Player Matchup

Chang'e
Chang'e
DingleyDang
Chang'e
Level 46
God Stats
5W - 2L
1,409 SR
Queue Stats
29W - 20L
1,323 Elo+
Party 1
Scylla
Scylla
Swaglinton
Scylla
Level 107
God Stats
13W - 18L
1,428 SR
Queue Stats
20W - 26L
1,461 Elo+
Party 2
Thanatos
Thanatos
andstu
Thanatos
Level 88
God Stats
18W - 8L
1,500 SR
Queue Stats
259W - 251L
1,435 Elo+
Party 1
Ullr
Ullr
captainpanman
Ullr
Level 69
God Stats
6W - 5L
1,409 SR
Queue Stats
13W - 17L
1,467 Elo+
Party 2
Chaac
Chaac
peelstnac
Chaac
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 2
Team Averages
Level 67
1,449 SR
1,436 Elo+

VS

Team Averages
Level 62
1,619 SR
1,533 Elo+
Poseidon
Poseidon
BryaMc
Poseidon
Level 33
God Stats
1W - 3L
1,545 SR
Queue Stats
2W - 4L
1,535 Elo+
Party 3
Apollo
Apollo
CapitanFisura
Apollo
Level 48
God Stats
4W - 4L
1,711 SR
Queue Stats
68W - 86L
1,640 Elo+
Solo
Raijin
Raijin
EdibleBatAttack
Raijin
Level 69
God Stats
7W - 8L
1,839 SR
Queue Stats
244W - 243L
1,535 Elo+
Solo
Chaac
Chaac
StickyAfterlife
Chaac
Level 94
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 198L
1,449 Elo+
Solo
Nemesis
Nemesis
VaR Cancel
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DingleyDang
Chang'e
11
0 / 1 / 4
5,967
597
5,908
5,603
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Swaglinton
Scylla
9
1 / 0 / 6
5,550
555
2,919
2,298
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Thanatos
andstu
Thanatos
12
12 / 1 / 1
7,226
723
6,381
6,300
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 5
4,938
494
2,044
5,025
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
peelstnac
Chaac
9
2 / 1 / 5
5,111
511
1,731
5,577
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BryaMc
Poseidon
9
1 / 2 / 0
5,219
522
2,185
3,241
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 2
5,388
539
2,673
5,494
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,072
507
4,340
4,025
696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 0
5,083
508
2,828
7,816
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
VaR Cancel
Nemesis
7
0 / 4 / 1
4,676
468
796
5,215
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
5
5
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BryaMc
Poseidon
1
2
0
0.5
L
2
4
2
0.75
W
Chang'e
DingleyDang
Chang'e
0
1
4
2
L
1
3
2
0.67
L
1
2
0
0.5
W
Scylla
Swaglinton
Scylla
1
0
6
4
L
Nemesis
VaR Cancel
Nemesis
0
4
1
0.13
W
Thanatos
andstu
Thanatos
12
1
1
12.5
W
0
2
5
1.25
W
Chaac
peelstnac
Chaac
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
12,822
24,803
Taken
25,791
7,815
Mitigated
11,543
15,350
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BryaMc
Poseidon
2,185
456
0
344
3,241
836
350
1,719
1,472
19,746
0
L
2,673
1,439
0
140
5,494
2,748
0
620
4,786
0
23,997
W
Chang'e
DingleyDang
Chang'e
5,908
833
432
2,946
5,603
1,467
302
714
4,528
29,328
0
L
4,340
452
294
482
4,025
696
39
771
3,154
25,023
0
L
2,828
497
0
3,448
7,816
4,791
0
5,023
2,793
0
23,276
W
Scylla
Swaglinton
Scylla
2,919
241
0
721
2,298
593
0
997
1,143
26,068
0
L
Nemesis
VaR Cancel
Nemesis
796
131
0
750
5,215
2,472
0
694
4,499
0
19,801
W
Thanatos
andstu
Thanatos
6,381
2,064
0
6,443
6,300
2,211
115
607
5,622
0
26,527
W
2,044
565
0
1,591
5,025
1,141
1,024
1,523
3,440
0
20,245
W
Chaac
peelstnac
Chaac
1,731
103
0
3,217
5,577
2,403
0
2,184
3,245
0
13,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
25,438
246
Minions Killed
228
0
Camps Cleared
0
959,834
Distance Traveled
845,850
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,219
522
43
4
0
182,972
1
L
Apollo
5,388
539
53
5
0
153,213
1
W
Chang'e
5,967
597
69
7
0
191,151
1
L
Raijin
5,072
507
44
4
0
152,107
3
L
Chaac
5,083
508
51
5
0
197,421
4
W
Scylla
5,550
555
50
5
0
177,077
3
L
Nemesis
4,676
468
37
4
0
160,137
2
W
Thanatos
7,226
723
56
6
0
210,767
0
W
Ullr
4,938
494
38
4
0
173,057
4
W
Chaac
5,111
511
33
3
0
207,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role