Player Matchup

Skadi
Skadi
Beltheir
Skadi
Level 62
God Stats
1W - 0L
1,627 SR
Queue Stats
75W - 103L
1,480 Elo+
Party 1
Ravana
Ravana
PieFlavor28
Ravana
Level 109
God Stats
5W - 0L
1,710 SR
Queue Stats
20W - 17L
1,528 Elo+
Party 2
Thor
Thor
Quietpup
Thor
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 178L
1,335 Elo+
Party 1
Hera
Hera
Robinrinko
Hera
Level 156
God Stats
3W - 0L
1,701 SR
Queue Stats
53W - 58L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
consauce_13
Kuzenbo
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 191L
1,423 Elo+
Party 2
Team Averages
Level 100
1,607 SR
1,461 Elo+

VS

Team Averages
Level 79
1,523 SR
1,549 Elo+
Tyr
Tyr
 
Tyr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arrizell
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 417L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Calcyr
Sylvanus
Level 58
God Stats
4W - 5L
1,657 SR
Queue Stats
4W - 5L
1,627 Elo+
Party 3
Mercury
Mercury
Major-PHAZ
Mercury
Level 56
God Stats
0W - 1L
1,457 SR
Queue Stats
2W - 4L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beltheir
Skadi
9
0 / 5 / 5
5,896
421
5,570
7,845
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
15
6 / 0 / 0
8,931
638
6,741
3,997
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
12
5 / 3 / 3
7,417
530
4,446
8,110
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
11 / 0 / 3
9,275
663
12,320
4,463
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
consauce_13
Kuzenbo
11
1 / 1 / 8
7,259
519
4,567
7,143
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 6 / 0
6,267
448
3,564
12,111
6,826
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
 
Anhur
9
1 / 4 / 5
5,621
402
3,963
10,346
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Arrizell
Merlin
11
2 / 7 / 1
6,366
455
4,755
8,820
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Calcyr
Sylvanus
9
0 / 3 / 5
5,923
423
2,055
9,200
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Major-PHAZ
Mercury
9
4 / 3 / 0
6,082
434
2,863
8,722
2,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
23
Kills
7
9
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
0
0
L
Anhur
 
Anhur
1
4
5
0.88
L
Merlin
Arrizell
Merlin
2
7
1
0.36
W
Skadi
Beltheir
Skadi
0
5
5
0.5
L
Sylvanus
Calcyr
Sylvanus
0
3
5
0.83
L
Mercury
Major-PHAZ
Mercury
4
3
0
1.33
W
Ravana
6
0
0
6
W
Thor
5
3
3
2.17
W
11
0
3
12.5
W
Kuzenbo
consauce_13
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
17,200
31,558
Taken
49,199
12,624
Mitigated
19,906
9,668
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,564
1,346
0
2,244
12,111
6,826
0
1,402
10,283
0
30,119
L
Anhur
 
Anhur
3,963
1,489
0
3,482
10,346
2,740
0
1,927
8,419
0
23,338
L
Merlin
Arrizell
Merlin
4,755
469
0
740
8,820
3,106
0
4,749
3,775
36,438
0
W
Skadi
Beltheir
Skadi
5,570
2,485
0
1,662
7,845
1,913
192
1,640
6,127
0
26,901
L
Sylvanus
Calcyr
Sylvanus
2,055
341
1,424
2,878
9,200
4,836
0
5,313
3,747
14,374
0
L
Mercury
Major-PHAZ
Mercury
2,863
1,865
258
3,846
8,722
2,398
0
2,810
5,735
0
22,642
W
Ravana
6,741
2,338
0
2,337
3,997
2,551
0
0
3,997
0
51,477
W
Thor
4,446
1,050
0
2,484
8,110
2,505
60
1,032
7,016
0
29,351
W
12,320
2,135
0
1,545
4,463
1,485
0
1,670
2,625
63,654
0
W
Kuzenbo
consauce_13
Kuzenbo
4,567
1,975
0
1,640
7,143
4,170
0
2,050
4,983
15,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
30,259
341
Minions Killed
239
0
Camps Cleared
0
1,248,952
Distance Traveled
1,088,950
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,267
448
71
5
0
224,586
1
L
Anhur
5,621
402
33
2
0
194,876
1
L
Merlin
6,366
455
65
5
0
210,493
2
W
Skadi
5,896
421
56
4
0
232,062
0
L
Sylvanus
5,923
423
30
2
0
199,082
0
L
Mercury
6,082
434
40
3
0
259,913
0
W
Ravana
8,931
638
108
8
0
247,161
4
W
Thor
7,417
530
52
4
0
226,869
0
W
Hera
9,275
663
111
8
0
248,478
1
W
Kuzenbo
7,259
519
14
1
0
294,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role