Player Matchup

Yemoja
Yemoja
GiRu180
Yemoja
Level 10
God Stats
1W - 2L
1,532 SR
Queue Stats
6W - 12L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
PİLAVYİYENMAYMUN
Zhong Kui
Level 27
God Stats
8W - 3L
1,667 SR
Queue Stats
35W - 23L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
dracohiti7
Cernunnos
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 54L
1,618 Elo+
Solo
Aphrodite
Aphrodite
lMurdererl
Aphrodite
Level 27
God Stats
20W - 15L
1,594 SR
Queue Stats
114W - 102L
1,539 Elo+
Party 1
Ra
Ra
phjh1
Ra
Level 22
God Stats
11W - 3L
1,862 SR
Queue Stats
17W - 6L
1,687 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,553 Elo+

VS

Team Averages
Level 23
1,491 SR
1,485 Elo+
Mercury
Mercury
AkumetsuNew
Mercury
Level 29
God Stats
1W - 3L
1,416 SR
Queue Stats
17W - 11L
1,573 Elo+
Solo
Sol
Sol
WynkeZ
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,647 Elo+
Solo
Izanami
Izanami
avvottikk
Izanami
Level 19
God Stats
2W - 4L
1,289 SR
Queue Stats
15W - 20L
1,111 Elo+
Solo
Yemoja
Yemoja
chun4k
Yemoja
Level 27
God Stats
0W - 1L
1,651 SR
Queue Stats
8W - 5L
1,476 Elo+
Solo
Bastet
Bastet
sleepypp
Bastet
Level 27
God Stats
13W - 7L
1,597 SR
Queue Stats
65W - 36L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GiRu180
Yemoja
20
2 / 2 / 14
14,655
977
4,296
13,573
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
19 / 8 / 15
17,433
1,162
52,448
35,709
28,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
dracohiti7
Cernunnos
20
11 / 13 / 18
15,914
1,061
33,804
35,879
16,647
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
lMurdererl
Aphrodite
20
9 / 2 / 30
16,963
1,131
19,400
27,208
36,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
2 / 7 / 25
14,583
972
20,048
22,525
10,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkumetsuNew
Mercury
20
9 / 12 / 14
15,778
1,052
32,099
23,383
11,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
WynkeZ
Sol
20
4 / 6 / 10
14,127
942
21,509
29,664
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
avvottikk
Izanami
20
3 / 10 / 15
14,325
955
26,340
26,017
12,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
chun4k
Yemoja
20
0 / 8 / 20
13,852
923
6,533
33,075
42,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
sleepypp
Bastet
20
16 / 7 / 9
17,461
1,164
41,421
25,945
15,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
100
43
Kills
32
32
Deaths
43
102
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkumetsuNew
Mercury
9
12
14
1.33
W
Yemoja
GiRu180
Yemoja
2
2
14
4.5
W
19
8
15
3.31
L
Sol
WynkeZ
Sol
4
6
10
1.5
L
Izanami
avvottikk
Izanami
3
10
15
1.05
L
Yemoja
chun4k
Yemoja
0
8
20
1.25
W
Cernunnos
dracohiti7
Cernunnos
11
13
18
1.54
W
Aphrodite
lMurdererl
Aphrodite
9
2
30
12
W
Ra
2
7
25
2.07
L
Bastet
sleepypp
Bastet
16
7
9
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,996
Damage
127,902
134,894
Taken
138,084
107,728
Mitigated
93,997
59,850
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkumetsuNew
Mercury
32,099
15,747
0
408
23,383
11,576
0
14,468
8,915
0
59,075
W
Yemoja
GiRu180
Yemoja
4,296
1,038
4,103
2,136
13,573
15,446
0
3,083
10,490
25,462
0
W
52,448
6,459
1,800
5,860
35,709
28,256
0
10,615
25,094
75,591
0
L
Sol
WynkeZ
Sol
21,509
6,813
0
9,994
29,664
11,481
0
22,566
7,098
48,947
0
L
Izanami
avvottikk
Izanami
26,340
18,166
0
3,402
26,017
12,405
0
19,350
6,667
0
80,219
L
Yemoja
chun4k
Yemoja
6,533
1,732
3,936
2,580
33,075
42,759
0
23,289
9,786
13,149
0
W
Cernunnos
dracohiti7
Cernunnos
33,804
20,302
0
8,793
35,879
16,647
0
5,558
30,321
0
59,822
W
Aphrodite
lMurdererl
Aphrodite
19,400
2,297
9,952
13,877
27,208
36,636
0
5,454
21,754
34,184
0
W
Ra
20,048
2,085
9,114
4,215
22,525
10,743
0
3,332
19,193
50,433
0
L
Bastet
sleepypp
Bastet
41,421
11,073
0
0
25,945
15,776
0
16,519
9,426
0
54,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,548
Gold Earned
75,543
265
Minions Killed
275
7
Camps Cleared
10
1,333,012
Distance Traveled
1,374,549
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,778
1,052
54
4
2
328,759
0
W
Yemoja
14,655
977
41
3
0
246,421
0
W
Zhong Kui
17,433
1,162
50
3
2
258,069
0
L
Sol
14,127
942
64
4
0
256,979
0
L
Izanami
14,325
955
122
8
2
243,567
1
L
Yemoja
13,852
923
15
1
2
222,756
0
W
Cernunnos
15,914
1,061
55
4
3
245,990
0
W
Aphrodite
16,963
1,131
34
2
1
291,858
2
W
Ra
14,583
972
85
6
1
290,674
1
L
Bastet
17,461
1,164
20
1
4
322,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role