Player Matchup

Yemoja
Yemoja
Bijue
Yemoja
Level 19
God Stats
0W - 2L
1,340 SR
Queue Stats
4W - 6L
1,676 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Oinion
Ah Muzen Cab
Level 17
God Stats
12W - 4L
1,572 SR
Queue Stats
101W - 64L
1,781 Elo+
Solo
Chronos
Chronos
ariseok
Chronos
Level 8
God Stats
4W - 2L
1,907 SR
Queue Stats
19W - 22L
1,755 Elo+
Party 1
Da Ji
Da Ji
oddi3
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,802 Elo+
Party 1
Bellona
Bellona
ωαιƒυ
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,525 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,708 Elo+

VS

Team Averages
Level 24
1,613 SR
1,588 Elo+
Ra
Ra
Cupehtea
Ra
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Hades
Hades
Harbimi
Hades
Level 14
God Stats
3W - 3L
1,715 SR
Queue Stats
39W - 33L
1,629 Elo+
Solo
Guan Yu
Guan Yu
Issueless
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
atlegut
Erlang Shen
Level 17
God Stats
44W - 21L
1,759 SR
Queue Stats
537W - 531L
1,628 Elo+
Solo
Rama
Rama
xjoey41x
Rama
Level 29
God Stats
26W - 16L
1,589 SR
Queue Stats
565W - 394L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bijue
Yemoja
14
0 / 6 / 3
9,620
401
7,223
13,554
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Oinion
Ah Muzen Cab
20
7 / 8 / 6
14,036
585
30,061
20,589
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ariseok
Chronos
19
3 / 6 / 4
11,279
470
12,828
25,784
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
oddi3
Da Ji
19
10 / 7 / 3
12,386
516
17,582
23,443
12,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
ωαιƒυ
Bellona
6
1 / 0 / 0
7,058
294
2,681
4,611
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 6
12,790
533
13,357
18,563
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Harbimi
Hades
19
4 / 8 / 6
13,594
566
8,000
23,072
15,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Issueless
Guan Yu
17
2 / 2 / 5
12,001
500
5,622
18,035
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
atlegut
Erlang Shen
20
11 / 0 / 10
15,890
662
19,673
21,522
19,710
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
9 / 5 / 4
15,642
652
19,906
21,874
8,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
21
Kills
27
27
Deaths
21
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bijue
Yemoja
0
6
3
0.25
W
1
6
6
0.67
W
Hades
Harbimi
Hades
4
8
6
0.88
W
Guan Yu
Issueless
Guan Yu
2
2
5
2.25
L
Ah Muzen Cab
Oinion
Ah Muzen Cab
7
8
6
1.25
L
Chronos
ariseok
Chronos
3
6
4
0.83
W
Erlang Shen
atlegut
Erlang Shen
11
0
10
16
L
Da Ji
oddi3
Da Ji
10
7
3
1.64
W
Rama
9
5
4
2.2
L
Bellona
ωαιƒυ
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,375
Damage
66,558
87,981
Taken
103,066
44,031
Mitigated
66,887
21,755
Healing
45,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bijue
Yemoja
7,223
2,162
1,487
1,367
13,554
12,840
255
972
12,582
27,600
0
W
13,357
999
4,063
6,496
18,563
7,491
4,174
2,929
15,634
87,555
0
W
Hades
Harbimi
Hades
8,000
1,063
539
9,634
23,072
15,133
2,016
3,066
20,006
73,149
0
W
Guan Yu
Issueless
Guan Yu
5,622
339
3,680
7,187
18,035
15,727
2,120
1,829
16,206
0
34,641
L
Ah Muzen Cab
Oinion
Ah Muzen Cab
30,061
7,635
0
3,187
20,589
8,144
378
8,573
11,916
0
144,710
L
Chronos
ariseok
Chronos
12,828
4,299
0
6,819
25,784
7,899
1,465
3,657
22,052
81,696
0
W
Erlang Shen
atlegut
Erlang Shen
19,673
10,517
0
5,752
21,522
19,710
26
5,179
16,343
0
98,358
L
Da Ji
oddi3
Da Ji
17,582
3,441
0
6,176
23,443
12,948
0
6,712
16,581
0
71,459
W
Rama
19,906
15,507
0
8,457
21,874
8,826
9,486
8,080
13,794
0
136,699
L
Bellona
ωαιƒυ
Bellona
2,681
612
0
2,719
4,611
2,200
0
1,443
3,018
0
15,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
69,917
562
Minions Killed
707
0
Camps Cleared
0
1,904,052
Distance Traveled
2,219,237
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,620
401
33
1
0
435,658
0
W
Ra
12,790
533
182
8
0
388,050
8
W
Hades
13,594
566
127
5
0
427,754
0
W
Guan Yu
12,001
500
61
3
0
506,636
7
L
Ah Muzen Cab
14,036
585
225
9
0
408,009
3
L
Chronos
11,279
470
156
7
0
478,733
5
W
Erlang Shen
15,890
662
142
6
0
514,420
2
L
Da Ji
12,386
516
112
5
0
451,302
1
W
Rama
15,642
652
195
8
0
382,377
3
L
Bellona
7,058
294
36
2
0
130,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role