Player Matchup

Bacchus
Bacchus
CONC_123
Bacchus
Level 17
God Stats
8W - 9L
1,646 SR
Queue Stats
81W - 101L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
DrugxnRollr_42
Heimdallr
Level 25
God Stats
311W - 298L
1,662 SR
Queue Stats
335W - 331L
1,435 Elo+
Solo
Arachne
Arachne
Romolo03
Arachne
Level 27
God Stats
14W - 5L
1,886 SR
Queue Stats
92W - 116L
1,504 Elo+
Party 2
Hades
Hades
bukkin21
Hades
Level 24
God Stats
12W - 7L
1,569 SR
Queue Stats
80W - 99L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
silvipaese
Danzaburou
Level 23
God Stats
29W - 28L
1,659 SR
Queue Stats
91W - 117L
1,517 Elo+
Party 2
Team Averages
Level 23
1,685 SR
1,491 Elo+

VS

Team Averages
Level 21
1,570 SR
1,509 Elo+
Hera
Hera
Magikarp War
Hera
Level 28
God Stats
7W - 8L
1,545 SR
Queue Stats
86W - 83L
1,562 Elo+
Party 1
Kali
Kali
RockZackFire
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Chiron
Chiron
Searlon
Chiron
Level 26
God Stats
11W - 6L
1,676 SR
Queue Stats
70W - 64L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
SmallFry_365
Sylvanus
Level 27
God Stats
6W - 3L
1,773 SR
Queue Stats
53W - 33L
1,640 Elo+
Party 1
King Arthur
King Arthur
VITOLORD22
King Arthur
Level 6
God Stats
1W - 7L
1,356 SR
Queue Stats
3W - 7L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CONC_123
Bacchus
11
3 / 1 / 6
7,197
480
6,205
10,706
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DrugxnRollr_42
Heimdallr
12
5 / 2 / 1
7,327
488
5,858
5,349
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Romolo03
Arachne
11
7 / 2 / 10
7,948
530
8,141
8,833
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
bukkin21
Hades
15
6 / 1 / 4
8,534
569
9,465
10,013
5,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
silvipaese
Danzaburou
11
3 / 1 / 6
6,879
459
6,470
5,857
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,884
526
5,160
6,077
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 0
7,682
512
3,085
11,966
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Searlon
Chiron
10
2 / 6 / 1
6,794
453
9,303
10,803
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SmallFry_365
Sylvanus
9
0 / 5 / 2
6,400
427
2,999
11,919
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
VITOLORD22
King Arthur
8
0 / 7 / 0
5,469
365
1,715
10,885
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
24
Kills
7
7
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CONC_123
Bacchus
3
1
6
6
W
Heimdallr
DrugxnRollr_42
Heimdallr
5
2
1
2.75
L
2
3
0
0.67
L
3
3
0
1
W
Arachne
Romolo03
Arachne
7
2
10
6
L
Chiron
Searlon
Chiron
2
6
1
0.42
L
Sylvanus
SmallFry_365
Sylvanus
0
5
2
0.2
L
King Arthur
VITOLORD22
King Arthur
0
7
0
0
W
Hades
bukkin21
Hades
6
1
4
8
W
Danzaburou
silvipaese
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
22,262
40,758
Taken
51,650
20,208
Mitigated
19,406
13,552
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CONC_123
Bacchus
6,205
760
0
3,621
10,706
7,706
238
1,246
9,345
14,645
0
W
Heimdallr
DrugxnRollr_42
Heimdallr
5,858
2,556
0
1,357
5,349
1,994
146
577
4,673
0
31,366
L
5,160
647
0
1,130
6,077
1,922
755
3,150
2,927
45,889
0
L
3,085
2,145
0
6,766
11,966
3,911
0
907
11,059
0
40,669
W
Arachne
Romolo03
Arachne
8,141
5,617
0
2,472
8,833
2,854
0
1,793
6,836
0
27,689
L
Chiron
Searlon
Chiron
9,303
3,412
1,288
1,992
10,803
3,086
100
4,020
6,739
0
38,940
L
Sylvanus
SmallFry_365
Sylvanus
2,999
972
467
1,653
11,919
5,435
24
5,201
6,718
15,380
0
L
King Arthur
VITOLORD22
King Arthur
1,715
279
0
1,545
10,885
5,052
555
2,387
8,498
0
14,809
W
Hades
bukkin21
Hades
9,465
695
69
5,007
10,013
5,928
1,056
2,718
7,038
55,433
0
W
Danzaburou
silvipaese
Danzaburou
6,470
3,091
0
1,026
5,857
1,726
884
1,355
4,467
0
33,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,885
Gold Earned
34,229
285
Minions Killed
322
0
Camps Cleared
0
1,393,094
Distance Traveled
1,287,817
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,197
480
30
2
0
277,167
0
W
Heimdallr
7,327
488
47
3
0
269,248
0
L
Hera
7,884
526
112
7
0
288,516
3
L
Kali
7,682
512
80
5
0
310,343
1
W
Arachne
7,948
530
48
3
0
306,317
2
L
Chiron
6,794
453
70
5
0
226,892
4
L
Sylvanus
6,400
427
33
2
0
221,506
0
L
King Arthur
5,469
365
27
2
0
240,560
1
W
Hades
8,534
569
98
7
0
285,986
0
W
Danzaburou
6,879
459
62
4
0
254,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role