Player Matchup

Chaac
Chaac
Ih8SMURFFS
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,458 Elo+
Party 2
Medusa
Medusa
KillaKris08
Medusa
Level 19
God Stats
4W - 5L
1,544 SR
Queue Stats
10W - 12L
1,413 Elo+
Party 2
Ah Puch
Ah Puch
MLGBACKSHOTZ
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 260L
1,354 Elo+
Party 2
Team Averages
Level 14
1,515 SR
1,409 Elo+

VS

Team Averages
Level 35
1,366 SR
1,258 Elo+
Kuzenbo
Kuzenbo
Lola_mento2020
Kuzenbo
Level 25
God Stats
2W - 3L
1,271 SR
Queue Stats
321W - 392L
1,354 Elo+
Party 1
Kali
Kali
Saucer61667
Kali
Level 18
God Stats
1W - 2L
1,240 SR
Queue Stats
13W - 23L
1,079 Elo+
Solo
Zeus
Zeus
i_R1UK_i
Zeus
Level 63
God Stats
8W - 2L
1,589 SR
Queue Stats
274W - 314L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 5 / 4
7,955
796
6,206
10,029
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
9
3 / 2 / 1
7,032
703
548
5,047
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
MLGBACKSHOTZ
Ah Puch
9
1 / 2 / 2
6,392
639
4,473
6,940
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
8,031
803
2,642
5,464
5,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 4 / 0
5,708
571
662
3,012
882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
7 / 2 / 1
8,662
866
11,246
7,611
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
9
9
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
5
4
1
L
Medusa
3
2
1
1.75
W
2
1
7
5.5
L
Ah Puch
MLGBACKSHOTZ
Ah Puch
1
2
2
1
W
0
4
0
0
W
Zeus
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
14,550
22,016
Taken
16,087
12,838
Mitigated
8,897
5,202
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,206
1,612
434
2,744
10,029
8,964
512
6,608
3,421
0
22,438
L
Medusa
548
275
0
545
5,047
1,671
200
3,018
2,029
0
8,693
W
2,642
1,178
0
0
5,464
5,624
616
1,674
3,596
8,378
0
L
Ah Puch
MLGBACKSHOTZ
Ah Puch
4,473
919
0
1,479
6,940
2,203
253
4,262
2,678
14,346
0
W
662
363
0
54
3,012
882
53
398
2,589
0
2,033
W
Zeus
11,246
2,289
259
1,036
7,611
2,391
2,036
2,440
4,996
41,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
22,401
81
Minions Killed
113
0
Camps Cleared
0
471,014
Distance Traveled
399,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,955
796
37
4
0
162,241
1
L
Medusa
7,032
703
19
2
0
143,694
2
W
Kuzenbo
8,031
803
16
2
0
180,797
0
L
Ah Puch
6,392
639
25
3
0
165,079
0
W
Kali
5,708
571
2
0
0
47,383
0
W
Zeus
8,662
866
95
10
0
170,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role