Player Matchup

Heimdallr
Heimdallr
AuditoreKM
Heimdallr
Level 12
God Stats
10W - 18L
1,500 SR
Queue Stats
44W - 44L
1,579 Elo+
Party 2
Anubis
Anubis
DiaoBrocador
Anubis
Level 28
God Stats
41W - 32L
1,604 SR
Queue Stats
175W - 185L
1,531 Elo+
Solo
Bellona
Bellona
HyuzakiSensei
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,383 Elo+
Solo
Pele
Pele
SafePlayer
Pele
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 19L
1,635 Elo+
Solo
Athena
Athena
WarZaca
Athena
Level 5
God Stats
21W - 11L
1,696 SR
Queue Stats
509W - 532L
1,567 Elo+
Party 2
Team Averages
Level 13
1,560 SR
1,539 Elo+

VS

Team Averages
Level 8
1,463 SR
1,480 Elo+
Erlang Shen
Erlang Shen
FireWolfJ
Erlang Shen
Level 27
God Stats
3W - 6L
1,317 SR
Queue Stats
79W - 61L
1,402 Elo+
Solo
Ra
Ra
SankeBR
Ra
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,121 Elo+
Solo
Guan Yu
Guan Yu
Tilibrinha
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,688 Elo+
Party 1
Neith
Neith
Uelitu07
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 77L
1,501 Elo+
Solo
Nemesis
Nemesis
iSneeck
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AuditoreKM
Heimdallr
13
1 / 3 / 7
7,934
418
6,940
9,620
3,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
10 / 1 / 3
10,573
556
17,227
9,542
6,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
15
5 / 3 / 1
9,500
500
8,354
12,807
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 1 / 2
10,404
548
10,103
16,386
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
WarZaca
Athena
11
2 / 3 / 4
7,588
399
3,989
9,397
6,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FireWolfJ
Erlang Shen
12
3 / 3 / 4
7,953
419
11,269
16,460
7,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
7,403
390
1,291
9,435
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Tilibrinha
Guan Yu
13
3 / 6 / 1
8,364
440
10,176
14,810
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Uelitu07
Neith
12
2 / 4 / 5
7,760
408
4,695
10,264
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
iSneeck
Nemesis
13
3 / 8 / 0
8,228
433
4,740
15,176
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
25
Kills
11
11
Deaths
27
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AuditoreKM
Heimdallr
1
3
7
1.5
W
Anubis
10
1
3
11.5
L
Erlang Shen
FireWolfJ
Erlang Shen
3
3
4
1.67
W
Bellona
5
3
1
1.83
W
7
1
2
8
L
0
6
0
0
L
Guan Yu
Tilibrinha
Guan Yu
3
6
1
0.58
L
Neith
Uelitu07
Neith
2
4
5
1.13
W
Athena
WarZaca
Athena
2
3
4
1.33
L
Nemesis
iSneeck
Nemesis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
32,171
57,752
Taken
66,145
31,924
Mitigated
25,508
21,883
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AuditoreKM
Heimdallr
6,940
2,736
0
3,514
9,620
3,117
498
397
9,173
0
44,231
W
Anubis
17,227
1,078
0
5,671
9,542
6,082
952
162
9,330
69,499
0
L
Erlang Shen
FireWolfJ
Erlang Shen
11,269
5,992
1,238
5,266
16,460
7,416
438
4,974
11,411
0
39,704
W
Bellona
8,354
2,862
0
2,653
12,807
10,061
3,100
110
12,447
0
43,573
W
10,103
3,194
0
7,951
16,386
5,719
250
622
15,639
0
75,861
L
1,291
58
0
1,551
9,435
2,636
0
2,698
6,737
38,364
0
L
Guan Yu
Tilibrinha
Guan Yu
10,176
2,770
772
4,779
14,810
8,182
0
4,277
10,221
0
25,125
L
Neith
Uelitu07
Neith
4,695
1,754
0
3,116
10,264
2,788
762
3,586
6,678
0
31,671
W
Athena
WarZaca
Athena
3,989
1,814
576
1,518
9,397
6,945
147
0
9,347
14,312
0
L
Nemesis
iSneeck
Nemesis
4,740
2,159
0
2,599
15,176
4,486
556
5,681
9,395
0
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,999
Gold Earned
39,708
409
Minions Killed
275
0
Camps Cleared
0
1,649,684
Distance Traveled
1,666,056
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,934
418
60
3
0
330,116
3
W
Anubis
10,573
556
120
6
0
300,984
1
L
Erlang Shen
7,953
419
37
2
0
351,604
7
W
Bellona
9,500
500
82
4
0
282,555
3
W
Pele
10,404
548
128
7
0
345,079
1
L
Ra
7,403
390
76
4
0
301,435
0
L
Guan Yu
8,364
440
39
2
0
372,185
1
L
Neith
7,760
408
56
3
0
303,657
2
W
Athena
7,588
399
19
1
0
390,950
1
L
Nemesis
8,228
433
67
4
0
337,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role