Player Matchup

Skadi
Skadi
But1cher
Skadi
Level 8
God Stats
0W - 3L
1,129 SR
Queue Stats
8W - 12L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Chipper5
Kukulkan
Level 28
God Stats
6W - 7L
1,743 SR
Queue Stats
183W - 182L
1,673 Elo+
Party 1
Hercules
Hercules
QCkeeper7
Hercules
Level 63
God Stats
6W - 5L
1,385 SR
Queue Stats
560W - 554L
1,673 Elo+
Party 1
Arachne
Arachne
Stealthy Perps
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
znasty314
Cthulhu
Level 18
God Stats
7W - 8L
1,443 SR
Queue Stats
181W - 199L
1,790 Elo+
Party 1
Team Averages
Level 26
1,440 SR
1,655 Elo+

VS

Team Averages
Level 26
1,495 SR
1,559 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DieselDruid
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,648 Elo+
Party 2
Fenrir
Fenrir
GScorpion21
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 208L
1,524 Elo+
Solo
Hades
Hades
LeIvanJames23
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 272L
1,558 Elo+
Party 3
Apollo
Apollo
UltimateSig6
Apollo
Level 17
God Stats
23W - 19L
1,475 SR
Queue Stats
62W - 43L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
But1cher
Skadi
7
0 / 2 / 0
4,192
419
1,416
4,304
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Chipper5
Kukulkan
9
2 / 3 / 1
5,326
533
1,837
4,061
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
QCkeeper7
Hercules
6
0 / 5 / 0
4,092
409
603
5,277
1,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 2 / 0
4,256
426
1,246
4,437
1,078
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
znasty314
Cthulhu
7
0 / 1 / 2
4,567
457
3,083
5,340
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 4
6,126
613
4,425
4,425
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
DieselDruid
Sylvanus
7
0 / 1 / 1
5,012
501
901
5,835
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
2 / 0 / 0
5,226
523
1,461
3,783
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
7 / 1 / 2
6,534
653
4,673
5,806
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
8
1 / 1 / 0
4,964
496
2,338
4,252
1,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
L
Skadi
But1cher
Skadi
0
2
0
0
L
Kukulkan
Chipper5
Kukulkan
2
3
1
0.83
W
Sylvanus
DieselDruid
Sylvanus
0
1
1
0.5
W
Fenrir
2
0
0
2
W
7
1
2
8
L
Hercules
QCkeeper7
Hercules
0
5
0
0
L
1
2
0
0.5
W
Apollo
1
1
0
1
L
Cthulhu
znasty314
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
13,798
23,419
Taken
24,101
7,227
Mitigated
9,592
3,098
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,425
674
0
1,288
4,425
2,583
0
0
4,425
1,168
24,298
L
Skadi
But1cher
Skadi
1,416
731
0
880
4,304
897
110
860
3,294
0
13,864
L
Kukulkan
Chipper5
Kukulkan
1,837
536
0
125
4,061
1,268
0
1,557
2,504
21,222
0
W
Sylvanus
DieselDruid
Sylvanus
901
234
846
2,339
5,835
2,352
154
1,612
4,187
9,403
0
W
Fenrir
1,461
639
258
2,033
3,783
1,075
0
132
3,611
0
18,819
W
4,673
473
443
3,377
5,806
2,214
0
986
4,730
36,897
0
L
Hercules
QCkeeper7
Hercules
603
233
0
503
5,277
1,980
0
1,590
3,512
0
7,481
L
1,246
1,095
0
334
4,437
1,078
0
1,091
3,296
0
11,988
W
Apollo
2,338
1,732
0
1,438
4,252
1,368
642
2,024
2,228
0
25,143
L
Cthulhu
znasty314
Cthulhu
3,083
90
0
1,256
5,340
2,004
63
790
4,550
13,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
27,862
132
Minions Killed
235
0
Camps Cleared
0
933,052
Distance Traveled
897,513
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,126
613
52
5
0
185,469
1
L
Skadi
4,192
419
29
3
0
165,342
0
L
Kukulkan
5,326
533
47
5
0
186,108
0
W
Sylvanus
5,012
501
24
2
0
160,904
3
W
Fenrir
5,226
523
43
4
0
198,241
1
W
Hades
6,534
653
77
8
0
194,891
4
L
Hercules
4,092
409
14
1
0
183,195
0
L
Arachne
4,256
426
27
3
0
184,580
1
W
Apollo
4,964
496
39
4
0
158,008
3
L
Cthulhu
4,567
457
15
2
0
213,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role