Player Matchup

Baron Samedi
Baron Samedi
BigBootyBoi125
Baron Samedi
Level 63
God Stats
1W - 1L
1,624 SR
Queue Stats
35W - 52L
1,228 Elo+
Party 1
Skadi
Skadi
SquidgyIowa160
Skadi
Level 95
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Party 1
Mulan
Mulan
kingsmayfall5333
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,575 Elo+
Solo
Team Averages
Level 69
1,541 SR
1,435 Elo+

VS

Team Averages
Level 79
1,490 SR
1,446 Elo+
Sun Wukong
Sun Wukong
BestTCape
Sun Wukong
Level 101
God Stats
2W - 2L
1,710 SR
Queue Stats
26W - 37L
1,504 Elo+
Solo
Cupid
Cupid
RobinBlue
Cupid
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 115L
1,451 Elo+
Solo
Freya
Freya
dmratcliffe
Freya
Level 66
God Stats
19W - 27L
1,261 SR
Queue Stats
28W - 35L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBootyBoi125
Baron Samedi
17
2 / 6 / 5
13,088
595
17,828
22,755
18,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 8 / 3
14,915
678
20,772
21,237
8,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 7 / 4
13,292
604
14,028
22,399
26,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BestTCape
Sun Wukong
18
4 / 3 / 11
14,341
652
14,171
26,768
32,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
RobinBlue
Cupid
18
5 / 4 / 9
14,759
671
18,131
15,918
6,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 7 / 3
15,147
689
25,435
21,622
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
14
Kills
21
21
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BestTCape
Sun Wukong
4
3
11
3.17
L
Baron Samedi
BigBootyBoi125
Baron Samedi
2
6
5
0.75
W
Cupid
RobinBlue
Cupid
5
4
9
2.38
L
6
8
3
0.94
W
12
7
3
1.93
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
57,737
66,391
Taken
64,308
52,569
Mitigated
50,395
17,747
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BestTCape
Sun Wukong
14,171
2,577
0
4,014
26,768
32,269
0
8,311
17,713
0
55,315
L
Baron Samedi
BigBootyBoi125
Baron Samedi
17,828
1,533
1,844
9,210
22,755
18,112
388
10,300
12,064
69,688
0
W
Cupid
RobinBlue
Cupid
18,131
7,775
1,263
2,163
15,918
6,314
1,935
4,506
11,176
0
91,183
L
20,772
13,070
0
5,305
21,237
8,270
1,196
7,658
13,254
0
85,824
W
25,435
7,645
0
7,818
21,622
11,812
685
3,912
17,475
61,090
3,501
L
14,028
3,348
0
1,388
22,399
26,187
0
6,743
15,281
0
31,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
44,247
217
Minions Killed
237
0
Camps Cleared
0
986,266
Distance Traveled
1,202,261
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,341
652
55
3
0
463,505
1
L
Baron Samedi
13,088
595
81
4
0
356,317
4
W
Cupid
14,759
671
137
6
0
376,735
3
L
Skadi
14,915
678
112
5
0
300,899
1
W
Freya
15,147
689
45
2
0
362,021
1
L
Mulan
13,292
604
24
1
0
329,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role