Player Matchup

Neith
Neith
Cowboy__Q
Neith
Level 18
God Stats
50W - 31L
1,781 SR
Queue Stats
224W - 188L
1,568 Elo+
Party 3
Chaac
Chaac
GlitchPenguin
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,170 Elo+
Party 2
Kukulkan
Kukulkan
PerpetualCharis
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,170 Elo+
Party 2
Ravana
Ravana
a78901234-_
Ravana
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 222L
1,593 Elo+
Party 3
Ymir
Ymir
shmoneymaker12
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,170 Elo+
Party 2
Team Averages
Level 12
1,556 SR
1,334 Elo+

VS

Team Averages
Level 19
1,596 SR
1,427 Elo+
Kukulkan
Kukulkan
B11L11A11N11K
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 250L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
Damnedsoul07
Xing Tian
Level 6
God Stats
12W - 6L
1,767 SR
Queue Stats
178W - 246L
1,283 Elo+
Party 1
Loki
Loki
Gundog332
Loki
Level 27
God Stats
23W - 21L
1,644 SR
Queue Stats
368W - 430L
1,411 Elo+
Solo
Anhur
Anhur
SnazzyCashew467
Anhur
Level 28
God Stats
14W - 28L
1,500 SR
Queue Stats
486W - 529L
1,444 Elo+
Solo
Bellona
Bellona
mahlee whopped
Bellona
Level 29
God Stats
107W - 102L
1,570 SR
Queue Stats
183W - 186L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cowboy__Q
Neith
14
3 / 1 / 4
8,285
487
4,100
5,102
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 3
7,776
457
3,367
10,612
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
7 / 2 / 4
9,225
543
9,613
6,748
2,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
17
7 / 0 / 3
10,510
618
8,855
6,838
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 4
8,596
506
6,391
10,772
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B11L11A11N11K
Kukulkan
10
0 / 4 / 1
6,466
380
2,460
5,685
1,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Damnedsoul07
Xing Tian
10
1 / 3 / 0
6,752
397
1,432
10,170
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
1 / 7 / 1
6,894
406
4,245
13,417
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 1
7,745
456
6,123
10,133
3,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 1
9,475
557
12,206
12,621
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
10
11
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B11L11A11N11K
Kukulkan
0
4
1
0.13
W
Neith
Cowboy__Q
Neith
3
1
4
5
L
Xing Tian
Damnedsoul07
Xing Tian
1
3
0
0.33
W
0
5
3
0.3
L
Loki
1
7
1
0.21
W
Kukulkan
7
2
4
4.5
L
2
3
1
0.83
W
Ravana
7
0
3
8.5
L
6
2
1
3.25
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
26,466
40,072
Taken
52,026
21,896
Mitigated
24,951
9,912
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B11L11A11N11K
Kukulkan
2,460
432
0
496
5,685
1,912
46
2,999
2,686
23,907
0
W
Neith
Cowboy__Q
Neith
4,100
1,400
0
2,767
5,102
1,432
3,216
0
5,077
0
41,001
L
Xing Tian
Damnedsoul07
Xing Tian
1,432
203
0
938
10,170
4,534
0
3,915
6,255
19,543
0
W
3,367
360
0
1,742
10,612
9,178
523
216
9,873
0
26,878
L
Loki
4,245
1,038
0
3,258
13,417
4,159
0
2,457
10,910
0
36,824
W
Kukulkan
9,613
1,293
0
0
6,748
2,229
487
1,450
5,198
43,708
0
L
6,123
1,630
0
3,536
10,133
3,236
693
3,830
6,228
0
40,036
W
Ravana
8,855
2,759
267
4,398
6,838
3,188
0
629
6,134
0
71,554
L
12,206
4,803
0
3,862
12,621
11,110
188
2,803
9,493
0
57,138
W
6,391
1,125
0
738
10,772
5,869
512
1,597
9,150
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
37,332
378
Minions Killed
327
0
Camps Cleared
0
1,586,215
Distance Traveled
1,458,974
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,466
380
39
2
0
250,039
3
W
Neith
8,285
487
79
5
0
298,441
1
L
Xing Tian
6,752
397
30
2
0
333,321
1
W
Chaac
7,776
457
55
3
0
304,542
0
L
Loki
6,894
406
67
4
0
308,452
0
W
Kukulkan
9,225
543
84
5
0
298,281
3
L
Anhur
7,745
456
71
4
0
259,467
0
W
Ravana
10,510
618
124
7
0
363,567
1
L
Bellona
9,475
557
120
7
0
307,695
0
W
Ymir
8,596
506
36
2
0
321,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role