Player Matchup

Cupid
Cupid
Silver II
Nesh007
Cupid
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
bfKK
Ra
Gold V
Level 114
God Stats
8W - 11L
1,464 SR
Queue Stats
95W - 96L
1,183 MMR
Solo
Nemesis
Nemesis
Silver III
juvhaz
Nemesis
Silver III
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
9W - 18L
1,169 MMR
Solo
Ymir
Ymir
Silver II
mały1992
Ymir
Silver II
Level 119
God Stats
2W - 1L
1,595 SR
Queue Stats
26W - 39L
1,175 MMR
Solo
Bellona
Bellona
Silver II
НадеждаМисякова
Bellona
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,519 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,499 SR
1,166 MMR
Zeus
Zeus
Silver I
AghanimScepter
Zeus
Silver I
Level 123
God Stats
3W - 0L
1,529 SR
Queue Stats
125W - 138L
1,158 MMR
Party 1
Bakasura
Bakasura
Silver I
HBirakh7
Bakasura
Silver I
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 170L
1,248 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Lalah
Aphrodite
Silver II
Level 115
God Stats
34W - 34L
1,474 SR
Queue Stats
315W - 317L
1,084 MMR
Solo
Izanami
Izanami
Silver II
SlimAD
Izanami
Silver II
Level 105
God Stats
8W - 6L
1,476 SR
Queue Stats
66W - 70L
1,154 MMR
Solo
Cerberus
Cerberus
Bronze IV
slumgun
Cerberus
Bronze IV
Level 36
God Stats
9W - 7L
1,517 SR
Queue Stats
20W - 25L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nesh007
Cupid
13
1 / 3 / 0
7,686
452
8,104
9,845
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
bfKK
Ra
13
0 / 6 / 3
8,120
478
3,359
9,423
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
juvhaz
Nemesis
15
3 / 1 / 2
8,764
516
3,783
7,958
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
5
0 / 3 / 1
5,482
322
761
4,983
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 4 / 1
8,987
529
9,840
16,099
12,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetLokiNu WaTsukuyomiApollo

VS

Bans
SusanoKhepriDanzaburouCu ChulainnRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,132
596
7,696
7,491
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
HBirakh7
Bakasura
16
3 / 2 / 6
9,953
585
6,425
12,107
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Lalah
Aphrodite
15
3 / 0 / 7
9,599
565
3,619
7,215
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
SlimAD
Izanami
15
4 / 1 / 4
10,019
589
7,644
12,503
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
slumgun
Cerberus
16
1 / 3 / 3
10,037
590
6,432
14,605
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
17
17
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Bakasura
HBirakh7
Bakasura
3
2
6
3
W
Aphrodite
Lalah
Aphrodite
3
0
7
6.5
L
Cupid
Nesh007
Cupid
1
3
0
0.33
W
Izanami
SlimAD
Izanami
4
1
4
6
L
Ra
bfKK
Ra
0
6
3
0.25
L
Nemesis
juvhaz
Nemesis
3
1
2
4
L
Ymir
0
3
1
0.17
W
Cerberus
slumgun
Cerberus
1
3
3
0.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
31,816
48,308
Taken
53,921
24,320
Mitigated
32,568
16,518
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,696
885
0
1,090
7,491
2,716
2,082
1,496
5,877
66,467
0
W
Bakasura
HBirakh7
Bakasura
6,425
4,506
0
3,085
12,107
5,033
1,785
982
11,063
0
46,082
W
Aphrodite
Lalah
Aphrodite
3,619
425
7,584
6,412
7,215
6,637
906
615
6,600
19,361
0
L
Cupid
Nesh007
Cupid
8,104
3,679
457
3,501
9,845
2,828
0
956
8,889
0
54,130
W
Izanami
SlimAD
Izanami
7,644
5,141
0
2,521
12,503
4,522
8,638
365
12,138
0
69,070
L
Ra
bfKK
Ra
3,359
360
184
1,410
9,423
3,326
0
4,228
4,176
54,256
0
L
Nemesis
juvhaz
Nemesis
3,783
820
0
3,619
7,958
3,684
0
1,172
6,584
0
58,480
L
Ymir
761
142
0
1,246
4,983
1,793
0
1,139
3,798
6,156
0
W
Cerberus
slumgun
Cerberus
6,432
418
0
5,616
14,605
13,660
228
609
13,954
59,154
0
L
9,840
2,317
0
6,101
16,099
12,689
471
9,312
5,680
169
57,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
49,740
474
Minions Killed
556
0
Camps Cleared
0
1,381,478
Distance Traveled
1,636,798
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,132
596
133
8
0
324,583
7
W
Bakasura
9,953
585
109
6
0
386,637
2
W
Aphrodite
9,599
565
29
2
0
343,552
6
L
Cupid
7,686
452
102
6
0
305,651
5
W
Izanami
10,019
589
120
7
0
300,868
7
L
Ra
8,120
478
117
7
0
284,085
7
L
Nemesis
8,764
516
114
7
0
354,634
0
L
Ymir
5,482
322
14
1
0
135,575
1
W
Cerberus
10,037
590
165
10
0
281,158
3
L
Bellona
8,987
529
127
7
0
301,533
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role