Player Matchup

Ra
Ra
BaloupDeMer
Ra
Level 2
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 1
Artemis
Artemis
Elbry
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
Krokignol
Cabrakan
Level 49
God Stats
4W - 3L
1,357 SR
Queue Stats
10W - 12L
1,268 Elo+
Party 1
Freya
Freya
Lulur
Freya
Level 64
God Stats
5W - 1L
1,271 SR
Queue Stats
10W - 14L
1,216 Elo+
Party 1
Nemesis
Nemesis
Moissbatteuse
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 1
Team Averages
Level 25
1,395 SR
1,320 Elo+

VS

Team Averages
Level 13
1,454 SR
1,408 Elo+
Thor
Thor
Absolist
Thor
Level 11
God Stats
7W - 7L
1,503 SR
Queue Stats
21W - 23L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
DarthBader25
Kukulkan
Level 20
God Stats
2W - 3L
1,566 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 2
Merlin
Merlin
Mairuzu
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 2
Bellona
Bellona
ahpfc14
Bellona
Level 6
God Stats
8W - 12L
1,403 SR
Queue Stats
15W - 21L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
gamemage49
Sun Wukong
Level 10
God Stats
1W - 3L
1,300 SR
Queue Stats
11W - 16L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 29
12,989
1,181
18,094
12,588
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Elbry
Artemis
19
9 / 2 / 27
12,922
1,175
20,067
11,345
6,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Krokignol
Cabrakan
20
6 / 2 / 34
12,356
1,123
14,073
18,325
30,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Lulur
Freya
20
21 / 2 / 18
14,749
1,341
26,616
15,859
8,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
17
2 / 10 / 22
10,628
966
6,366
17,912
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 16 / 14
11,162
1,015
11,194
25,321
10,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
DarthBader25
Kukulkan
17
4 / 7 / 9
11,110
1,010
25,666
13,772
5,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Mairuzu
Merlin
16
2 / 9 / 10
10,399
945
10,261
13,447
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ahpfc14
Bellona
17
5 / 8 / 10
11,290
1,026
9,084
17,457
12,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
gamemage49
Sun Wukong
17
7 / 8 / 7
11,753
1,068
13,234
21,336
15,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
70
48
Kills
20
20
Deaths
48
130
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thor
2
16
14
0.56
W
10
4
29
6.13
L
Kukulkan
DarthBader25
Kukulkan
4
7
9
1.21
W
Artemis
Elbry
Artemis
9
2
27
11.25
W
Cabrakan
Krokignol
Cabrakan
6
2
34
11.5
W
Freya
Lulur
Freya
21
2
18
15
L
Merlin
Mairuzu
Merlin
2
9
10
0.78
W
Nemesis
2
10
22
1.3
L
Bellona
ahpfc14
Bellona
5
8
10
1.25
L
Sun Wukong
gamemage49
Sun Wukong
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,216
Damage
69,439
76,029
Taken
91,333
60,849
Mitigated
49,449
18,374
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,194
2,000
0
368
25,321
10,398
0
16,179
9,142
0
22,363
W
18,094
2,211
3,858
3,022
12,588
6,373
0
7,647
4,868
44,461
0
L
Kukulkan
DarthBader25
Kukulkan
25,666
272
0
0
13,772
5,648
0
9,161
4,611
51,770
0
W
Artemis
Elbry
Artemis
20,067
10,116
0
1,487
11,345
6,084
0
5,136
6,101
0
45,080
W
Cabrakan
Krokignol
Cabrakan
14,073
1,712
1,392
1,458
18,325
30,574
0
8,041
10,068
23,094
0
W
Freya
Lulur
Freya
26,616
8,577
315
4,956
15,859
8,516
0
7,596
8,213
49,785
0
L
Merlin
Mairuzu
Merlin
10,261
1,433
0
185
13,447
5,084
0
9,693
3,754
25,567
0
W
Nemesis
6,366
2,681
0
1,886
17,912
9,302
0
7,816
9,973
0
14,357
L
Bellona
ahpfc14
Bellona
9,084
2,954
0
389
17,457
12,509
0
11,770
5,687
0
25,845
L
Sun Wukong
gamemage49
Sun Wukong
13,234
2,767
0
4,387
21,336
15,810
0
11,980
9,356
309
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,644
Gold Earned
55,714
223
Minions Killed
195
4
Camps Cleared
7
922,945
Distance Traveled
919,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,162
1,015
22
2
2
166,877
2
W
Ra
12,989
1,181
85
8
2
187,195
0
L
Kukulkan
11,110
1,010
58
5
1
204,097
2
W
Artemis
12,922
1,175
59
5
1
172,779
0
W
Cabrakan
12,356
1,123
6
1
0
182,554
0
W
Freya
14,749
1,341
60
5
1
214,203
3
L
Merlin
10,399
945
29
3
1
141,806
0
W
Nemesis
10,628
966
13
1
0
166,214
0
L
Bellona
11,290
1,026
31
3
1
201,869
1
L
Sun Wukong
11,753
1,068
55
5
2
205,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role