Player Matchup

Cabrakan
Cabrakan
DraconianPlays
Cabrakan
Level 120
God Stats
2W - 3L
1,733 SR
Queue Stats
163W - 144L
1,629 Elo+
Party 1
Chaac
Chaac
LMG Redneck
Chaac
Level 127
God Stats
38W - 32L
1,517 SR
Queue Stats
152W - 183L
1,537 Elo+
Party 1
Nemesis
Nemesis
djd266
Nemesis
Level 116
God Stats
2W - 7L
1,132 SR
Queue Stats
176W - 269L
1,459 Elo+
Party 1
Team Averages
Level 121
1,460 SR
1,542 Elo+

VS

Team Averages
Level 73
1,588 SR
1,576 Elo+
Arachne
Arachne
Abyss_Knight187
Arachne
Level 68
God Stats
19W - 4L
2,057 SR
Queue Stats
348W - 208L
1,654 Elo+
Party 2
Achilles
Achilles
NarutoRunner51
Achilles
Level 84
God Stats
18W - 11L
1,207 SR
Queue Stats
487W - 352L
1,671 Elo+
Party 2
Olorun
Olorun
dmratcliffe
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
14 / 4 / 6
14,746
776
22,328
16,321
11,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
4 / 2 / 15
12,616
664
18,026
15,825
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
djd266
Nemesis
16
5 / 2 / 13
12,749
671
11,266
11,670
6,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
11,141
586
7,682
21,215
7,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
14
6 / 8 / 0
11,753
619
13,064
26,293
28,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
14
1 / 7 / 3
10,713
564
8,407
15,901
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
8
8
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Cabrakan
14
4
6
4.25
W
4
2
15
5.75
L
Achilles
6
8
0
0.75
W
Nemesis
djd266
Nemesis
5
2
13
5.75
L
Olorun
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
29,153
43,816
Taken
63,409
33,030
Mitigated
41,300
15,682
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,682
5,773
0
6,951
21,215
7,208
0
8,861
12,129
0
33,783
W
Cabrakan
22,328
3,801
0
5,160
16,321
11,305
1,098
5,733
10,588
88,147
0
W
18,026
3,251
0
6,735
15,825
14,756
416
2,380
13,445
0
55,463
L
Achilles
13,064
3,993
207
2,475
26,293
28,782
0
7,594
18,222
1,243
28,092
W
Nemesis
djd266
Nemesis
11,266
2,536
379
3,408
11,670
6,969
761
2,180
9,490
0
42,673
L
Olorun
8,407
4,148
0
4,113
15,901
5,310
86
5,951
9,723
48,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
33,607
231
Minions Killed
153
0
Camps Cleared
0
1,087,029
Distance Traveled
895,549
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,141
586
53
3
0
330,253
1
W
Cabrakan
14,746
776
113
6
0
316,703
2
W
Chaac
12,616
664
73
4
0
366,869
2
L
Achilles
11,753
619
30
2
0
304,724
3
W
Nemesis
12,749
671
45
2
0
403,457
3
L
Olorun
10,713
564
70
4
0
260,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role