Player Matchup

Artemis
Artemis
CurlyCrooky
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Hercules
Hercules
Duncletron
Hercules
Level 11
God Stats
0W - 2L
1,280 SR
Queue Stats
76W - 78L
1,336 Elo+
Party 3
Ares
Ares
MotivM
Ares
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
68W - 71L
1,336 Elo+
Party 3
Ra
Ra
jeremiak
Ra
Level 6
God Stats
3W - 7L
1,316 SR
Queue Stats
24W - 30L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
ninilafrappe
Cthulhu
Level 15
God Stats
4W - 7L
1,324 SR
Queue Stats
42W - 52L
1,340 Elo+
Party 1
Team Averages
Level 10
1,430 SR
1,350 Elo+

VS

Team Averages
Level 24
1,474 SR
1,446 Elo+
Cthulhu
Cthulhu
Count_influenza
Cthulhu
Level 21
God Stats
23W - 19L
1,329 SR
Queue Stats
37W - 51L
1,210 Elo+
Party 4
Hades
Hades
Qutsi9
Hades
Level 15
God Stats
10W - 13L
1,422 SR
Queue Stats
28W - 36L
1,310 Elo+
Party 4
Danzaburou
Danzaburou
Sajjad_Marshal
Danzaburou
Level 29
God Stats
11W - 13L
1,417 SR
Queue Stats
30W - 33L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
mohammad_fox1994
Jing Wei
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,712 Elo+
Party 2
Loki
Loki
xNBx_MuRci
Loki
Level 29
God Stats
9W - 6L
1,705 SR
Queue Stats
61W - 73L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CurlyCrooky
Artemis
10
0 / 8 / 0
7,156
311
5,201
10,348
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Duncletron
Hercules
12
1 / 9 / 2
8,352
363
5,603
19,716
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
MotivM
Ares
10
0 / 6 / 2
8,139
354
4,053
19,143
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 9 / 1
9,300
404
2,008
9,700
3,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ninilafrappe
Cthulhu
12
2 / 8 / 1
8,208
357
8,637
24,600
16,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
10,957
476
13,428
6,890
6,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Qutsi9
Hades
16
8 / 4 / 13
11,036
480
19,528
12,935
12,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sajjad_Marshal
Danzaburou
17
7 / 0 / 9
11,710
509
10,024
12,029
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 7
11,575
503
8,463
8,511
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 1 / 11
11,811
514
16,307
15,662
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
91
4
Kills
40
40
Deaths
5
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
L
Artemis
CurlyCrooky
Artemis
0
8
0
0
L
Hercules
Duncletron
Hercules
1
9
2
0.22
L
Ares
MotivM
Ares
0
6
2
0.17
W
Hades
Qutsi9
Hades
8
4
13
3.63
W
Danzaburou
Sajjad_Marshal
Danzaburou
7
0
9
11.5
L
1
9
1
0.17
W
6
0
7
9.5
L
Cthulhu
ninilafrappe
Cthulhu
2
8
1
0.31
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
67,750
83,507
Taken
56,027
53,701
Mitigated
34,193
14,064
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,428
308
534
2,502
6,890
6,316
1,061
2,239
4,551
38,889
0
L
Artemis
CurlyCrooky
Artemis
5,201
1,669
0
1,155
10,348
2,721
504
5,239
5,109
0
22,688
L
Hercules
Duncletron
Hercules
5,603
1,775
0
3,536
19,716
16,363
915
5,311
14,405
0
31,369
L
Ares
MotivM
Ares
4,053
383
0
1,148
19,143
14,529
0
7,403
11,740
16,234
0
W
Hades
Qutsi9
Hades
19,528
982
2,326
5,552
12,935
12,970
2,711
4,608
7,679
53,447
0
W
Danzaburou
Sajjad_Marshal
Danzaburou
10,024
3,537
1,766
6,040
12,029
5,128
3,888
2,005
9,824
0
65,068
L
2,008
590
224
349
9,700
3,468
0
4,316
5,384
50,767
0
W
8,463
6,254
0
4,301
8,511
3,442
3,216
1,991
6,420
0
63,073
L
Cthulhu
ninilafrappe
Cthulhu
8,637
1,299
199
7,453
24,600
16,620
96
10,687
13,913
30,811
0
W
16,307
3,804
0
3,096
15,662
6,337
916
3,007
12,374
0
77,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
57,089
249
Minions Killed
448
0
Camps Cleared
0
1,944,659
Distance Traveled
2,162,941
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,957
476
55
2
0
480,635
4
L
Artemis
7,156
311
46
2
0
355,459
1
L
Hercules
8,352
363
46
2
0
459,488
3
L
Ares
8,139
354
18
1
0
402,807
2
W
Hades
11,036
480
85
4
0
360,655
8
W
Danzaburou
11,710
509
101
4
0
437,053
4
L
Ra
9,300
404
98
4
0
307,963
0
W
Jing Wei
11,575
503
111
5
0
410,374
2
L
Cthulhu
8,208
357
41
2
0
418,942
1
W
Loki
11,811
514
96
4
0
474,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role