Player Matchup

Bellona
Bellona
AlbusHarry
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,564 Elo+
Party 1
Neith
Neith
Arwennnx
Neith
Level 3
God Stats
12W - 11L
1,595 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 1
Artemis
Artemis
KirLea
Artemis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,564 Elo+
Party 1
Mercury
Mercury
Mrlarbin76
Mercury
Level 8
God Stats
0W - 4L
1,370 SR
Queue Stats
0W - 4L
1,252 Elo+
Solo
Nu Wa
Nu Wa
Âlva
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,376 Elo+
Party 1
Team Averages
Level 12
1,493 SR
1,464 Elo+

VS

Team Averages
Level 20
1,525 SR
1,384 Elo+
Zeus
Zeus
Anduhir
Zeus
Level 26
God Stats
3W - 0L
1,843 SR
Queue Stats
177W - 173L
1,407 Elo+
Party 2
Skadi
Skadi
Bendooo
Skadi
Level 25
God Stats
12W - 10L
1,160 SR
Queue Stats
13W - 11L
1,140 Elo+
Solo
Mercury
Mercury
RAFAEL48901
Mercury
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 76L
1,510 Elo+
Solo
Yemoja
Yemoja
Rhovanel
Yemoja
Level 28
God Stats
18W - 13L
1,631 SR
Queue Stats
167W - 161L
1,424 Elo+
Party 2
Achilles
Achilles
Verdendy
Achilles
Level 7
God Stats
5W - 3L
1,491 SR
Queue Stats
25W - 20L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlbusHarry
Bellona
15
1 / 9 / 2
9,363
936
7,210
16,207
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Arwennnx
Neith
15
0 / 8 / 4
9,162
916
2,050
11,443
4,567
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
KirLea
Artemis
16
1 / 8 / 4
9,580
958
9,161
15,449
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Mrlarbin76
Mercury
15
3 / 12 / 1
10,118
1,012
11,459
20,597
8,961
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Âlva
Nu Wa
16
1 / 7 / 4
9,709
971
11,223
16,276
5,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anduhir
Zeus
17
8 / 4 / 13
10,863
1,086
16,364
6,814
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Bendooo
Skadi
20
6 / 1 / 24
12,593
1,259
21,407
9,872
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
RAFAEL48901
Mercury
18
15 / 0 / 12
12,600
1,260
12,040
9,918
4,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Rhovanel
Yemoja
18
2 / 1 / 23
11,562
1,156
6,059
6,649
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Verdendy
Achilles
19
13 / 0 / 20
13,261
1,326
17,493
13,233
13,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
6
Kills
44
44
Deaths
6
15
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlbusHarry
Bellona
1
9
2
0.22
W
Zeus
Anduhir
Zeus
8
4
13
3.63
L
Neith
Arwennnx
Neith
0
8
4
0.25
W
Skadi
Bendooo
Skadi
6
1
24
18
L
Artemis
KirLea
Artemis
1
8
4
0.38
L
Mercury
Mrlarbin76
Mercury
3
12
1
0.29
W
Mercury
RAFAEL48901
Mercury
15
0
12
21
W
Yemoja
Rhovanel
Yemoja
2
1
23
13.5
W
Achilles
Verdendy
Achilles
13
0
20
23
L
Nu Wa
Âlva
Nu Wa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,103
Damage
73,363
79,972
Taken
46,486
36,978
Mitigated
31,046
6,975
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlbusHarry
Bellona
7,210
2,339
0
685
16,207
11,981
0
5,881
10,326
79
15,279
W
Zeus
Anduhir
Zeus
16,364
3,411
0
300
6,814
2,262
0
1,189
5,625
24,208
0
L
Neith
Arwennnx
Neith
2,050
870
0
163
11,443
4,567
0
4,119
7,324
0
10,467
W
Skadi
Bendooo
Skadi
21,407
12,397
0
3,446
9,872
4,176
0
2,516
7,356
0
60,187
L
Artemis
KirLea
Artemis
9,161
3,867
0
2,527
15,449
5,943
0
5,362
10,087
0
29,349
L
Mercury
Mrlarbin76
Mercury
11,459
7,634
0
1,899
20,597
8,961
0
2,913
17,684
0
29,868
W
Mercury
RAFAEL48901
Mercury
12,040
6,666
0
844
9,918
4,167
0
2,316
7,602
0
20,931
W
Yemoja
Rhovanel
Yemoja
6,059
1,010
4,222
1,294
6,649
6,664
0
1,423
5,151
18,411
0
W
Achilles
Verdendy
Achilles
17,493
8,989
0
3,494
13,233
13,777
0
3,807
9,172
57
39,848
L
Nu Wa
Âlva
Nu Wa
11,223
4,700
621
1,080
16,276
5,526
0
4,205
12,071
35,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
60,879
147
Minions Killed
218
5
Camps Cleared
10
884,709
Distance Traveled
924,818
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,363
936
17
2
0
168,346
3
W
Zeus
10,863
1,086
14
1
2
117,249
0
L
Neith
9,162
916
16
2
0
146,527
3
W
Skadi
12,593
1,259
105
11
4
175,886
3
L
Artemis
9,580
958
36
4
0
174,814
3
L
Mercury
10,118
1,012
38
4
3
216,513
0
W
Mercury
12,600
1,260
19
2
3
259,061
1
W
Yemoja
11,562
1,156
27
3
0
183,773
0
W
Achilles
13,261
1,326
53
5
1
188,849
2
L
Nu Wa
9,709
971
40
4
2
178,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role