiman
DUQUE2323
Hachiman
2
6
2
0.5
W
Khepri
I-Ziirgs-I
Khepri
5
1
17
13.5
L
Nemesis
Kunica69
Nemesis
2
10
6
0.5
L
Sun Wukong
TeeJaay93
Sun Wukong
1
2
3
1.25
W
Hun Batz
XXDavViXX
Hun Batz
4
3
8
2.67
W
Chaac
hortg_56
Chaac
2
4
3
0.88
L
6
7
3
1.07
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,305
Damage
58,921
81,757
Taken
64,497
44,678
Mitigated
39,826
19,204
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
24,392
3,257
649
5,048
12,258
4,636
3,584
4,925
7,099
87,256
0
L
Ymir
BLANXH
Ymir
6,885
1,175
0
1,267
18,635
12,747
439
10,978
7,632
40,526
0
L
Hachiman
DUQUE2323
Hachiman
5,963
3,608
0
1,050
12,237
4,650
1,210
5,628
6,584
0
34,652
W
Khepri
I-Ziirgs-I
Khepri
10,622
560
599
5,108
18,106
17,202
428
6,387
11,371
44,532
0
L
Nemesis
Kunica69
Nemesis
6,996
1,490
171
4,084
19,374
7,557
0
5,693
13,556
0
34,773
L
Sun Wukong
TeeJaay93
Sun Wukong
6,599
1,117
161
4,091
14,553
12,385
282
4,351
10,077
0
61,636
W
Hun Batz
XXDavViXX
Hun Batz
8,590
2,697
0
2,294
15,771
5,870
363
4,963
10,501
0
44,336
W
Chaac
hortg_56
Chaac
4,671
512
0
2,123
8,885
7,849
0
2,522
6,149
0
18,917
L
16,862
1,270
1,392
6,988
16,958
7,339
93
8,364
8,494
47,732
0
W
10,646
5,624
0
2,808
9,477
4,269
3,252
3,703
5,630
0
45,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
53,112
386
Minions Killed
353
0
Camps Cleared
0
1,862,697
Distance Traveled
1,975,798
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,321
560
113
5
0
373,122
0
L
Ymir
9,459
430
71
3
0
357,858
3
L
Hachiman
8,589
390
70
3
0
340,864
1
W
Khepri
11,627
529
49
2
0
439,778
8
L
Nemesis
8,626
392
58
3
0
341,021
1
L
Sun Wukong
9,874
449
119
5
0
423,401
13
W
Hun Batz
10,040
456
83
4
0
468,839
4
W
Chaac
8,932
406
25
1
0
282,879
0
L
Hel
9,484
431
68
3
0
399,553
0
W
Neith
10,192
463
83
4
0
411,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role