Player Matchup

Nox
Nox
Katherine1
Nox
Level 29
God Stats
4W - 5L
1,587 SR
Queue Stats
62W - 71L
1,494 Elo+
Party 1
Rama
Rama
KoloFA10
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,403 Elo+
Solo
Loki
Loki
Nooahz
Loki
Level 29
God Stats
3W - 2L
1,291 SR
Queue Stats
56W - 73L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
TR_EM1R86
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,150 Elo+
Solo
Achilles
Achilles
VinnizeroH
Achilles
Level 15
God Stats
8W - 3L
1,597 SR
Queue Stats
20W - 19L
1,509 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,414 Elo+

VS

Team Averages
Level 16
1,499 SR
1,544 Elo+
Olorun
Olorun
Cuecafreiada666
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thor
Thor
Felimoller217
Thor
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 110L
1,700 Elo+
Solo
Ares
Ares
MatadorNuclear16
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Strondo1992
Izanami
Level 28
God Stats
9W - 8L
1,406 SR
Queue Stats
91W - 94L
1,504 Elo+
Solo
Hun Batz
Hun Batz
iruy1992
Hun Batz
Level 27
God Stats
48W - 59L
1,588 SR
Queue Stats
111W - 128L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 1
5,657
629
5,010
3,664
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
8
3 / 0 / 2
4,848
539
2,216
3,888
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Nooahz
Loki
8
2 / 0 / 4
5,136
571
2,770
4,801
1,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
TR_EM1R86
Aphrodite
7
0 / 0 / 4
4,840
538
2,515
3,898
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
VinnizeroH
Achilles
9
3 / 1 / 0
5,483
609
2,161
3,963
1,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,008
556
2,910
6,025
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 2 / 0
3,515
391
824
1,642
362
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 4 / 0
4,614
513
2,152
5,850
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Strondo1992
Izanami
8
0 / 2 / 0
4,686
521
2,419
5,115
1,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
iruy1992
Hun Batz
8
0 / 3 / 0
4,587
510
1,756
6,401
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
3
3
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
2
0
0
W
6
2
1
3.25
W
Rama
3
0
2
4
L
1
4
0
0.25
W
Loki
Nooahz
Loki
2
0
4
4
L
Izanami
Strondo1992
Izanami
0
2
0
0
W
Aphrodite
TR_EM1R86
Aphrodite
0
0
4
2
W
Achilles
VinnizeroH
Achilles
3
1
0
3
L
Hun Batz
iruy1992
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
10,061
20,214
Taken
25,033
7,129
Mitigated
7,956
7,829
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,910
1,480
0
1,447
6,025
1,738
192
2,933
2,884
18,121
0
L
824
340
0
0
1,642
362
0
557
1,085
0
2,730
W
5,010
812
0
125
3,664
1,208
644
1,750
1,914
18,995
0
W
Rama
2,216
2,088
0
626
3,888
832
0
309
3,579
0
12,575
L
2,152
530
0
36
5,850
2,732
128
0
5,600
9,845
0
W
Loki
Nooahz
Loki
2,770
1,153
0
3,032
4,801
1,205
0
883
3,918
0
16,873
L
Izanami
Strondo1992
Izanami
2,419
1,285
99
2,544
5,115
1,281
707
1,716
3,321
0
29,539
W
Aphrodite
TR_EM1R86
Aphrodite
2,515
660
932
2,675
3,898
2,079
0
229
3,669
16,006
0
W
Achilles
VinnizeroH
Achilles
2,161
617
0
439
3,963
1,805
696
1,891
2,072
0
16,059
L
Hun Batz
iruy1992
Hun Batz
1,756
311
0
2,048
6,401
1,843
0
1,927
4,368
0
22,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
22,410
154
Minions Killed
173
0
Camps Cleared
0
790,384
Distance Traveled
694,312
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,008
556
38
4
0
160,202
0
L
Thor
3,515
391
6
1
0
65,601
1
W
Nox
5,657
629
44
5
0
165,489
1
W
Rama
4,848
539
22
2
0
153,536
0
L
Ares
4,614
513
20
2
0
149,315
1
W
Loki
5,136
571
30
3
0
179,876
0
L
Izanami
4,686
521
54
6
0
167,419
3
W
Aphrodite
4,840
538
29
3
0
152,682
1
W
Achilles
5,483
609
29
3
0
138,801
4
L
Hun Batz
4,587
510
55
6
0
151,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role