Player Matchup

Geb
Geb
Silver I
GardenLawyer243
Geb
Silver I
Level 36
God Stats
6W - 4L
1,946 SR
Queue Stats
72W - 85L
1,639 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
HybridPotato
Hun Batz
Platinum V
Level 159
God Stats
5W - 8L
1,508 SR
Queue Stats
256W - 241L
1,726 MMR
Party 1
Anhur
Anhur
Silver I
KarenLeeArcher
Anhur
Silver I
Level 41
God Stats
6W - 0L
1,983 SR
Queue Stats
18W - 6L
1,636 MMR
Party 2
Scylla
Scylla
Gold III
KillaKing
Scylla
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
RapzorFinal
Cabrakan
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,687 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,657 SR
1,634 MMR
Neith
Neith
Silver I
AlexanderXIV
Neith
Silver I
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,633 MMR
Solo
Discordia
Discordia
Gold V
Possssed
Discordia
Gold V
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 27L
1,494 MMR
Party 3
Osiris
Osiris
Gold I
RaSnipedJFK
Osiris
Gold I
Level 107
God Stats
9W - 6L
1,721 SR
Queue Stats
191W - 173L
1,784 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
Sleethh
Sun Wukong
Gold III
Level 147
God Stats
11W - 6L
1,734 SR
Queue Stats
33W - 28L
1,622 MMR
Solo
Ymir
Ymir
Silver I
david111265
Ymir
Silver I
Level 63
God Stats
5W - 5L
1,830 SR
Queue Stats
21W - 34L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,864
552
701
2,902
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
HybridPotato
Hun Batz
7
0 / 1 / 1
4,038
577
442
3,272
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
4,394
628
1,605
2,528
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
KillaKing
Scylla
8
1 / 1 / 0
4,126
589
854
2,122
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
RapzorFinal
Cabrakan
7
0 / 2 / 1
4,181
597
2,725
5,429
3,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TsukuyomiPersephoneSetNu WaDanzaburou

VS

Bans
ApolloRamaKaliGuan YuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,893
413
134
598
46
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Possssed
Discordia
7
0 / 0 / 1
4,100
586
1,159
903
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
8
4 / 0 / 1
4,936
705
1,947
2,113
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Sleethh
Sun Wukong
7
1 / 1 / 2
4,480
640
4,319
5,155
1,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 0
4,313
616
281
3,349
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
1
0
1
W
Hun Batz
HybridPotato
Hun Batz
0
1
1
0.5
W
0
0
1
0.5
W
Scylla
KillaKing
Scylla
1
1
0
1
L
Discordia
Possssed
Discordia
0
0
1
0.5
L
Osiris
4
0
1
4.5
W
Cabrakan
RapzorFinal
Cabrakan
0
2
1
0.25
L
Sun Wukong
Sleethh
Sun Wukong
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,327
Damage
7,840
16,253
Taken
12,118
6,349
Mitigated
4,835
6,628
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
134
134
0
57
598
46
0
74
524
0
1,576
W
701
266
0
434
2,902
1,015
0
101
2,801
6,716
0
W
Hun Batz
HybridPotato
Hun Batz
442
90
0
1,486
3,272
855
0
514
2,646
0
19,400
W
1,605
754
0
1,259
2,528
526
0
180
2,348
0
20,618
W
Scylla
KillaKing
Scylla
854
35
0
576
2,122
423
0
347
1,589
14,941
0
L
Discordia
Possssed
Discordia
1,159
0
0
345
903
219
0
390
453
14,985
0
L
Osiris
1,947
721
0
0
2,113
1,619
0
423
1,665
0
19,476
W
Cabrakan
RapzorFinal
Cabrakan
2,725
563
0
2,873
5,429
3,530
0
0
5,429
20,296
0
L
Sun Wukong
Sleethh
Sun Wukong
4,319
2,178
0
1,838
5,155
1,966
0
3,182
1,973
0
19,866
L
281
0
0
1,159
3,349
985
0
126
3,223
15,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,603
Gold Earned
20,722
190
Minions Killed
179
0
Camps Cleared
0
609,282
Distance Traveled
536,109
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,893
413
5
1
0
34,231
0
W
Geb
3,864
552
4
1
0
115,115
3
W
Hun Batz
4,038
577
54
8
0
146,846
1
W
Anhur
4,394
628
57
8
0
110,592
1
W
Scylla
4,126
589
28
4
0
122,624
1
L
Discordia
4,100
586
43
6
0
108,587
1
L
Osiris
4,936
705
57
8
0
145,183
2
W
Cabrakan
4,181
597
47
7
0
114,105
3
L
Sun Wukong
4,480
640
34
5
0
133,185
0
L
Ymir
4,313
616
40
6
0
114,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role