Player Matchup

Danzaburou
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
Level 16
God Stats
35W - 54L
1,443 SR
Queue Stats
169W - 185L
1,438 Elo+
Solo
Merlin
Merlin
JacknBox101
Merlin
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 189L
1,572 Elo+
Solo
Artemis
Artemis
Javofunko
Artemis
Level 18
God Stats
8W - 21L
1,224 SR
Queue Stats
38W - 74L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JhAaLeX37
Tsukuyomi
Level 17
God Stats
4W - 7L
1,381 SR
Queue Stats
5W - 10L
1,425 Elo+
Solo
Zeus
Zeus
xeSköll
Zeus
Level 21
God Stats
1W - 11L
1,149 SR
Queue Stats
22W - 43L
1,440 Elo+
Party 2
Team Averages
Level 18
1,339 SR
1,467 Elo+

VS

Team Averages
Level 20
1,552 SR
1,405 Elo+
Khepri
Khepri
BigBossBrist
Khepri
Level 29
God Stats
25W - 23L
1,548 SR
Queue Stats
211W - 262L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
Crusterson3673
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,476 Elo+
Party 1
Nemesis
Nemesis
EVERY1LOVES14
Nemesis
Level 29
God Stats
48W - 74L
1,366 SR
Queue Stats
179W - 234L
1,291 Elo+
Party 1
Zeus
Zeus
Slayer0fDemons
Zeus
Level 23
God Stats
13W - 6L
1,770 SR
Queue Stats
38W - 27L
1,538 Elo+
Solo
Chernobog
Chernobog
TinyArmy23221
Chernobog
Level 15
God Stats
16W - 6L
1,577 SR
Queue Stats
21W - 21L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
18
5 / 10 / 4
12,663
528
10,749
20,358
8,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
14
0 / 14 / 10
9,508
396
9,040
15,571
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Javofunko
Artemis
15
1 / 11 / 0
9,411
392
4,801
16,827
6,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
JhAaLeX37
Tsukuyomi
20
7 / 6 / 2
12,580
524
11,431
19,361
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
18
11 / 11 / 3
12,646
527
20,446
18,508
6,246
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
3 / 4 / 19
11,414
476
5,886
21,101
16,088
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Crusterson3673
Danzaburou
20
18 / 4 / 7
15,207
634
21,237
16,026
7,171
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
20
15 / 0 / 5
14,279
595
15,763
11,857
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 10 / 7
14,120
588
11,838
19,001
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
TinyArmy23221
Chernobog
18
4 / 7 / 13
12,078
503
8,436
18,456
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
24
Kills
47
52
Deaths
25
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
4
19
3.13
W
Danzaburou
Crusterson3673
Danzaburou
18
4
7
5.38
L
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
5
10
4
0.7
W
Nemesis
15
0
5
17.5
L
Merlin
0
14
10
0.36
L
Artemis
Javofunko
Artemis
1
11
0
0.09
L
Tsukuyomi
JhAaLeX37
Tsukuyomi
7
6
2
1.33
W
7
10
7
1.05
W
Chernobog
TinyArmy23221
Chernobog
4
7
13
1.5
L
Zeus
11
11
3
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,467
Damage
63,160
90,625
Taken
86,441
33,702
Mitigated
46,731
14,478
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,886
39
1,412
7,100
21,101
16,088
1,403
9,218
11,883
26,703
0
W
Danzaburou
Crusterson3673
Danzaburou
21,237
12,053
0
1,451
16,026
7,171
8,385
5,944
10,082
0
75,400
L
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
10,749
5,193
0
3,906
20,358
8,052
646
5,502
14,856
0
61,097
W
Nemesis
15,763
8,342
0
1,462
11,857
9,117
1,926
1,959
9,898
0
61,729
L
Merlin
9,040
1,797
0
0
15,571
5,119
443
5,906
9,665
41,139
0
L
Artemis
Javofunko
Artemis
4,801
1,361
0
519
16,827
6,282
0
1,259
15,568
0
38,159
L
Tsukuyomi
JhAaLeX37
Tsukuyomi
11,431
1,787
0
8,347
19,361
8,003
0
780
18,581
0
99,316
W
11,838
4,169
0
5,077
19,001
7,605
2,044
4,868
14,133
88,372
0
W
Chernobog
TinyArmy23221
Chernobog
8,436
5,320
0
7,302
18,456
6,750
3,242
7,497
10,959
0
57,324
L
Zeus
20,446
3,360
0
1,706
18,508
6,246
1,516
4,277
14,231
67,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
67,098
474
Minions Killed
511
0
Camps Cleared
0
1,690,326
Distance Traveled
2,065,987
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,414
476
32
1
0
424,008
4
W
Danzaburou
15,207
634
113
5
0
350,756
0
L
Danzaburou
12,663
528
99
4
0
347,081
0
W
Nemesis
14,279
595
115
5
0
541,630
0
L
Merlin
9,508
396
60
3
0
331,984
5
L
Artemis
9,411
392
73
3
0
238,442
2
L
Tsukuyomi
12,580
524
142
6
0
447,021
0
W
Zeus
14,120
588
165
7
0
332,676
0
W
Chernobog
12,078
503
86
4
0
416,917
2
L
Zeus
12,646
527
100
4
0
325,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role