Player Matchup

Thanatos
Thanatos
Carson1127
Thanatos
Level 71
God Stats
10W - 16L
1,707 SR
Queue Stats
53W - 70L
1,519 Elo+
Party 1
Chaac
Chaac
Kishieki
Chaac
Level 57
God Stats
24W - 23L
1,420 SR
Queue Stats
161W - 148L
1,435 Elo+
Solo
Chernobog
Chernobog
QuinCylinder
Chernobog
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 182L
1,458 Elo+
Party 1
Agni
Agni
Rakathun
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
XxsoakedbreadxX
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 255L
1,432 Elo+
Party 1
Team Averages
Level 65
1,525 SR
1,479 Elo+

VS

Team Averages
Level 58
1,534 SR
1,343 Elo+
Scylla
Scylla
Daddy 0010
Scylla
Level 88
God Stats
60W - 44L
1,670 SR
Queue Stats
149W - 129L
1,558 Elo+
Party 2
Serqet
Serqet
TheOnlyAnhur
Serqet
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 55L
1,477 Elo+
Party 2
King Arthur
King Arthur
TheUsGovernment
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,154 Elo+
Party 2
Ganesha
Ganesha
itsDoubleA721
Ganesha
Level 90
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 28L
1,316 Elo+
Party 2
Hachiman
Hachiman
youngfortnitegod
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carson1127
Thanatos
17
8 / 6 / 6
11,007
579
7,342
14,308
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kishieki
Chaac
18
5 / 2 / 2
11,157
587
10,111
14,473
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
QuinCylinder
Chernobog
17
11 / 1 / 5
11,128
586
12,818
10,161
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
17
4 / 4 / 8
11,005
579
12,119
11,792
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
XxsoakedbreadxX
Jormungandr
14
1 / 2 / 10
8,647
455
4,462
9,687
6,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daddy 0010
Scylla
13
3 / 5 / 3
8,715
459
10,418
11,049
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
13
7 / 9 / 3
9,146
481
7,811
13,976
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TheUsGovernment
King Arthur
12
0 / 6 / 0
7,121
375
2,599
15,024
6,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
14
0 / 3 / 7
8,907
469
9,580
13,994
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 1
9,427
496
5,089
9,360
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
29
Kills
15
15
Deaths
29
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Carson1127
Thanatos
8
6
6
1.83
L
Scylla
Daddy 0010
Scylla
3
5
3
0.9
W
Chaac
Kishieki
Chaac
5
2
2
3
W
Chernobog
QuinCylinder
Chernobog
11
1
5
13.5
W
Agni
4
4
8
2
L
Serqet
7
9
3
0.94
L
King Arthur
TheUsGovernment
King Arthur
0
6
0
0
W
Jormungandr
XxsoakedbreadxX
Jormungandr
1
2
10
3
L
Ganesha
0
3
7
1.17
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,852
Damage
35,497
60,421
Taken
63,403
30,839
Mitigated
30,667
24,631
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Carson1127
Thanatos
7,342
1,931
0
9,506
14,308
4,874
41
4,031
9,930
0
58,641
L
Scylla
Daddy 0010
Scylla
10,418
338
0
254
11,049
3,701
0
5,593
5,121
50,178
0
W
Chaac
Kishieki
Chaac
10,111
2,152
0
6,387
14,473
11,937
614
1,539
12,120
140
75,961
W
Chernobog
QuinCylinder
Chernobog
12,818
7,244
0
5,801
10,161
3,895
2,758
5,388
4,293
0
53,945
W
Agni
12,119
1,054
0
1,200
11,792
4,040
1,494
4,061
7,481
74,448
0
L
Serqet
7,811
2,790
0
1,048
13,976
7,601
0
3,171
10,626
0
38,845
L
King Arthur
TheUsGovernment
King Arthur
2,599
586
0
2,159
15,024
6,534
424
0
14,677
0
27,304
W
Jormungandr
XxsoakedbreadxX
Jormungandr
4,462
647
221
1,516
9,687
6,093
317
4,357
5,256
30,648
0
L
Ganesha
9,580
460
549
3,052
13,994
9,018
0
4,083
9,851
39,763
0
L
5,089
3,480
0
851
9,360
3,813
0
3,309
5,993
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
43,316
524
Minions Killed
316
0
Camps Cleared
0
1,635,016
Distance Traveled
1,569,995
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,007
579
92
5
0
351,360
1
L
Scylla
8,715
459
96
5
0
323,102
5
W
Chaac
11,157
587
144
8
0
320,071
6
W
Chernobog
11,128
586
108
6
0
341,456
8
W
Agni
11,005
579
141
7
0
329,414
2
L
Serqet
9,146
481
64
3
0
342,033
7
L
King Arthur
7,121
375
49
3
0
299,388
0
W
Jormungandr
8,647
455
39
2
0
292,715
2
L
Ganesha
8,907
469
20
1
0
330,542
3
L
Hachiman
9,427
496
87
5
0
274,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role