Player Matchup

Merlin
Merlin
Chronic Rain
Merlin
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
244W - 250L
1,718 Elo+
Party 1
King Arthur
King Arthur
Flux7140
King Arthur
Level 156
God Stats
8W - 8L
1,500 SR
Queue Stats
292W - 265L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Nahcy
Aphrodite
Level 129
God Stats
3W - 2L
1,735 SR
Queue Stats
360W - 317L
1,643 Elo+
Party 1
Cerberus
Cerberus
Pathogenroot
Cerberus
Level 117
God Stats
3W - 2L
1,692 SR
Queue Stats
80W - 65L
1,674 Elo+
Solo
Hercules
Hercules
Physus
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,585 SR
1,612 Elo+

VS

Team Averages
Level 129
1,518 SR
1,626 Elo+
Danzaburou
Danzaburou
AlanLee03
Danzaburou
Level 160
God Stats
7W - 3L
1,589 SR
Queue Stats
213W - 232L
1,613 Elo+
Solo
Hel
Hel
CharTheRedComet
Hel
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Athena
Athena
Lonely
Athena
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
198W - 107L
1,700 Elo+
Party 2
Eset
Eset
Promotedfir5
Eset
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,620 Elo+
Solo
Ymir
Ymir
SharkI3ait
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 4 / 6
10,500
875
22,215
9,522
3,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Flux7140
King Arthur
15
2 / 7 / 6
8,687
724
15,640
23,305
24,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Nahcy
Aphrodite
16
1 / 4 / 12
8,983
749
14,696
13,500
12,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pathogenroot
Cerberus
17
5 / 5 / 9
10,661
888
15,922
27,317
27,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Physus
Hercules
14
1 / 4 / 12
8,923
744
9,970
24,571
33,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlanLee03
Danzaburou
18
9 / 3 / 13
11,824
985
26,997
18,367
10,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 11
10,110
843
14,629
15,998
8,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
Lonely
Athena
17
2 / 3 / 17
10,561
880
10,914
25,534
28,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 4 / 17
9,917
826
21,574
18,106
10,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 17
9,797
816
13,092
26,345
29,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
99
16
Kills
24
24
Deaths
16
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlanLee03
Danzaburou
9
3
13
5.17
W
7
3
11
4.17
L
Merlin
7
4
6
2.5
L
King Arthur
Flux7140
King Arthur
2
7
6
0.71
W
Athena
Lonely
Athena
2
3
17
3.5
L
Aphrodite
Nahcy
Aphrodite
1
4
12
1.75
L
Cerberus
Pathogenroot
Cerberus
5
5
9
1.9
L
Hercules
Physus
Hercules
1
4
12
1.75
W
3
4
17
2.88
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,443
Damage
87,206
98,215
Taken
104,350
101,581
Mitigated
86,969
47,359
Healing
50,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlanLee03
Danzaburou
26,997
8,443
2,322
4,012
18,367
10,515
3,321
9,975
8,392
0
45,939
W
14,629
2,131
16,372
6,910
15,998
8,669
782
10,088
5,910
26,118
0
L
Merlin
22,215
1,447
1,769
1,280
9,522
3,865
0
5,425
4,097
45,363
0
L
King Arthur
Flux7140
King Arthur
15,640
1,557
1,085
1,327
23,305
24,519
320
14,430
8,875
0
26,721
W
Athena
Lonely
Athena
10,914
4,863
3,478
4,860
25,534
28,210
264
10,247
15,287
17,686
0
L
Aphrodite
Nahcy
Aphrodite
14,696
1,055
13,029
6,812
13,500
12,198
467
10,446
3,054
32,001
0
L
Cerberus
Pathogenroot
Cerberus
15,922
1,128
781
9,310
27,317
27,526
458
16,081
11,236
26,126
0
L
Hercules
Physus
Hercules
9,970
2,318
2,744
9,222
24,571
33,473
0
13,827
10,744
0
17,330
W
21,574
3,276
7,151
2,724
18,106
10,028
970
9,510
8,596
42,727
0
W
13,092
2,714
1,296
1,704
26,345
29,547
204
13,013
13,332
22,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
52,209
144
Minions Killed
128
0
Camps Cleared
0
970,829
Distance Traveled
1,058,077
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,824
985
27
2
0
198,121
1
W
Hel
10,110
843
24
2
0
214,572
0
L
Merlin
10,500
875
49
4
0
176,381
0
L
King Arthur
8,687
724
19
2
0
188,036
0
W
Athena
10,561
880
14
1
0
221,821
0
L
Aphrodite
8,983
749
32
3
0
208,220
0
L
Cerberus
10,661
888
37
3
0
191,715
2
L
Hercules
8,923
744
7
1
0
206,477
0
W
Eset
9,917
826
39
3
0
233,375
0
W
Ymir
9,797
816
24
2
0
190,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role