Player Matchup

Mulan
Mulan
Silver I
Djenster
Mulan
Silver I
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
133W - 112L
1,540 MMR
Solo
Geb
Geb
Gold IV
FoxyTheSneaky
Geb
Gold IV
Level 112
God Stats
3W - 2L
1,761 SR
Queue Stats
24W - 29L
1,533 MMR
Solo
Chernobog
Chernobog
Silver I
PogusChampus
Chernobog
Silver I
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
Prodalo
Aphrodite
Gold V
Level 86
God Stats
4W - 5L
1,755 SR
Queue Stats
69W - 65L
1,362 MMR
Party 1
Heimdallr
Heimdallr
Gold I
krzzz910
Heimdallr
Gold I
Level 89
God Stats
6W - 3L
1,565 SR
Queue Stats
108W - 95L
1,730 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,662 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,547 SR
1,507 MMR
Nemesis
Nemesis
Gold IV
Acktimel
Nemesis
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
CzechMeOut
Anubis
Gold III
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 103L
1,481 MMR
Party 2
Cerberus
Cerberus
Gold V
Firippuuu
Cerberus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
InFiniteHaV0K
Cupid
Silver I
Level 89
God Stats
12W - 20L
1,737 SR
Queue Stats
250W - 259L
1,552 MMR
Solo
Janus
Janus
Gold III
N0kouT
Janus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Djenster
Mulan
17
10 / 2 / 4
11,626
684
15,290
14,800
8,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 2 / 13
9,973
587
8,485
19,884
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
PogusChampus
Chernobog
18
7 / 1 / 8
11,774
693
8,834
11,060
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Prodalo
Aphrodite
16
4 / 4 / 13
10,524
619
12,522
16,845
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
krzzz910
Heimdallr
15
7 / 4 / 13
10,539
620
13,416
16,204
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetTsukuyomiApolloNu WaChang'e

VS

Bans
DanzaburouSobekAnhurYemojaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acktimel
Nemesis
12
3 / 7 / 4
7,967
469
7,299
15,308
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
CzechMeOut
Anubis
15
2 / 6 / 1
9,186
540
8,334
12,397
5,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Firippuuu
Cerberus
11
4 / 5 / 4
7,643
450
8,906
18,718
15,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 5
7,408
436
4,568
11,060
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
N0kouT
Janus
13
4 / 7 / 6
8,655
509
11,914
11,932
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
32
Kills
13
13
Deaths
32
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Acktimel
Nemesis
3
7
4
0.71
L
Anubis
CzechMeOut
Anubis
2
6
1
0.42
W
Mulan
Djenster
Mulan
10
2
4
6
L
Cerberus
Firippuuu
Cerberus
4
5
4
1.2
W
4
2
13
5.25
L
0
7
5
0.36
L
Janus
N0kouT
Janus
4
7
6
1
W
Chernobog
PogusChampus
Chernobog
7
1
8
11
W
Aphrodite
Prodalo
Aphrodite
4
4
13
2.63
W
Heimdallr
krzzz910
Heimdallr
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,547
Damage
41,021
78,793
Taken
69,415
42,822
Mitigated
37,144
42,113
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Acktimel
Nemesis
7,299
2,151
0
1,419
15,308
9,227
0
4,299
11,006
0
41,573
L
Anubis
CzechMeOut
Anubis
8,334
781
0
4,805
12,397
5,103
220
937
11,460
53,758
0
W
Mulan
Djenster
Mulan
15,290
3,495
0
9,306
14,800
8,595
2,039
6,033
8,751
0
80,933
L
Cerberus
Firippuuu
Cerberus
8,906
603
0
4,736
18,718
15,163
0
7,588
11,130
24,433
0
W
8,485
898
0
3,415
19,884
17,033
993
7,236
12,448
24,445
0
L
4,568
2,155
76
2,032
11,060
3,425
1,252
3,192
7,865
0
38,143
L
Janus
N0kouT
Janus
11,914
673
0
875
11,932
4,226
0
4,991
6,941
52,183
0
W
Chernobog
PogusChampus
Chernobog
8,834
5,891
0
6,687
11,060
3,832
4,903
3,770
7,208
0
84,549
W
Aphrodite
Prodalo
Aphrodite
12,522
1,117
6,343
10,065
16,845
7,787
1,468
7,273
9,439
67,087
0
W
Heimdallr
krzzz910
Heimdallr
13,416
7,901
0
6,297
16,204
5,575
1,931
6,846
9,174
0
53,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
40,859
469
Minions Killed
422
0
Camps Cleared
0
1,639,464
Distance Traveled
1,627,379
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,967
469
60
4
0
352,147
1
L
Anubis
9,186
540
128
8
0
288,674
0
W
Mulan
11,626
684
126
7
0
329,179
4
L
Cerberus
7,643
450
50
3
0
303,855
3
W
Geb
9,973
587
24
1
0
372,122
3
L
Cupid
7,408
436
85
5
0
378,771
4
L
Janus
8,655
509
99
6
0
303,932
2
W
Chernobog
11,774
693
138
8
0
301,954
5
W
Aphrodite
10,524
619
103
6
0
323,952
2
W
Heimdallr
10,539
620
78
5
0
312,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role