Player Matchup

Set
Set
Diamond I
CrispyBirb
Set
Diamond I
Level 157
God Stats
7W - 1L
1,824 SR
Queue Stats
197W - 13L
2,263 MMR
Party 2
Janus
Janus
Diamond I
Xaratom
Janus
Diamond I
Level 126
God Stats
4W - 1L
1,634 SR
Queue Stats
378W - 35L
2,228 MMR
Party 2
Sobek
Sobek
Diamond II
däymn
Sobek
Diamond II
Level 160
God Stats
126W - 7L
2,161 SR
Queue Stats
326W - 26L
2,182 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,873 SR
2,224 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,606 SR
1,814 MMR
Geb
Geb
Gold III
Ineptiitude
Geb
Gold III
Level 120
God Stats
0W - 1L
1,310 SR
Queue Stats
6W - 5L
1,710 MMR
Solo
Neith
Neith
Gold I
Shipi9
Neith
Gold I
Level 146
God Stats
18W - 22L
1,787 SR
Queue Stats
317W - 238L
1,866 MMR
Party 1
Scylla
Scylla
Gold I
punisher00
Scylla
Gold I
Level 155
God Stats
31W - 23L
1,721 SR
Queue Stats
241W - 194L
1,866 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,560
735
9,070
11,657
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Xaratom
Janus
14
8 / 0 / 7
10,288
791
14,030
6,422
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
däymn
Sobek
13
3 / 0 / 12
10,367
797
5,988
16,447
14,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneThothYemojaCthulhuGuan Yu

VS

Bans
AphroditeCerberusDiscordiaAchillesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,485
576
3,780
11,731
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Shipi9
Neith
10
0 / 7 / 0
7,663
589
8,096
12,171
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
punisher00
Scylla
10
0 / 5 / 0
7,637
587
5,997
8,584
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
0
3
0
0
L
Neith
Shipi9
Neith
0
7
0
0
W
Janus
Xaratom
Janus
8
0
7
11.5
W
Sobek
däymn
Sobek
3
0
12
9
L
Scylla
punisher00
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
17,873
34,526
Taken
32,486
26,348
Mitigated
16,292
18,189
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,070
2,679
0
5,792
11,657
9,622
1,335
3,404
8,103
0
39,531
L
3,780
312
0
3,170
11,731
9,743
0
7,546
3,533
12,265
0
L
Neith
Shipi9
Neith
8,096
3,850
0
3,101
12,171
3,963
0
6,821
4,930
0
45,492
W
Janus
Xaratom
Janus
14,030
1,547
0
3,372
6,422
2,298
1,254
2,289
4,058
57,973
0
W
Sobek
däymn
Sobek
5,988
917
0
9,025
16,447
14,428
546
3,917
12,255
23,216
0
L
Scylla
punisher00
Scylla
5,997
282
0
437
8,584
2,586
0
4,828
3,290
31,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
22,785
158
Minions Killed
147
0
Camps Cleared
0
827,803
Distance Traveled
694,346
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,560
735
30
2
0
277,202
2
L
Geb
7,485
576
7
1
0
240,866
4
L
Neith
7,663
589
75
6
0
207,763
5
W
Janus
10,288
791
95
7
0
259,488
3
W
Sobek
10,367
797
33
3
0
291,113
4
L
Scylla
7,637
587
65
5
0
245,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role