Player Matchup

Nemesis
Nemesis
chachealex
Nemesis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 63L
1,446 Elo+
Solo
Discordia
Discordia
daniel8002106
Discordia
Level 26
God Stats
2W - 1L
1,619 SR
Queue Stats
77W - 65L
1,481 Elo+
Party 2
Neith
Neith
masterflair
Neith
Level 16
God Stats
16W - 15L
1,371 SR
Queue Stats
16W - 15L
1,378 Elo+
Solo
Freya
Freya
noammii
Freya
Level 47
God Stats
15W - 14L
1,503 SR
Queue Stats
571W - 562L
1,453 Elo+
Party 2
Loki
Loki
tomgamer22
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,563 Elo+
Party 2
Team Averages
Level 27
1,499 SR
1,464 Elo+

VS

Team Averages
Level 19
1,580 SR
1,385 Elo+
Scylla
Scylla
EnviousTheory
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MeanStrx420
Sun Wukong
Level 15
God Stats
3W - 3L
1,525 SR
Queue Stats
35W - 67L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
WilliamAfton929
Baron Samedi
Level 16
God Stats
5W - 1L
1,831 SR
Queue Stats
111W - 92L
1,281 Elo+
Solo
Danzaburou
Danzaburou
acuchimoyaMF
Danzaburou
Level 34
God Stats
19W - 15L
1,630 SR
Queue Stats
362W - 346L
1,537 Elo+
Party 1
Yemoja
Yemoja
soul23departed
Yemoja
Level 27
God Stats
2W - 2L
1,413 SR
Queue Stats
22W - 35L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
chachealex
Nemesis
18
12 / 5 / 7
13,040
567
12,264
17,544
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
daniel8002106
Discordia
19
18 / 1 / 7
13,075
568
33,808
9,862
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 2 / 4
13,881
604
16,840
16,135
7,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
noammii
Freya
18
9 / 3 / 24
12,853
559
18,395
20,290
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 16
10,980
477
7,609
16,061
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 15 / 4
8,507
370
6,006
16,064
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MeanStrx420
Sun Wukong
13
0 / 13 / 4
8,818
383
7,569
23,751
17,002
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
WilliamAfton929
Baron Samedi
13
1 / 13 / 6
8,682
377
8,503
19,804
17,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
acuchimoyaMF
Danzaburou
19
14 / 6 / 2
15,131
658
18,479
23,360
9,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 8 / 8
10,010
435
4,482
22,528
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
55
Kills
18
18
Deaths
55
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
L
Sun Wukong
MeanStrx420
Sun Wukong
0
13
4
0.15
L
Baron Samedi
WilliamAfton929
Baron Samedi
1
13
6
0.31
L
Danzaburou
acuchimoyaMF
Danzaburou
14
6
2
2.5
W
Nemesis
chachealex
Nemesis
12
5
7
3.1
W
Discordia
daniel8002106
Discordia
18
1
7
21.5
W
13
2
4
7.5
W
Freya
noammii
Freya
9
3
24
7
L
3
8
8
0.88
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,916
Damage
45,039
79,892
Taken
105,507
35,001
Mitigated
67,359
28,615
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,006
1,193
0
102
16,064
5,239
842
7,579
8,297
24,005
0
L
Sun Wukong
MeanStrx420
Sun Wukong
7,569
1,856
0
1,486
23,751
17,002
0
4,072
19,555
0
42,047
L
Baron Samedi
WilliamAfton929
Baron Samedi
8,503
1,762
914
2,035
19,804
17,821
331
14,099
5,307
30,643
0
L
Danzaburou
acuchimoyaMF
Danzaburou
18,479
8,991
0
7,236
23,360
9,848
858
12,864
10,260
101
66,241
W
Nemesis
chachealex
Nemesis
12,264
6,001
279
4,784
17,544
8,813
1,610
3,268
14,226
0
59,334
W
Discordia
daniel8002106
Discordia
33,808
1,520
387
3,386
9,862
3,803
2,902
2,845
6,892
77,529
0
W
16,840
10,794
0
6,605
16,135
7,429
7,406
4,370
11,385
0
88,415
W
Freya
noammii
Freya
18,395
5,851
0
10,149
20,290
8,654
1,494
5,253
14,869
81,007
0
L
4,482
1,590
3,464
2,109
22,528
17,449
0
12,241
9,885
22,516
0
W
7,609
2,219
0
3,025
16,061
6,302
587
3,106
12,885
0
46,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,829
Gold Earned
51,148
514
Minions Killed
268
0
Camps Cleared
0
2,062,579
Distance Traveled
1,758,439
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,507
370
48
2
0
335,128
0
L
Sun Wukong
8,818
383
57
2
0
326,053
1
L
Baron Samedi
8,682
377
26
1
0
332,035
0
L
Danzaburou
15,131
658
106
5
0
389,461
0
W
Nemesis
13,040
567
82
4
0
421,999
1
W
Discordia
13,075
568
89
4
0
451,907
1
W
Neith
13,881
604
156
7
0
336,509
5
W
Freya
12,853
559
123
5
0
415,263
1
L
Yemoja
10,010
435
31
1
0
375,762
6
W
Loki
10,980
477
64
3
0
436,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role