Player Matchup

Sol
Sol
LosSpiritos
Sol
Level 16
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 1L
1,294 Elo+
Solo
Set
Set
SendEmail
Set
Level 10
God Stats
6W - 8L
1,308 SR
Queue Stats
23W - 30L
1,335 Elo+
Party 1
Neith
Neith
davideirettv
Neith
Level 12
God Stats
4W - 11L
1,365 SR
Queue Stats
6W - 13L
1,352 Elo+
Party 1
Ymir
Ymir
itsDurza
Ymir
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 51L
1,334 Elo+
Party 1
Bellona
Bellona
lordffarquaadttv
Bellona
Level 25
God Stats
19W - 27L
1,660 SR
Queue Stats
33W - 50L
1,426 Elo+
Party 1
Team Averages
Level 15
1,509 SR
1,348 Elo+

VS

Team Averages
Level 22
1,504 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
Cuti3Baby
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,495 Elo+
Solo
Hou Yi
Hou Yi
FettOlga
Hou Yi
Level 29
God Stats
32W - 45L
1,448 SR
Queue Stats
67W - 99L
1,442 Elo+
Party 3
Mercury
Mercury
IfritRaijin
Mercury
Level 16
God Stats
2W - 6L
1,408 SR
Queue Stats
17W - 29L
1,475 Elo+
Party 2
Anubis
Anubis
TorstenSchulze68
Anubis
Level 27
God Stats
6W - 8L
1,537 SR
Queue Stats
73W - 91L
1,492 Elo+
Party 3
Chaac
Chaac
dreniorr
Chaac
Level 18
God Stats
11W - 14L
1,629 SR
Queue Stats
749W - 867L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
12,370
619
14,661
14,255
5,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
13 / 4 / 3
11,426
571
15,271
15,636
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 2
9,603
480
8,146
15,111
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 6 / 2
8,905
445
6,175
19,234
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 7 / 3
9,427
471
8,529
20,794
15,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cuti3Baby
Kumbhakarna
15
0 / 3 / 8
9,867
493
5,436
16,690
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
FettOlga
Hou Yi
18
15 / 2 / 1
11,262
563
29,762
21,760
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
IfritRaijin
Mercury
12
2 / 7 / 1
8,166
408
4,147
13,966
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 1
7,293
365
1,914
6,523
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
dreniorr
Chaac
16
3 / 5 / 4
9,843
492
11,680
15,145
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
24
Kills
20
21
Deaths
24
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cuti3Baby
Kumbhakarna
0
3
8
1.33
L
Hou Yi
FettOlga
Hou Yi
15
2
1
7.75
L
Mercury
IfritRaijin
Mercury
2
7
1
0.36
W
6
0
6
9
W
13
4
3
3.63
L
0
7
1
0.07
W
1
4
2
0.5
L
Chaac
dreniorr
Chaac
3
5
4
1
W
Ymir
1
6
2
0.33
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
52,939
85,030
Taken
74,084
55,525
Mitigated
44,014
28,706
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cuti3Baby
Kumbhakarna
5,436
525
0
2,584
16,690
15,687
0
8,933
7,757
38,709
0
L
Hou Yi
FettOlga
Hou Yi
29,762
17,996
0
12,712
21,760
9,637
600
4,650
17,110
0
77,464
L
Mercury
IfritRaijin
Mercury
4,147
554
0
350
13,966
4,661
0
1,852
12,114
0
42,854
W
14,661
5,603
0
11,752
14,255
5,821
6,615
2,278
11,927
89,206
0
W
15,271
6,800
0
6,114
15,636
9,728
207
2,015
13,471
0
53,053
L
1,914
36
0
428
6,523
2,371
225
2,110
4,413
22,425
0
W
8,146
2,746
0
5,022
15,111
5,571
1,785
1,422
13,639
0
56,677
L
Chaac
dreniorr
Chaac
11,680
3,642
0
5,447
15,145
11,658
1,080
3,291
11,854
0
54,204
W
Ymir
6,175
2,601
0
1,503
19,234
19,039
297
852
18,315
26,640
0
W
8,529
3,184
0
4,315
20,794
15,366
216
783
19,561
0
41,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,731
Gold Earned
46,431
446
Minions Killed
370
0
Camps Cleared
0
1,865,477
Distance Traveled
1,661,607
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,867
493
52
3
0
353,600
7
L
Hou Yi
11,262
563
104
5
0
333,510
1
L
Mercury
8,166
408
72
4
0
407,651
1
W
Sol
12,370
619
166
8
0
377,906
5
W
Set
11,426
571
63
3
0
405,246
4
L
Anubis
7,293
365
41
2
0
216,297
1
W
Neith
9,603
480
100
5
0
365,153
1
L
Chaac
9,843
492
101
5
0
350,549
1
W
Ymir
8,905
445
42
2
0
346,957
0
W
Bellona
9,427
471
75
4
0
370,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role