Player Matchup

Erlang Shen
Erlang Shen
AppleKun
Erlang Shen
Level 26
God Stats
8W - 2L
1,794 SR
Queue Stats
160W - 161L
1,227 Elo+
Party 1
Anubis
Anubis
Bruze420
Anubis
Level 16
God Stats
20W - 15L
1,500 SR
Queue Stats
75W - 68L
1,500 Elo+
Party 1
Thanatos
Thanatos
MageGee
Thanatos
Level 15
God Stats
8W - 7L
1,727 SR
Queue Stats
158W - 144L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
betotheplayer
Danzaburou
Level 20
God Stats
2W - 4L
1,676 SR
Queue Stats
220W - 204L
1,377 Elo+
Party 1
Bacchus
Bacchus
pandinhafurios
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,507 Elo+
Solo
Team Averages
Level 17
1,639 SR
1,402 Elo+

VS

Team Averages
Level 16
1,468 SR
1,525 Elo+
Erlang Shen
Erlang Shen
AHornyMonke
Erlang Shen
Level 5
God Stats
3W - 4L
1,252 SR
Queue Stats
111W - 101L
1,458 Elo+
Solo
Discordia
Discordia
NoFuture01
Discordia
Level 19
God Stats
16W - 15L
1,299 SR
Queue Stats
336W - 333L
1,438 Elo+
Solo
Ganesha
Ganesha
crzymdnghtby
Ganesha
Level 14
God Stats
8W - 3L
1,322 SR
Queue Stats
19W - 9L
1,621 Elo+
Party 2
Thanatos
Thanatos
landersen12
Thanatos
Level 25
God Stats
16W - 12L
1,715 SR
Queue Stats
26W - 22L
1,506 Elo+
Solo
Izanami
Izanami
pandaloverxo
Izanami
Level 17
God Stats
4W - 1L
1,751 SR
Queue Stats
19W - 10L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AppleKun
Erlang Shen
16
6 / 8 / 2
10,383
577
8,058
14,093
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Bruze420
Anubis
12
1 / 8 / 3
7,883
438
6,073
12,798
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
MageGee
Thanatos
15
5 / 7 / 3
9,376
521
8,245
15,681
9,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
betotheplayer
Danzaburou
13
1 / 10 / 3
8,629
479
7,119
17,552
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 11 / 1
6,329
352
1,213
18,052
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AHornyMonke
Erlang Shen
18
6 / 5 / 2
11,710
651
8,915
12,265
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
NoFuture01
Discordia
17
9 / 2 / 8
10,875
604
12,614
4,349
1,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
crzymdnghtby
Ganesha
15
0 / 2 / 25
10,854
603
4,495
9,550
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
landersen12
Thanatos
17
8 / 2 / 7
11,278
627
7,786
14,605
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
pandaloverxo
Izanami
17
21 / 2 / 3
11,776
654
27,426
14,858
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
13
Kills
44
44
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AHornyMonke
Erlang Shen
6
5
2
1.4
L
Erlang Shen
AppleKun
Erlang Shen
6
8
2
0.88
L
Anubis
Bruze420
Anubis
1
8
3
0.31
L
Thanatos
MageGee
Thanatos
5
7
3
0.93
W
Discordia
NoFuture01
Discordia
9
2
8
6.5
L
Danzaburou
betotheplayer
Danzaburou
1
10
3
0.25
W
Ganesha
crzymdnghtby
Ganesha
0
2
25
6.25
W
Thanatos
landersen12
Thanatos
8
2
7
5.75
W
Izanami
pandaloverxo
Izanami
21
2
3
11.25
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,708
Damage
61,236
78,176
Taken
55,627
37,377
Mitigated
32,724
20,079
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AHornyMonke
Erlang Shen
8,915
5,801
0
2,290
12,265
9,597
5,191
1,365
10,900
0
72,420
L
Erlang Shen
AppleKun
Erlang Shen
8,058
4,521
414
2,370
14,093
8,790
669
3,960
10,133
0
43,910
L
Anubis
Bruze420
Anubis
6,073
398
0
3,893
12,798
4,644
116
3,874
8,924
38,955
0
L
Thanatos
MageGee
Thanatos
8,245
2,484
0
8,237
15,681
9,519
280
2,165
13,516
0
33,246
W
Discordia
NoFuture01
Discordia
12,614
2,086
0
0
4,349
1,553
2,269
1,177
3,172
54,542
0
L
Danzaburou
betotheplayer
Danzaburou
7,119
2,893
123
4,376
17,552
5,642
513
3,359
14,193
0
45,368
W
Ganesha
crzymdnghtby
Ganesha
4,495
1,226
0
1,662
9,550
10,168
783
614
8,936
22,483
0
W
Thanatos
landersen12
Thanatos
7,786
1,653
0
12,556
14,605
5,622
1,355
2,124
12,481
0
69,854
W
Izanami
pandaloverxo
Izanami
27,426
22,303
0
7,128
14,858
5,784
5,564
2,006
12,852
0
81,357
L
1,213
363
0
666
18,052
8,782
225
3,751
14,301
11,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
56,493
300
Minions Killed
507
0
Camps Cleared
0
1,515,790
Distance Traveled
1,665,440
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,710
651
148
8
0
299,846
0
L
Erlang Shen
10,383
577
81
5
0
328,715
0
L
Anubis
7,883
438
75
4
0
312,743
0
L
Thanatos
9,376
521
57
3
0
335,633
0
W
Discordia
10,875
604
87
5
0
313,974
0
L
Danzaburou
8,629
479
74
4
0
280,003
2
W
Ganesha
10,854
603
1
0
0
373,872
2
W
Thanatos
11,278
627
102
6
0
343,297
0
W
Izanami
11,776
654
169
9
0
334,451
1
L
Bacchus
6,329
352
13
1
0
258,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role