Player Matchup

Skadi
Skadi
Ced171991
Skadi
Level 28
God Stats
12W - 34L
1,292 SR
Queue Stats
25W - 44L
1,730 Elo+
Solo
Thor
Thor
JULIANRCUBILLOS
Thor
Level 25
God Stats
2W - 2L
1,792 SR
Queue Stats
6W - 8L
1,358 Elo+
Solo
Ymir
Ymir
LiickyVitamins
Ymir
Level 104
God Stats
2W - 1L
1,656 SR
Queue Stats
12W - 13L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Raffikitikki
Amaterasu
Level 27
God Stats
0W - 1L
1,919 SR
Queue Stats
9W - 9L
1,502 Elo+
Party 1
Chang'e
Chang'e
SlayerFRED-24
Chang'e
Level 92
God Stats
0W - 1L
1,700 SR
Queue Stats
23W - 21L
1,604 Elo+
Solo
Team Averages
Level 55
1,672 SR
1,539 Elo+

VS

Team Averages
Level 83
1,542 SR
1,606 Elo+
Scylla
Scylla
EzPzQtPi
Scylla
Level 48
God Stats
13W - 6L
1,540 SR
Queue Stats
19W - 13L
1,654 Elo+
Party 2
Cupid
Cupid
Tehbackspace
Cupid
Level 135
God Stats
3W - 0L
1,509 SR
Queue Stats
50W - 41L
1,591 Elo+
Solo
Da Ji
Da Ji
TimTheSpartan84
Da Ji
Level 28
God Stats
20W - 8L
1,500 SR
Queue Stats
396W - 406L
1,563 Elo+
Solo
Athena
Athena
bishmahbeezy
Athena
Level 66
God Stats
8W - 5L
1,631 SR
Queue Stats
57W - 38L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
clutchone6
Sun Wukong
Level 138
God Stats
3W - 0L
1,528 SR
Queue Stats
21W - 13L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ced171991
Skadi
16
1 / 8 / 3
9,290
664
7,453
15,340
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 3
8,024
573
2,067
2,064
697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
2 / 2 / 6
10,198
728
6,738
23,044
27,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Raffikitikki
Amaterasu
16
4 / 5 / 5
9,811
701
11,290
17,671
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
17
2 / 6 / 6
9,669
691
13,034
13,943
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EzPzQtPi
Scylla
17
5 / 1 / 7
11,187
799
14,314
5,689
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 3 / 7
10,946
782
14,563
12,094
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 7 / 5
12,386
885
11,973
13,765
6,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
16
2 / 1 / 15
11,650
832
7,800
24,025
25,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
clutchone6
Sun Wukong
18
3 / 0 / 11
11,597
828
10,647
12,249
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
11
Kills
21
21
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ced171991
Skadi
1
8
3
0.31
W
Scylla
EzPzQtPi
Scylla
5
1
7
8.5
L
2
0
3
3.5
L
2
2
6
2.5
L
Amaterasu
Raffikitikki
Amaterasu
4
5
5
1.3
L
Chang'e
2
6
6
0.83
W
3
3
7
2.17
W
8
7
5
1.5
W
Athena
2
1
15
9.5
W
Sun Wukong
clutchone6
Sun Wukong
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
59,297
72,062
Taken
67,822
51,098
Mitigated
50,898
14,019
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ced171991
Skadi
7,453
4,048
512
1,569
15,340
6,002
0
4,656
10,413
0
36,017
W
Scylla
EzPzQtPi
Scylla
14,314
710
0
723
5,689
2,137
2,051
2,085
3,512
42,911
0
L
2,067
437
0
385
2,064
697
0
795
1,244
0
5,426
L
6,738
479
927
1,916
23,044
27,719
0
7,131
15,382
31,224
0
L
Amaterasu
Raffikitikki
Amaterasu
11,290
5,576
921
2,225
17,671
11,693
0
5,101
12,297
0
30,620
L
Chang'e
13,034
870
2,671
2,893
13,943
4,987
0
3,818
9,917
36,838
0
W
14,563
9,748
546
3,775
12,094
4,866
3,401
5,218
6,648
0
45,329
W
11,973
2,956
0
480
13,765
6,484
1,000
4,417
9,141
0
29,034
W
Athena
7,800
1,841
0
5,193
24,025
25,392
588
4,915
18,900
19,906
0
W
Sun Wukong
clutchone6
Sun Wukong
10,647
2,775
0
3,842
12,249
12,019
1,244
2,609
9,482
0
50,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
57,766
246
Minions Killed
314
6
Camps Cleared
9
1,022,858
Distance Traveled
1,298,781
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,290
664
72
5
2
198,995
0
W
Scylla
11,187
799
74
5
0
280,808
1
L
Thor
8,024
573
7
1
1
81,849
3
L
Ymir
10,198
728
54
4
0
263,277
2
L
Amaterasu
9,811
701
49
4
3
253,648
1
L
Chang'e
9,669
691
64
5
0
225,089
2
W
Cupid
10,946
782
77
6
3
238,657
0
W
Da Ji
12,386
885
35
3
3
221,726
3
W
Athena
11,650
832
29
2
1
272,530
0
W
Sun Wukong
11,597
828
99
7
2
285,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role