Player Matchup

Neith
Neith
Its_YaBoy_LaBoy
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Solo
Ares
Ares
MANDRAKE3224
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Magrathea42
Olorun
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Xop Vranex
Cthulhu
Level 17
God Stats
10W - 9L
1,609 SR
Queue Stats
107W - 117L
1,536 Elo+
Party 1
Merlin
Merlin
Xop Zabi
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 199L
1,539 Elo+
Party 1
Team Averages
Level 14
1,522 SR
1,473 Elo+

VS

Team Averages
Level 27
1,527 SR
1,418 Elo+
Discordia
Discordia
PIZZAThankillerL
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Parzivaalll
Sun Wukong
Level 29
God Stats
4W - 3L
1,756 SR
Queue Stats
325W - 280L
1,447 Elo+
Solo
Neith
Neith
bathsaltsavedme
Neith
Level 29
God Stats
18W - 4L
1,989 SR
Queue Stats
50W - 58L
1,445 Elo+
Solo
Set
Set
l-D0GI-l
Set
Level 41
God Stats
7W - 15L
1,291 SR
Queue Stats
37W - 67L
1,355 Elo+
Party 2
Susano
Susano
tst_rekoxd
Susano
Level 8
God Stats
3W - 9L
1,100 SR
Queue Stats
11W - 27L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,251
525
2,310
5,790
1,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 6 / 0
3,983
398
961
7,149
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Olorun
5
0 / 8 / 0
4,011
401
2,159
7,303
2,180
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Xop Vranex
Cthulhu
6
0 / 2 / 0
4,170
417
671
5,308
1,686
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Xop Zabi
Merlin
7
0 / 3 / 0
4,499
450
2,364
3,737
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
6 / 0 / 6
6,568
657
4,931
3,858
1,051
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Parzivaalll
Sun Wukong
9
6 / 0 / 2
6,311
631
1,709
4,318
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 2 / 0
5,992
599
4,906
5,493
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 2
5,883
588
3,437
3,894
1,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
tst_rekoxd
Susano
7
2 / 0 / 4
4,927
493
3,937
3,061
811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
20
20
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
6
0
0
L
Olorun
0
8
0
0
W
Discordia
6
0
6
9
W
Sun Wukong
Parzivaalll
Sun Wukong
6
0
2
7
L
Cthulhu
Xop Vranex
Cthulhu
0
2
0
0
L
Merlin
Xop Zabi
Merlin
0
3
0
0
W
2
2
0
1
W
4
0
2
5
W
Susano
tst_rekoxd
Susano
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,465
Damage
18,920
29,287
Taken
20,624
9,502
Mitigated
6,044
4,302
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,310
395
0
3,108
5,790
1,780
444
0
5,790
0
26,249
L
961
593
0
370
7,149
2,891
0
1,341
5,808
3,999
0
L
Olorun
2,159
851
151
673
7,303
2,180
161
3,509
3,794
10,105
0
W
Discordia
4,931
1,770
0
1,545
3,858
1,051
1,785
2,175
1,683
25,975
0
W
Sun Wukong
Parzivaalll
Sun Wukong
1,709
291
0
1,874
4,318
1,489
0
600
3,718
0
26,607
L
Cthulhu
Xop Vranex
Cthulhu
671
120
0
0
5,308
1,686
0
81
5,227
12,269
0
L
Merlin
Xop Zabi
Merlin
2,364
396
0
0
3,737
965
0
0
3,737
16,985
0
W
4,906
2,209
0
3,117
5,493
1,601
732
0
5,493
0
32,165
W
3,437
1,461
0
443
3,894
1,092
539
2,151
1,743
0
21,220
W
Susano
tst_rekoxd
Susano
3,937
978
0
0
3,061
811
200
1,229
1,832
0
11,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,914
Gold Earned
29,681
126
Minions Killed
220
0
Camps Cleared
0
750,056
Distance Traveled
963,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,251
525
49
5
0
171,231
2
L
Ares
3,983
398
4
0
0
140,095
1
L
Olorun
4,011
401
11
1
0
148,016
0
W
Discordia
6,568
657
50
5
0
150,865
0
W
Sun Wukong
6,311
631
59
6
0
226,077
0
L
Cthulhu
4,170
417
34
3
0
130,738
0
L
Merlin
4,499
450
28
3
0
159,976
0
W
Neith
5,992
599
54
5
0
175,990
0
W
Set
5,883
588
42
4
0
200,338
0
W
Susano
4,927
493
15
2
0
210,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role