Player Matchup

Janus
Janus
Bloody_tears_69
Janus
Level 138
God Stats
12W - 11L
1,522 SR
Queue Stats
56W - 55L
1,518 Elo+
Party 1
Ymir
Ymir
SKUII-HACK
Ymir
Level 15
God Stats
3W - 2L
1,731 SR
Queue Stats
6W - 4L
1,523 Elo+
Party 1
Skadi
Skadi
TroubleSumn
Skadi
Level 20
God Stats
4W - 1L
1,868 SR
Queue Stats
169W - 149L
1,486 Elo+
Solo
Team Averages
Level 58
1,707 SR
1,509 Elo+

VS

Team Averages
Level 14
1,441 SR
1,395 Elo+
Kukulkan
Kukulkan
BlazeGotGass
Kukulkan
Level 22
God Stats
49W - 51L
1,537 SR
Queue Stats
239W - 292L
1,484 Elo+
Solo
Sylvanus
Sylvanus
jmp956
Sylvanus
Level 15
God Stats
20W - 33L
1,472 SR
Queue Stats
140W - 167L
1,516 Elo+
Solo
Hercules
Hercules
slimshady73440
Hercules
Level 5
God Stats
0W - 10L
1,314 SR
Queue Stats
0W - 11L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 8
11,957
747
19,874
9,027
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 14
10,778
674
7,787
14,650
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 2 / 9
11,465
717
17,300
11,977
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazeGotGass
Kukulkan
13
2 / 4 / 2
9,695
606
13,968
12,072
4,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
jmp956
Sylvanus
11
1 / 6 / 2
8,934
558
4,653
20,843
13,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
12
1 / 8 / 3
8,941
559
4,494
18,508
14,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
4
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlazeGotGass
Kukulkan
2
4
2
0.75
W
9
0
8
13
W
1
2
14
4
W
8
2
9
6.25
L
Sylvanus
jmp956
Sylvanus
1
6
2
0.33
L
Hercules
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,961
Damage
23,115
35,654
Taken
51,423
22,396
Mitigated
32,283
12,855
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlazeGotGass
Kukulkan
13,968
311
720
1,035
12,072
4,547
145
5,822
6,066
67,004
0
W
19,874
1,278
128
4,077
9,027
3,042
623
4,073
4,954
79,050
0
W
7,787
1,388
0
5,659
14,650
15,197
84
5,916
8,734
17,662
0
W
17,300
10,269
104
2,887
11,977
4,157
2,068
9,499
2,478
0
48,241
L
Sylvanus
jmp956
Sylvanus
4,653
1,029
1,075
4,042
20,843
13,624
248
11,007
9,384
18,615
0
L
Hercules
4,494
624
0
2,600
18,508
14,112
273
9,987
8,221
0
12,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
27,570
191
Minions Killed
142
0
Camps Cleared
0
820,673
Distance Traveled
809,490
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,695
606
110
7
0
281,436
1
W
Janus
11,957
747
99
6
0
291,375
4
W
Ymir
10,778
674
23
1
0
263,053
5
W
Skadi
11,465
717
69
4
0
266,245
1
L
Sylvanus
8,934
558
17
1
0
238,831
0
L
Hercules
8,941
559
15
1
0
289,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role