Player Matchup

Thor
Thor
ArmandoElJaleo
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Gaer1c
Kukulkan
Level 14
God Stats
7W - 4L
1,503 SR
Queue Stats
8W - 7L
1,399 Elo+
Party 2
Odin
Odin
IVOGOCA2001
Odin
Level 23
God Stats
2W - 0L
1,644 SR
Queue Stats
5W - 3L
1,374 Elo+
Party 2
Zeus
Zeus
oskarso14
Zeus
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 68L
1,377 Elo+
Party 2
Mercury
Mercury
seperfire22
Mercury
Level 28
God Stats
6W - 6L
1,630 SR
Queue Stats
17W - 14L
1,466 Elo+
Party 2
Team Averages
Level 28
1,556 SR
1,423 Elo+

VS

Team Averages
Level 15
1,430 SR
1,385 Elo+
Hachiman
Hachiman
Caprixx
Hachiman
Level 15
God Stats
2W - 8L
1,275 SR
Queue Stats
82W - 85L
1,217 Elo+
Solo
Loki
Loki
NomRai
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Terra
Terra
RymAn1st
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Takjono
Kukulkan
Level 7
God Stats
2W - 4L
1,356 SR
Queue Stats
17W - 17L
1,360 Elo+
Party 1
Artemis
Artemis
panasQ
Artemis
Level 6
God Stats
10W - 8L
1,518 SR
Queue Stats
23W - 21L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 13
8,725
1,091
5,276
7,083
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Gaer1c
Kukulkan
15
6 / 1 / 13
9,217
1,152
12,065
4,751
1,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 18
8,644
1,081
11,837
9,588
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
17
13 / 0 / 15
11,295
1,412
19,270
5,472
2,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
seperfire22
Mercury
17
8 / 1 / 17
10,272
1,284
12,545
10,777
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

327

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caprixx
Hachiman
13
2 / 12 / 4
7,909
989
9,118
18,934
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
NomRai
Loki
13
1 / 5 / 3
7,613
952
3,430
8,061
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
RymAn1st
Terra
14
0 / 2 / 6
8,303
1,038
4,147
13,576
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Takjono
Kukulkan
13
1 / 9 / 3
7,721
965
4,171
11,699
4,383
Artemis
panasQ
Artemis
13
3 / 5 / 2
8,388
1,049
11,495
11,929
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
33
Kills
7
7
Deaths
33
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Hachiman
Caprixx
Hachiman
2
12
4
0.33
W
Kukulkan
Gaer1c
Kukulkan
6
1
13
12.5
W
2
2
18
5.5
L
Loki
NomRai
Loki
1
5
3
0.5
L
Terra
RymAn1st
Terra
0
2
6
1.5
L
Kukulkan
Takjono
Kukulkan
1
9
3
0.28
W
Zeus
13
0
15
20.5
L
Artemis
panasQ
Artemis
3
5
2
0.8
W
Mercury
seperfire22
Mercury
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,993
Damage
32,361
37,671
Taken
64,199
17,745
Mitigated
28,246
755
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,276
1,909
0
405
7,083
2,546
0
1,155
4,957
0
12,167
L
Hachiman
Caprixx
Hachiman
9,118
6,932
0
1,368
18,934
6,423
0
7,234
11,480
0
13,510
W
Kukulkan
Gaer1c
Kukulkan
12,065
1,385
0
0
4,751
1,789
0
1,613
3,138
26,560
0
W
11,837
3,641
0
350
9,588
6,612
0
2,242
7,346
0
16,118
L
Loki
NomRai
Loki
3,430
460
0
154
8,061
2,930
0
3,038
4,973
0
7,899
L
Terra
RymAn1st
Terra
4,147
905
1,634
2,272
13,576
9,955
0
7,425
6,027
14,376
0
L
Kukulkan
Takjono
Kukulkan
4,171
596
0
0
11,699
4,383
0
8,126
3,548
16,916
0
W
Zeus
19,270
2,261
0
0
5,472
2,129
0
939
4,533
30,228
0
L
Artemis
panasQ
Artemis
11,495
6,807
0
0
11,929
4,555
0
5,512
6,342
0
31,115
W
Mercury
seperfire22
Mercury
12,545
8,834
0
0
10,777
4,669
0
2,369
8,408
0
26,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
39,934
126
Minions Killed
102
4
Camps Cleared
4
806,950
Distance Traveled
595,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,725
1,091
19
2
0
122,399
0
L
Hachiman
7,909
989
7
1
0
112,860
1
W
Kukulkan
9,217
1,152
43
5
1
152,615
0
W
Odin
8,644
1,081
8
1
1
175,814
0
L
Loki
7,613
952
14
2
0
80,651
1
L
Terra
8,303
1,038
9
1
0
169,351
1
L
Kukulkan
7,721
965
30
4
0
108,864
1
W
Zeus
11,295
1,412
32
4
0
156,030
0
L
Artemis
8,388
1,049
42
5
4
123,541
0
W
Mercury
10,272
1,284
24
3
2
200,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role