Player Matchup

Yemoja
Yemoja
Lamoarak
Yemoja
Level 63
God Stats
2W - 2L
1,332 SR
Queue Stats
47W - 36L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
LargeLuke
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
SMALLEGGGAMEYES
Cernunnos
Level 59
God Stats
5W - 1L
1,704 SR
Queue Stats
19W - 11L
1,640 Elo+
Party 1
Thoth
Thoth
Swampy1
Thoth
Level 156
God Stats
2W - 0L
1,724 SR
Queue Stats
50W - 55L
1,595 Elo+
Party 1
Bakasura
Bakasura
banyardkillers
Bakasura
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,609 Elo+
Party 1
Team Averages
Level 76
1,552 SR
1,600 Elo+

VS

Team Averages
Level 73
1,606 SR
1,561 Elo+
Hel
Hel
AgüitaDcoco
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Roguespeed
Xbalanque
Level 127
God Stats
0W - 1L
1,675 SR
Queue Stats
43W - 43L
1,449 Elo+
Party 3
Tsukuyomi
Tsukuyomi
destroman4
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,743 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sockooxx
Kumbhakarna
Level 39
God Stats
8W - 4L
1,853 SR
Queue Stats
25W - 19L
1,643 Elo+
Party 2
Tyr
Tyr
tb757
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lamoarak
Yemoja
18
6 / 3 / 22
13,950
581
8,629
15,215
16,517
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
LargeLuke
Erlang Shen
17
0 / 1 / 14
10,934
456
6,464
12,091
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SMALLEGGGAMEYES
Cernunnos
20
10 / 3 / 9
14,068
586
30,785
18,576
7,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Swampy1
Thoth
20
10 / 2 / 10
15,222
634
27,339
10,281
4,020
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
13 / 3 / 15
15,408
642
25,699
19,897
14,757
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 4
11,328
472
17,381
20,923
9,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Roguespeed
Xbalanque
14
0 / 10 / 4
9,340
389
5,877
28,774
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
destroman4
Tsukuyomi
15
3 / 9 / 1
10,037
418
4,541
20,809
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
sockooxx
Kumbhakarna
14
2 / 7 / 7
10,128
422
6,407
27,707
24,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
tb757
Tyr
17
0 / 5 / 0
10,725
447
8,206
25,733
21,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
27
39
Kills
11
12
Deaths
39
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Yemoja
Lamoarak
Yemoja
6
3
22
5.67
W
Erlang Shen
LargeLuke
Erlang Shen
0
1
14
7
L
Xbalanque
Roguespeed
Xbalanque
0
10
4
0.2
W
Cernunnos
SMALLEGGGAMEYES
Cernunnos
10
3
9
4.83
W
Thoth
Swampy1
Thoth
10
2
10
7.5
W
Bakasura
13
3
15
6.83
L
Tsukuyomi
destroman4
Tsukuyomi
3
9
1
0.39
L
Kumbhakarna
sockooxx
Kumbhakarna
2
7
7
0.79
L
Tyr
tb757
Tyr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,916
Damage
42,412
76,060
Taken
123,946
52,617
Mitigated
73,566
28,200
Healing
31,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,381
961
6,276
7,404
20,923
9,122
668
7,717
12,625
81,982
0
W
Yemoja
Lamoarak
Yemoja
8,629
3,016
4,910
1,968
15,215
16,517
355
5,014
9,888
38,804
0
W
Erlang Shen
LargeLuke
Erlang Shen
6,464
2,116
0
4,715
12,091
9,507
2,055
1,600
10,168
0
47,625
L
Xbalanque
Roguespeed
Xbalanque
5,877
2,391
0
5,837
28,774
9,755
240
10,321
17,963
0
52,404
W
Cernunnos
SMALLEGGGAMEYES
Cernunnos
30,785
19,880
0
9,714
18,576
7,816
1,830
6,844
11,435
0
111,818
W
Thoth
Swampy1
Thoth
27,339
813
0
2,006
10,281
4,020
4,007
4,590
5,422
118,359
0
W
Bakasura
25,699
16,501
0
4,887
19,897
14,757
384
4,846
14,865
0
123,009
L
Tsukuyomi
destroman4
Tsukuyomi
4,541
1,083
0
4,378
20,809
7,932
755
6,016
14,223
0
53,370
L
Kumbhakarna
sockooxx
Kumbhakarna
6,407
566
0
2,179
27,707
24,853
324
8,840
17,616
28,665
0
L
Tyr
tb757
Tyr
8,206
1,142
0
5,632
25,733
21,904
1,817
4,688
20,052
0
64,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,582
Gold Earned
51,558
605
Minions Killed
511
0
Camps Cleared
0
2,396,415
Distance Traveled
2,123,586
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,328
472
171
7
0
417,655
2
W
Yemoja
13,950
581
36
2
0
471,326
5
W
Erlang Shen
10,934
456
63
3
0
433,739
0
L
Xbalanque
9,340
389
84
4
0
370,337
2
W
Cernunnos
14,068
586
136
6
0
448,372
1
W
Thoth
15,222
634
189
8
0
484,883
7
W
Bakasura
15,408
642
181
8
0
558,095
2
L
Tsukuyomi
10,037
418
103
4
0
413,918
2
L
Kumbhakarna
10,128
422
24
1
0
473,773
2
L
Tyr
10,725
447
129
5
0
447,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role