Player Matchup

Medusa
Medusa
Jvngle
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Reinaas
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,301 Elo+
Party 1
Ymir
Ymir
SI3MPR3
Ymir
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 289L
1,399 Elo+
Solo
Da Ji
Da Ji
Whindmane
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 60L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
kmfaeir
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,416 Elo+

VS

Team Averages
Level 12
1,508 SR
1,389 Elo+
Cerberus
Cerberus
DarkFrut
Cerberus
Level 14
God Stats
1W - 1L
1,792 SR
Queue Stats
8W - 8L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Lucas game1477
Danzaburou
Level 15
God Stats
3W - 4L
1,368 SR
Queue Stats
11W - 19L
1,390 Elo+
Party 2
Fenrir
Fenrir
SharShark13
Fenrir
Level 12
God Stats
6W - 12L
1,382 SR
Queue Stats
8W - 18L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Th3Rabbit
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 37L
1,306 Elo+
Solo
Agni
Agni
tuniielmagnifico
Agni
Level 7
God Stats
28W - 25L
1,500 SR
Queue Stats
36W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jvngle
Medusa
20
9 / 7 / 13
18,180
957
55,831
24,835
11,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Reinaas
Olorun
20
1 / 0 / 16
15,959
840
2,679
6,213
3,999
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
SI3MPR3
Ymir
20
4 / 11 / 23
19,036
1,002
23,682
36,112
51,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Whindmane
Da Ji
20
10 / 9 / 10
17,184
904
28,363
35,106
16,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
kmfaeir
Jing Wei
20
6 / 5 / 16
18,052
950
33,249
21,975
9,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkFrut
Cerberus
20
7 / 11 / 18
19,777
1,041
29,613
52,288
84,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Lucas game1477
Danzaburou
20
2 / 8 / 14
17,468
919
13,494
25,736
13,070
Fenrir
20
15 / 7 / 9
19,317
1,017
35,634
32,082
28,638
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Th3Rabbit
Cthulhu
20
7 / 4 / 16
17,991
947
29,298
42,410
75,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 0 / 6
14,690
773
7,372
2,451
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
95
30
Kills
32
32
Deaths
30
78
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DarkFrut
Cerberus
7
11
18
1.45
W
Medusa
Jvngle
Medusa
9
7
13
2.21
L
Danzaburou
Lucas game1477
Danzaburou
2
8
14
1.13
W
Olorun
Reinaas
Olorun
1
0
16
9
W
Ymir
SI3MPR3
Ymir
4
11
23
1.41
L
Fenrir
15
7
9
2.79
L
Cthulhu
Th3Rabbit
Cthulhu
7
4
16
3.75
W
Da Ji
Whindmane
Da Ji
10
9
10
1.67
W
Jing Wei
kmfaeir
Jing Wei
6
5
16
2.8
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,804
Damage
115,411
124,241
Taken
154,967
92,338
Mitigated
203,080
18,155
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DarkFrut
Cerberus
29,613
3,488
0
6,920
52,288
84,742
0
6,892
45,396
59,752
0
W
Medusa
Jvngle
Medusa
55,831
30,613
0
4,054
24,835
11,350
0
13,643
11,046
0
94,708
L
Danzaburou
Lucas game1477
Danzaburou
13,494
2,501
0
3,609
25,736
13,070
0
4,724
21,012
3,935
30,738
W
Olorun
Reinaas
Olorun
2,679
1,489
1,854
1,972
6,213
3,999
0
3,984
2,179
16,148
0
W
Ymir
SI3MPR3
Ymir
23,682
4,948
0
2,713
36,112
51,516
0
17,889
17,885
37,765
0
L
Fenrir
35,634
8,202
636
4,426
32,082
28,638
0
6,819
25,263
642
48,390
L
Cthulhu
Th3Rabbit
Cthulhu
29,298
1,707
266
687
42,410
75,811
0
7,335
35,075
70,576
0
W
Da Ji
Whindmane
Da Ji
28,363
7,150
0
1,178
35,106
16,339
0
19,522
15,366
0
42,958
W
Jing Wei
kmfaeir
Jing Wei
33,249
32,400
233
6,151
21,975
9,134
0
12,333
9,567
0
83,567
L
7,372
962
0
0
2,451
819
0
591
1,860
25,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,411
Gold Earned
89,243
296
Minions Killed
314
5
Camps Cleared
5
1,595,962
Distance Traveled
1,447,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
19,777
1,041
60
3
0
287,029
1
W
Medusa
18,180
957
88
5
2
326,784
1
L
Danzaburou
17,468
919
39
2
0
251,389
0
W
Olorun
15,959
840
23
1
1
273,421
0
W
Ymir
19,036
1,002
30
2
0
294,341
0
L
Fenrir
19,317
1,017
40
2
4
373,640
2
L
Cthulhu
17,991
947
112
6
1
372,050
0
W
Da Ji
17,184
904
31
2
1
359,524
0
W
Jing Wei
18,052
950
124
7
1
341,892
0
L
Agni
14,690
773
63
3
0
163,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role