Player Matchup

Nemesis
Nemesis
LessFalafel
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Party 2
Artemis
Artemis
MoreFalafel
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,650 Elo+
Party 2
Ymir
Ymir
MrMcHazingar
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Party 1
Ra
Ra
MrMcHazinger
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
PCGAMMING
Cthulhu
Level 12
God Stats
0W - 2L
1,202 SR
Queue Stats
26W - 28L
1,283 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,438 Elo+

VS

Team Averages
Level 21
1,629 SR
1,473 Elo+
Bacchus
Bacchus
Edijz
Bacchus
Level 18
God Stats
3W - 3L
1,486 SR
Queue Stats
60W - 61L
1,330 Elo+
Solo
Hun Batz
Hun Batz
NautilusPompilus
Hun Batz
Level 22
God Stats
34W - 19L
1,666 SR
Queue Stats
194W - 164L
1,500 Elo+
Solo
Izanami
Izanami
destenin
Izanami
Level 24
God Stats
3W - 4L
1,465 SR
Queue Stats
56W - 61L
1,637 Elo+
Solo
Anubis
Anubis
najjaksam
Anubis
Level 15
God Stats
109W - 101L
1,650 SR
Queue Stats
465W - 488L
1,296 Elo+
Solo
Eset
Eset
sleepypp
Eset
Level 27
God Stats
5W - 1L
1,877 SR
Queue Stats
65W - 36L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LessFalafel
Nemesis
14
0 / 9 / 3
8,071
897
9,209
18,079
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MoreFalafel
Artemis
14
3 / 10 / 1
9,228
1,025
9,852
17,154
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 11 / 3
8,126
903
5,279
24,009
16,230
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 15 / 2
7,991
888
9,407
16,893
5,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
PCGAMMING
Cthulhu
14
2 / 10 / 2
8,672
964
4,788
23,419
16,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edijz
Bacchus
17
8 / 1 / 32
11,146
1,238
12,018
9,004
8,961
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 1 / 31
10,664
1,185
21,145
11,950
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
destenin
Izanami
18
18 / 0 / 20
11,890
1,321
19,742
6,975
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
najjaksam
Anubis
17
6 / 1 / 27
10,657
1,184
16,045
5,543
2,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
19
13 / 2 / 31
11,454
1,273
19,551
9,005
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
196
5
Kills
55
55
Deaths
5
11
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Edijz
Bacchus
8
1
32
24
L
Nemesis
LessFalafel
Nemesis
0
9
3
0.17
L
Artemis
MoreFalafel
Artemis
3
10
1
0.35
L
0
11
3
0.14
L
0
15
2
0.07
W
10
1
31
25.5
L
Cthulhu
PCGAMMING
Cthulhu
2
10
2
0.3
W
Izanami
destenin
Izanami
18
0
20
28
W
Anubis
najjaksam
Anubis
6
1
27
19.5
W
Eset
13
2
31
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
88,501
99,554
Taken
42,477
49,335
Mitigated
22,595
7,793
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Edijz
Bacchus
12,018
1,496
0
0
9,004
8,961
0
4,289
4,646
22,651
0
L
Nemesis
LessFalafel
Nemesis
9,209
2,497
0
1,827
18,079
5,973
0
7,487
10,592
0
18,061
L
Artemis
MoreFalafel
Artemis
9,852
6,027
0
2,152
17,154
5,090
0
8,139
9,015
0
21,867
L
5,279
1,180
426
574
24,009
16,230
0
10,085
13,924
25,487
0
L
9,407
1,373
1,242
1,397
16,893
5,051
0
8,746
8,147
37,862
0
W
21,145
5,239
0
1,162
11,950
4,711
0
3,848
8,052
0
35,085
L
Cthulhu
PCGAMMING
Cthulhu
4,788
424
0
175
23,419
16,991
0
13,157
10,262
17,660
0
W
Izanami
destenin
Izanami
19,742
16,861
0
2,012
6,975
2,676
0
3,562
3,388
0
36,833
W
Anubis
najjaksam
Anubis
16,045
1,969
0
2,732
5,543
2,613
0
2,376
3,092
28,340
0
W
Eset
19,551
3,010
1,504
2,319
9,005
3,634
0
5,080
3,825
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
55,811
173
Minions Killed
162
1
Camps Cleared
10
728,633
Distance Traveled
833,340
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,146
1,238
28
3
0
181,661
2
L
Nemesis
8,071
897
14
2
1
194,377
3
L
Artemis
9,228
1,025
28
3
0
136,623
1
L
Ymir
8,126
903
55
6
0
134,340
0
L
Ra
7,991
888
55
6
0
136,322
0
W
Hun Batz
10,664
1,185
34
4
2
173,318
2
L
Cthulhu
8,672
964
21
2
0
126,971
1
W
Izanami
11,890
1,321
24
3
7
172,238
1
W
Anubis
10,657
1,184
39
4
0
149,740
0
W
Eset
11,454
1,273
37
4
1
156,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role