Player Matchup

Sun Wukong
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
Level 154
God Stats
0W - 1L
1,771 SR
Queue Stats
378W - 369L
1,563 Elo+
Party 1
Hera
Hera
JulimanH
Hera
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,711 Elo+
Solo
Janus
Janus
TTVxURBANxJesus
Janus
Level 140
God Stats
7W - 5L
1,307 SR
Queue Stats
149W - 147L
1,493 Elo+
Party 3
Ares
Ares
pojoe2
Ares
Level 98
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 126L
1,537 Elo+
Party 3
Hachiman
Hachiman
timhenry_
Hachiman
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 201L
1,584 Elo+
Party 1
Team Averages
Level 124
1,516 SR
1,578 Elo+

VS

Team Averages
Level 113
1,583 SR
1,527 Elo+
Cabrakan
Cabrakan
Bangin Bopp
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,355 Elo+
Party 2
Anubis
Anubis
NuclearNuggz
Anubis
Level 67
God Stats
2W - 0L
1,346 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ReklessPat_
Scylla
Level 152
God Stats
25W - 21L
1,601 SR
Queue Stats
230W - 251L
1,497 Elo+
Solo
Izanami
Izanami
Unity-And-Peace
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 140L
1,845 Elo+
Solo
Mercury
Mercury
XxdarkshanksxX
Mercury
Level 111
God Stats
17W - 7L
1,967 SR
Queue Stats
170W - 131L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
17
1 / 5 / 4
10,396
612
8,781
19,322
13,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
17
2 / 6 / 2
10,707
630
11,780
9,711
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 6 / 2
10,695
629
9,233
12,122
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
pojoe2
Ares
16
1 / 8 / 2
10,117
595
9,266
17,808
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
timhenry_
Hachiman
18
1 / 4 / 5
10,799
635
7,350
12,982
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bangin Bopp
Cabrakan
18
1 / 2 / 14
11,583
681
9,870
18,269
21,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
3 / 2 / 10
11,851
697
12,457
11,618
5,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
11 / 1 / 7
14,533
855
12,877
7,097
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 15
11,622
684
10,851
9,563
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 2 / 7
14,222
837
15,489
16,649
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
7
Kills
29
29
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bangin Bopp
Cabrakan
1
2
14
4
L
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
1
5
4
0.6
L
Hera
2
6
2
0.5
W
Anubis
3
2
10
4
W
Scylla
11
1
7
14.5
L
2
6
2
0.5
W
2
0
15
9.5
W
12
2
7
7.75
L
Ares
pojoe2
Ares
1
8
2
0.25
L
Hachiman
timhenry_
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,410
Damage
61,544
71,945
Taken
63,196
41,635
Mitigated
41,421
4,879
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bangin Bopp
Cabrakan
9,870
1,219
641
2,573
18,269
21,015
256
5,903
11,825
30,840
0
L
Sun Wukong
JOSELITOnonSENSE
Sun Wukong
8,781
1,177
0
1,943
19,322
13,496
1
8,524
10,507
181
37,973
L
Hera
11,780
2,627
0
500
9,711
4,539
126
3,868
5,833
36,801
0
W
Anubis
12,457
813
0
4,429
11,618
5,741
1,104
5,539
5,757
48,763
0
W
Scylla
12,877
703
0
1,376
7,097
2,742
1,045
2,531
4,521
56,244
0
L
9,233
0
0
830
12,122
5,070
1
6,687
5,345
45,197
0
W
10,851
6,054
0
3,991
9,563
5,104
2,324
5,989
3,465
0
47,140
W
15,489
9,889
0
1,758
16,649
6,819
0
9,902
5,455
0
46,077
L
Ares
pojoe2
Ares
9,266
0
0
1,031
17,808
13,784
0
9,676
7,892
20,319
0
L
Hachiman
timhenry_
Hachiman
7,350
2,339
0
575
12,982
4,746
0
6,139
6,693
0
47,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,714
Gold Earned
63,811
383
Minions Killed
374
8
Camps Cleared
7
1,376,709
Distance Traveled
1,595,404
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,583
681
36
2
0
273,307
2
L
Sun Wukong
10,396
612
88
5
1
294,924
1
L
Hera
10,707
630
68
4
2
247,513
1
W
Anubis
11,851
697
80
5
1
305,862
0
W
Scylla
14,533
855
101
6
4
310,169
2
L
Janus
10,695
629
98
6
1
275,873
3
W
Izanami
11,622
684
84
5
1
323,322
1
W
Mercury
14,222
837
73
4
1
382,744
2
L
Ares
10,117
595
27
2
1
261,179
1
L
Hachiman
10,799
635
102
6
3
297,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role