Player Matchup

Freya
Freya
BamToTheFace
Freya
Level 142
God Stats
1W - 4L
1,285 SR
Queue Stats
427W - 381L
1,614 Elo+
Party 1
Erlang Shen
Erlang Shen
Ewmahgawd
Erlang Shen
Level 116
God Stats
12W - 9L
1,815 SR
Queue Stats
81W - 66L
1,636 Elo+
Party 1
Ymir
Ymir
MrSirReginald
Ymir
Level 126
God Stats
5W - 4L
1,670 SR
Queue Stats
34W - 35L
1,781 Elo+
Party 3
Anubis
Anubis
NovaCatalyst
Anubis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,569 Elo+
Party 3
Osiris
Osiris
apollann
Osiris
Level 128
God Stats
3W - 3L
1,745 SR
Queue Stats
224W - 205L
1,611 Elo+
Party 1
Team Averages
Level 127
1,603 SR
1,642 Elo+

VS

Team Averages
Level 142
1,462 SR
1,584 Elo+
Osiris
Osiris
DestinySin
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kahgor
Bastet
Level 150
God Stats
2W - 1L
1,715 SR
Queue Stats
104W - 90L
1,625 Elo+
Party 2
Artemis
Artemis
RoyDuncan
Artemis
Level 143
God Stats
2W - 4L
1,257 SR
Queue Stats
77W - 73L
1,554 Elo+
Party 2
Scylla
Scylla
Timzor
Scylla
Level 147
God Stats
6W - 3L
1,649 SR
Queue Stats
85W - 75L
1,621 Elo+
Party 2
Sobek
Sobek
ValXo
Sobek
Level 127
God Stats
1W - 1L
1,186 SR
Queue Stats
16W - 14L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,151
519
3,392
5,836
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Ewmahgawd
Erlang Shen
9
1 / 1 / 1
4,844
606
2,325
4,596
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,501
563
2,700
5,995
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
7
3 / 1 / 0
4,912
614
1,797
2,576
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
apollann
Osiris
10
3 / 1 / 0
5,275
659
3,375
7,206
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DestinySin
Osiris
10
0 / 3 / 1
5,261
658
3,805
4,896
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
Kahgor
Bastet
9
3 / 0 / 2
5,354
669
2,376
4,426
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
RoyDuncan
Artemis
9
1 / 1 / 3
5,035
629
4,103
2,547
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Timzor
Scylla
9
2 / 3 / 3
5,098
637
2,514
3,509
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
ValXo
Sobek
8
3 / 0 / 4
5,275
659
3,138
7,936
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
9
9
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Osiris
DestinySin
Osiris
0
3
1
0.17
L
Erlang Shen
Ewmahgawd
Erlang Shen
1
1
1
1.5
W
Bastet
Kahgor
Bastet
3
0
2
4
L
0
3
1
0.17
L
Anubis
3
1
0
3
W
Artemis
RoyDuncan
Artemis
1
1
3
2.5
W
Scylla
Timzor
Scylla
2
3
3
1.17
W
Sobek
ValXo
Sobek
3
0
4
5
L
Osiris
apollann
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
15,936
26,209
Taken
23,314
11,309
Mitigated
10,978
9,964
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,392
1,276
0
1,943
5,836
1,499
0
1,827
3,982
18,904
0
W
Osiris
DestinySin
Osiris
3,805
1,492
0
1,070
4,896
4,177
0
0
4,896
0
26,731
L
Erlang Shen
Ewmahgawd
Erlang Shen
2,325
1,266
0
1,381
4,596
2,934
0
931
3,633
0
26,281
W
Bastet
Kahgor
Bastet
2,376
307
0
2,308
4,426
1,176
492
668
3,758
0
22,552
L
2,700
612
0
560
5,995
2,301
0
1,077
4,874
20,057
0
L
Anubis
1,797
66
0
819
2,576
990
0
1,031
1,423
19,271
0
W
Artemis
RoyDuncan
Artemis
4,103
2,114
0
809
2,547
1,282
0
896
1,651
0
21,406
W
Scylla
Timzor
Scylla
2,514
491
0
644
3,509
693
460
2,319
1,190
18,286
0
W
Sobek
ValXo
Sobek
3,138
425
0
3,804
7,936
3,650
280
4,006
3,930
14,524
0
L
Osiris
apollann
Osiris
3,375
1,107
0
5,261
7,206
3,585
0
507
6,645
0
26,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
26,023
225
Minions Killed
220
0
Camps Cleared
0
736,703
Distance Traveled
803,251
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,151
519
34
4
0
134,003
0
W
Osiris
5,261
658
62
8
0
144,133
3
L
Erlang Shen
4,844
606
53
7
0
180,713
3
W
Bastet
5,354
669
51
6
0
195,199
2
L
Ymir
4,501
563
33
4
0
165,561
0
L
Anubis
4,912
614
49
6
0
102,300
2
W
Artemis
5,035
629
52
7
0
142,406
2
W
Scylla
5,098
637
38
5
0
161,129
3
W
Sobek
5,275
659
17
2
0
160,384
1
L
Osiris
5,275
659
56
7
0
154,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role