Player Matchup

Janus
Janus
EscalationZ
Janus
Level 148
God Stats
1W - 0L
1,907 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
zKinq
Anhur
Level 126
God Stats
9W - 3L
1,787 SR
Queue Stats
16W - 6L
1,775 Elo+
Party 1
Khepri
Khepri
zRyuchi
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,731 SR
1,592 Elo+

VS

Team Averages
Level 82
1,387 SR
1,627 Elo+
Hou Yi
Hou Yi
InFerNoHayvan
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
KleinerOtter2
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ÈvieFrye
Sol
Level 126
God Stats
18W - 9L
1,161 SR
Queue Stats
323W - 207L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
9,472
677
12,393
8,736
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
zKinq
Anhur
13
6 / 4 / 2
10,196
728
9,972
11,642
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
zRyuchi
Khepri
12
1 / 3 / 9
9,884
706
3,889
13,520
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
9,718
694
10,206
10,598
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
KleinerOtter2
Erlang Shen
13
0 / 3 / 7
8,621
616
5,777
10,733
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 4 / 3
9,171
655
11,234
11,239
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
9
9
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
5
3
4
2.33
L
Erlang Shen
KleinerOtter2
Erlang Shen
0
3
7
1.17
W
Anhur
zKinq
Anhur
6
4
2
1.75
W
Khepri
zRyuchi
Khepri
1
3
9
1.83
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
27,217
33,898
Taken
32,570
20,107
Mitigated
13,318
7,622
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,393
992
0
2,230
8,736
3,064
873
3,404
5,044
56,465
0
L
10,206
4,127
0
3,162
10,598
3,373
196
6,203
4,395
0
34,185
L
Erlang Shen
KleinerOtter2
Erlang Shen
5,777
2,473
0
2,068
10,733
6,624
0
5,156
5,577
0
39,334
W
Anhur
zKinq
Anhur
9,972
3,602
0
1,528
11,642
5,769
468
4,580
6,887
0
41,150
W
Khepri
zRyuchi
Khepri
3,889
533
0
3,864
13,520
11,274
42
2,813
10,480
11,231
0
L
11,234
2,317
0
3,577
11,239
3,321
60
4,957
6,282
31,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
27,510
157
Minions Killed
163
0
Camps Cleared
0
736,978
Distance Traveled
696,603
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,472
677
102
7
0
256,054
1
L
Hou Yi
9,718
694
56
4
0
212,287
2
L
Erlang Shen
8,621
616
58
4
0
250,332
5
W
Anhur
10,196
728
46
3
0
223,284
0
W
Khepri
9,884
706
9
1
0
257,640
3
L
Sol
9,171
655
49
4
0
233,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role