Player Matchup

Cthulhu
Cthulhu
FUNGUSxAMONGUS
Cthulhu
Level 18
God Stats
1W - 1L
1,757 SR
Queue Stats
81W - 65L
1,600 Elo+
Solo
Zeus
Zeus
FakeNews27
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,720 Elo+
Solo
Bellona
Bellona
SusanoMain45
Bellona
Level 24
God Stats
10W - 8L
1,534 SR
Queue Stats
168W - 112L
1,751 Elo+
Solo
Zhong Kui
Zhong Kui
TestedByFire
Zhong Kui
Level 14
God Stats
1W - 1L
1,762 SR
Queue Stats
74W - 88L
1,817 Elo+
Solo
Heimdallr
Heimdallr
lI-TECHNIQUE-Il
Heimdallr
Level 23
God Stats
13W - 13L
1,558 SR
Queue Stats
54W - 47L
1,590 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,696 Elo+

VS

Team Averages
Level 22
1,419 SR
1,665 Elo+
Heimdallr
Heimdallr
COONxGRIZZLY
Heimdallr
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 11L
1,633 Elo+
Party 1
Bacchus
Bacchus
J_Phantomz
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,554 Elo+
Solo
Scylla
Scylla
SoloNmid
Scylla
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 27L
1,824 Elo+
Party 1
Mercury
Mercury
Walzur
Mercury
Level 23
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 5L
1,814 Elo+
Party 1
Aphrodite
Aphrodite
v0dka_Tonicc
Aphrodite
Level 9
God Stats
2W - 3L
1,275 SR
Queue Stats
2W - 4L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 6
10,563
440
12,339
27,137
22,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 2
13,668
570
13,393
14,857
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SusanoMain45
Bellona
19
5 / 1 / 1
12,498
521
14,558
14,769
19,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
TestedByFire
Zhong Kui
17
4 / 6 / 5
11,372
474
8,994
17,775
12,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
lI-TECHNIQUE-Il
Heimdallr
16
0 / 11 / 8
10,221
426
6,651
19,300
8,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COONxGRIZZLY
Heimdallr
20
14 / 4 / 10
14,740
614
28,899
27,250
12,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
J_Phantomz
Bacchus
18
0 / 3 / 0
10,343
431
2,782
15,542
11,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
SoloNmid
Scylla
20
7 / 3 / 14
13,431
560
18,107
12,265
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Walzur
Mercury
20
8 / 6 / 7
13,127
547
18,245
18,594
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
v0dka_Tonicc
Aphrodite
13
1 / 7 / 4
8,842
368
2,326
10,814
9,307
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
23
Kills
30
30
Deaths
23
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
COONxGRIZZLY
Heimdallr
14
4
10
4.75
L
5
7
6
1.14
L
9
5
2
2
W
Bacchus
J_Phantomz
Bacchus
0
3
0
0
W
Scylla
SoloNmid
Scylla
7
3
14
4.67
L
Bellona
SusanoMain45
Bellona
5
1
1
5.5
L
Zhong Kui
TestedByFire
Zhong Kui
4
6
5
1.08
W
Mercury
Walzur
Mercury
8
6
7
1.92
L
Heimdallr
lI-TECHNIQUE-Il
Heimdallr
0
11
8
0.36
W
Aphrodite
v0dka_Tonicc
Aphrodite
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,935
Damage
70,359
93,838
Taken
84,465
70,721
Mitigated
45,312
12,390
Healing
31,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
COONxGRIZZLY
Heimdallr
28,899
16,333
0
16,073
27,250
12,386
4,297
12,685
14,565
0
113,645
L
12,339
1,161
737
2,650
27,137
22,959
0
5,359
21,674
44,194
0
L
13,393
573
0
1,250
14,857
6,647
532
4,958
9,511
89,610
0
W
Bacchus
J_Phantomz
Bacchus
2,782
503
243
6,614
15,542
11,331
806
1,393
14,149
48,872
0
W
Scylla
SoloNmid
Scylla
18,107
2,058
176
3,277
12,265
4,185
1,094
7,046
5,219
67,449
0
L
Bellona
SusanoMain45
Bellona
14,558
6,710
0
2,750
14,769
19,313
1,371
7,155
7,481
3,671
82,753
L
Zhong Kui
TestedByFire
Zhong Kui
8,994
1,071
0
3,353
17,775
12,961
1,165
1,631
16,054
67,364
6,823
W
Mercury
Walzur
Mercury
18,245
12,039
0
921
18,594
8,103
434
10,128
8,466
0
95,129
L
Heimdallr
lI-TECHNIQUE-Il
Heimdallr
6,651
1,423
0
1,650
19,300
8,841
2,439
3,207
15,902
0
57,767
W
Aphrodite
v0dka_Tonicc
Aphrodite
2,326
615
2,297
1,731
10,814
9,307
238
3,904
6,910
8,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
60,483
595
Minions Killed
474
0
Camps Cleared
0
2,063,512
Distance Traveled
2,215,234
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,740
614
163
7
0
439,714
2
L
Cthulhu
10,563
440
59
2
0
448,012
3
L
Zeus
13,668
570
175
7
0
407,276
2
W
Bacchus
10,343
431
71
3
0
433,936
1
W
Scylla
13,431
560
91
4
0
437,778
2
L
Bellona
12,498
521
163
7
0
409,030
1
L
Zhong Kui
11,372
474
108
5
0
385,279
4
W
Mercury
13,127
547
130
5
0
531,622
0
L
Heimdallr
10,221
426
90
4
0
413,915
1
W
Aphrodite
8,842
368
19
1
0
372,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role