Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
DoenTTi
Ah Muzen Cab
Grandmaster
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 19L
2,700 MMR
Solo
Da Ji
Da Ji
Platinum I
MatuNn
Da Ji
Platinum I
Level 160
God Stats
11W - 13L
1,500 SR
Queue Stats
260W - 230L
2,039 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Rαyleigh
Cu Chulainn
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
iGottheit
Vulcan
Diamond IV
Level 160
God Stats
11W - 17L
1,204 SR
Queue Stats
657W - 637L
2,055 MMR
Solo
Geb
Geb
Diamond III
іTrollGn
Geb
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,441 SR
1,959 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,682 SR
2,061 MMR
Sobek
Sobek
Platinum I
Elec7rXx
Sobek
Platinum I
Level 149
God Stats
8W - 10L
1,703 SR
Queue Stats
513W - 460L
2,029 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
ISSL3Y
Ne Zha
Diamond IV
Level 160
God Stats
25W - 12L
1,826 SR
Queue Stats
154W - 129L
2,157 MMR
Solo
Ra
Ra
Diamond II
Lücky
Ra
Diamond II
Level 160
God Stats
18W - 19L
1,598 SR
Queue Stats
435W - 386L
2,216 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
ZoncuiConitos
Sun Wukong
Diamond I
Level 157
God Stats
49W - 20L
1,785 SR
Queue Stats
411W - 358L
2,405 MMR
Solo
Danzaburou
Danzaburou
Diamond II
iOxox
Danzaburou
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoenTTi
Ah Muzen Cab
8
1 / 3 / 0
5,108
426
4,608
6,779
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
MatuNn
Da Ji
13
5 / 3 / 2
7,448
621
7,409
8,753
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Rαyleigh
Cu Chulainn
11
0 / 2 / 4
6,392
533
4,801
10,529
5,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
iGottheit
Vulcan
11
2 / 4 / 3
6,583
549
5,826
5,695
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 2
5,926
494
2,100
8,512
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetJanus

VS

Bans
Nu WaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elec7rXx
Sobek
11
1 / 1 / 5
6,456
538
3,847
8,482
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
ISSL3Y
Ne Zha
12
4 / 3 / 6
7,409
617
7,171
8,330
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
12
2 / 3 / 3
7,154
596
3,486
5,019
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ZoncuiConitos
Sun Wukong
13
4 / 2 / 2
7,441
620
7,268
9,922
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
iOxox
Danzaburou
12
4 / 1 / 2
7,394
616
5,321
5,552
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
15
15
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DoenTTi
Ah Muzen Cab
1
3
0
0.33
W
Sobek
Elec7rXx
Sobek
1
1
5
3.5
W
Ne Zha
ISSL3Y
Ne Zha
4
3
6
2.33
W
Ra
2
3
3
1.17
L
Da Ji
MatuNn
Da Ji
5
3
2
2
L
Cu Chulainn
Rαyleigh
Cu Chulainn
0
2
4
1
W
Sun Wukong
ZoncuiConitos
Sun Wukong
4
2
2
2.5
L
Vulcan
iGottheit
Vulcan
2
4
3
0.88
W
Danzaburou
iOxox
Danzaburou
4
1
2
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
27,093
40,268
Taken
37,305
16,603
Mitigated
19,902
10,277
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DoenTTi
Ah Muzen Cab
4,608
2,205
0
2,912
6,779
1,909
0
2,003
4,776
0
25,874
W
Sobek
Elec7rXx
Sobek
3,847
644
0
3,391
8,482
5,068
36
1,993
6,389
16,418
0
W
Ne Zha
ISSL3Y
Ne Zha
7,171
2,786
0
2,988
8,330
4,884
57
2,581
5,650
0
35,773
W
Ra
3,486
507
686
986
5,019
1,560
56
1,259
3,718
47,731
0
L
Da Ji
MatuNn
Da Ji
7,409
2,082
0
3,005
8,753
3,478
0
1,981
6,658
0
43,145
L
Cu Chulainn
Rαyleigh
Cu Chulainn
4,801
825
0
2,294
10,529
5,170
0
0
10,154
1,874
35,151
W
Sun Wukong
ZoncuiConitos
Sun Wukong
7,268
1,868
0
4,036
9,922
6,422
100
1,395
8,465
0
46,046
L
Vulcan
iGottheit
Vulcan
5,826
1,710
0
750
5,695
1,853
0
1,270
4,281
41,630
0
W
Danzaburou
iOxox
Danzaburou
5,321
2,434
0
2,273
5,552
1,968
835
699
4,853
0
44,351
L
2,100
532
0
1,316
8,512
4,193
0
1,787
6,616
9,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
35,854
312
Minions Killed
390
0
Camps Cleared
0
1,122,767
Distance Traveled
1,162,810
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,108
426
41
3
0
166,087
4
W
Sobek
6,456
538
30
3
0
228,891
2
W
Ne Zha
7,409
617
72
6
0
250,815
4
W
Ra
7,154
596
96
8
0
241,765
6
L
Da Ji
7,448
621
83
7
0
232,761
5
L
Cu Chulainn
6,392
533
85
7
0
244,108
5
W
Sun Wukong
7,441
620
96
8
0
244,602
2
L
Vulcan
6,583
549
93
8
0
249,219
3
W
Danzaburou
7,394
616
96
8
0
196,737
3
L
Geb
5,926
494
10
1
0
230,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role