Player Matchup

Ymir
Ymir
LAZYtheGOAT-
Ymir
Level 28
God Stats
8W - 2L
1,978 SR
Queue Stats
168W - 155L
1,552 Elo+
Party 3
Olorun
Olorun
RogueBlock66760
Olorun
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 19L
1,210 Elo+
Solo
Hades
Hades
YSL Hotdog
Hades
Level 27
God Stats
24W - 20L
1,404 SR
Queue Stats
36W - 34L
1,427 Elo+
Party 2
Mercury
Mercury
ZzZeuSsS6
Mercury
Level 26
God Stats
8W - 7L
1,634 SR
Queue Stats
68W - 45L
1,369 Elo+
Party 3
Danzaburou
Danzaburou
sjmcleod
Danzaburou
Level 23
God Stats
31W - 30L
1,345 SR
Queue Stats
41W - 42L
1,404 Elo+
Party 2
Team Averages
Level 22
1,572 SR
1,392 Elo+

VS

Team Averages
Level 13
1,418 SR
1,390 Elo+
Pele
Pele
LaBarcasRevenge
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ToddTheToad9
Cupid
Level 28
God Stats
8W - 3L
1,629 SR
Queue Stats
65W - 50L
1,298 Elo+
Party 1
Hel
Hel
Uaitty
Hel
Level 26
God Stats
5W - 9L
1,240 SR
Queue Stats
125W - 150L
1,421 Elo+
Solo
Neith
Neith
courtneylisa
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
tombstone0781
Anubis
Level 5
God Stats
10W - 15L
1,219 SR
Queue Stats
112W - 118L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,744
613
4,282
6,331
2,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 1 / 3
6,446
586
5,409
4,478
1,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
12
3 / 0 / 0
6,477
589
4,491
5,777
2,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ZzZeuSsS6
Mercury
11
1 / 0 / 2
6,015
547
1,576
6,059
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
sjmcleod
Danzaburou
8
3 / 0 / 2
5,499
500
1,564
2,402
519
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
3,515
320
367
3,095
683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 3 / 0
5,099
464
1,631
5,897
1,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
Uaitty
Hel
9
1 / 3 / 0
5,125
466
2,345
4,821
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 5 / 0
4,837
440
2,970
6,255
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 1
4,279
389
2,349
6,393
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
19
Kills
2
2
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
0
3
0
0
W
6
1
3
7.5
L
0
3
0
0
L
Hel
Uaitty
Hel
1
3
0
0.33
W
Hades
3
0
0
3
W
Mercury
ZzZeuSsS6
Mercury
1
0
2
2
L
1
5
0
0.2
W
Danzaburou
sjmcleod
Danzaburou
3
0
2
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
9,662
25,047
Taken
26,461
8,176
Mitigated
9,223
7,403
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,282
1,226
0
1,462
6,331
2,415
277
2,439
3,892
19,649
0
L
367
367
0
118
3,095
683
0
1,175
1,920
0
2,138
W
5,409
2,058
0
1,699
4,478
1,191
1,585
1,564
2,914
31,608
0
L
1,631
611
0
1,058
5,897
1,989
416
4,491
1,406
0
21,006
L
Hel
Uaitty
Hel
2,345
449
236
1,406
4,821
1,470
0
2,376
2,445
18,995
0
W
Hades
4,491
560
58
2,395
5,777
2,158
436
0
5,777
29,014
0
W
Mercury
ZzZeuSsS6
Mercury
1,576
810
0
1,483
6,059
1,893
0
0
6,059
0
39,188
L
2,970
1,203
0
1,301
6,255
1,968
0
3,806
2,449
0
16,864
W
Danzaburou
sjmcleod
Danzaburou
1,564
730
0
306
2,402
519
583
691
1,711
0
15,526
L
2,349
363
0
1,262
6,393
3,113
0
2,334
4,059
10,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
22,855
276
Minions Killed
124
0
Camps Cleared
0
1,002,837
Distance Traveled
816,432
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,744
613
37
3
0
191,026
2
L
Pele
3,515
320
1
0
0
108,733
0
W
Olorun
6,446
586
59
5
0
184,436
2
L
Cupid
5,099
464
45
4
0
205,088
1
L
Hel
5,125
466
33
3
0
158,152
3
W
Hades
6,477
589
62
6
0
191,209
0
W
Mercury
6,015
547
83
8
0
252,244
2
L
Neith
4,837
440
32
3
0
183,158
0
W
Danzaburou
5,499
500
35
3
0
183,922
0
L
Anubis
4,279
389
13
1
0
161,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role