Player Matchup

Ares
Ares
AthenaTaunt
Ares
Level 29
God Stats
1W - 1L
1,318 SR
Queue Stats
47W - 11L
1,811 Elo+
Party 1
Ymir
Ymir
HellsAngel1970
Ymir
Level 13
God Stats
6W - 1L
1,519 SR
Queue Stats
33W - 11L
1,643 Elo+
Party 1
Apollo
Apollo
Ivanovic555
Apollo
Level 121
God Stats
4W - 0L
1,725 SR
Queue Stats
42W - 40L
1,539 Elo+
Party 4
Cerberus
Cerberus
Sandragg15
Cerberus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,238 Elo+
Party 4
Chang'e
Chang'e
Vortexiled
Chang'e
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 22L
1,766 Elo+
Party 1
Team Averages
Level 40
1,512 SR
1,599 Elo+

VS

Team Averages
Level 19
1,599 SR
1,663 Elo+
Thoth
Thoth
AlbertoOoGs98
Thoth
Level 9
God Stats
1W - 3L
1,758 SR
Queue Stats
6W - 15L
1,387 Elo+
Solo
Cabrakan
Cabrakan
JodenSlayer1941
Cabrakan
Level 12
God Stats
2W - 1L
1,910 SR
Queue Stats
15W - 1L
2,009 Elo+
Party 3
Set
Set
Remove_Crossplay
Set
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
91W - 36L
1,909 Elo+
Party 3
Hou Yi
Hou Yi
canguro733severo
Hou Yi
Level 28
God Stats
4W - 4L
1,343 SR
Queue Stats
23W - 30L
1,538 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rbs_2001
Kumbhakarna
Level 28
God Stats
3W - 4L
1,259 SR
Queue Stats
121W - 129L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
8,756
584
9,695
15,617
9,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 2
7,195
480
2,909
8,220
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
9 / 2 / 2
8,845
590
13,529
12,744
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Sandragg15
Cerberus
10
0 / 3 / 6
7,008
467
1,154
8,391
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Vortexiled
Chang'e
15
8 / 1 / 3
9,676
645
9,914
9,038
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,751
317
1,091
3,213
956
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
14
5 / 1 / 5
8,702
580
10,085
10,472
13,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 5 / 1
8,943
596
7,736
13,825
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 6 / 1
6,882
459
6,632
9,343
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
rbs_2001
Kumbhakarna
11
2 / 6 / 5
7,180
479
4,929
14,104
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
22
Kills
14
14
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
4
4
1.75
W
0
4
2
0.25
W
Apollo
9
2
2
5
L
Cabrakan
5
1
5
7.5
L
4
5
1
0.9
W
Cerberus
Sandragg15
Cerberus
0
3
6
1
W
Chang'e
Vortexiled
Chang'e
8
1
3
9.5
L
3
6
1
0.58
L
Kumbhakarna
rbs_2001
Kumbhakarna
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
30,473
54,010
Taken
50,957
28,273
Mitigated
29,714
19,343
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,091
237
0
0
3,213
956
0
2,427
658
6,671
0
W
9,695
951
0
4,372
15,617
9,372
0
5,532
10,085
43,017
0
W
2,909
261
0
1,645
8,220
4,714
0
3,757
4,463
27,900
0
W
Apollo
13,529
8,562
0
6,762
12,744
5,119
4,493
3,728
9,016
0
59,425
L
Cabrakan
10,085
2,165
0
2,762
10,472
13,805
0
6,555
3,906
45,408
0
L
7,736
4,379
0
3,362
13,825
5,563
0
7,496
6,092
0
61,431
W
Cerberus
Sandragg15
Cerberus
1,154
120
0
1,084
8,391
5,610
31
1,133
7,258
5,936
0
W
Chang'e
Vortexiled
Chang'e
9,914
651
1,150
4,330
9,038
3,458
458
1,955
7,083
63,958
0
L
6,632
3,632
0
677
9,343
2,567
0
2,717
6,570
0
29,852
L
Kumbhakarna
rbs_2001
Kumbhakarna
4,929
715
159
1,925
14,104
6,823
0
3,951
10,059
23,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
36,458
375
Minions Killed
303
0
Camps Cleared
0
1,270,641
Distance Traveled
1,198,344
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,751
317
9
1
0
108,745
1
W
Ares
8,756
584
76
5
0
267,184
0
W
Ymir
7,195
480
69
5
0
190,547
1
W
Apollo
8,845
590
103
7
0
268,846
4
L
Cabrakan
8,702
580
90
6
0
269,106
0
L
Set
8,943
596
117
8
0
284,416
0
W
Cerberus
7,008
467
8
1
0
243,830
0
W
Chang'e
9,676
645
119
8
0
300,234
5
L
Hou Yi
6,882
459
50
3
0
259,714
0
L
Kumbhakarna
7,180
479
37
2
0
276,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role