Player Matchup

Neith
Neith
ALDU11N
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 57L
1,306 Elo+
Solo
Set
Set
Pokemouille62
Set
Level 67
God Stats
3W - 3L
1,834 SR
Queue Stats
159W - 142L
1,740 Elo+
Party 2
Horus
Horus
Tohtek
Horus
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
114W - 98L
1,738 Elo+
Party 2
Cthulhu
Cthulhu
sananeaqhhhnhgfd
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
1,707 Elo+
Solo
Olorun
Olorun
x L E W I S x C
Olorun
Level 23
God Stats
2W - 3L
1,463 SR
Queue Stats
276W - 283L
1,424 Elo+
Solo
Team Averages
Level 26
1,520 SR
1,583 Elo+

VS

Team Averages
Level 22
1,408 SR
1,393 Elo+
Izanami
Izanami
SRazor Virus
Izanami
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 226L
1,294 Elo+
Party 1
Hel
Hel
SkrYleXArrow
Hel
Level 16
God Stats
0W - 1L
1,288 SR
Queue Stats
149W - 167L
1,252 Elo+
Party 1
Mercury
Mercury
Tacun
Mercury
Level 29
God Stats
1W - 6L
1,286 SR
Queue Stats
46W - 44L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheKeoFlames
Cu Chulainn
Level 16
God Stats
1W - 4L
1,371 SR
Queue Stats
71W - 67L
1,458 Elo+
Solo
Chaac
Chaac
VirusEmu60616
Chaac
Level 36
God Stats
3W - 5L
1,594 SR
Queue Stats
401W - 441L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALDU11N
Neith
13
4 / 4 / 4
8,621
431
5,355
11,738
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
17 / 2 / 4
11,374
569
16,395
15,242
9,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Tohtek
Horus
16
3 / 0 / 17
10,957
548
7,415
11,596
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 4
9,146
457
14,483
18,990
22,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 6
8,729
436
4,618
12,151
5,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SRazor Virus
Izanami
11
0 / 6 / 2
7,306
365
7,666
10,519
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 1
9,095
455
6,349
13,002
5,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Tacun
Mercury
14
0 / 8 / 2
8,929
446
5,026
16,544
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TheKeoFlames
Cu Chulainn
19
10 / 2 / 0
11,947
597
19,290
14,290
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 7 / 2
7,885
394
11,547
18,151
11,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
29
Kills
13
13
Deaths
31
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
ALDU11N
Neith
4
4
4
1.5
W
17
2
4
9.5
L
Izanami
SRazor Virus
Izanami
0
6
2
0.17
L
1
8
1
0.19
L
Mercury
Tacun
Mercury
0
8
2
0.13
L
Cu Chulainn
TheKeoFlames
Cu Chulainn
10
2
0
5
W
Horus
Tohtek
Horus
3
0
17
11.5
L
2
7
2
0.43
W
5
1
4
7
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
49,878
69,717
Taken
72,506
51,656
Mitigated
41,859
17,493
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ALDU11N
Neith
5,355
2,640
0
2,996
11,738
4,145
919
172
11,266
0
30,869
W
16,395
9,288
0
5,237
15,242
9,866
840
3,051
12,041
0
70,630
L
Izanami
SRazor Virus
Izanami
7,666
5,033
0
1,340
10,519
4,566
69
5,833
4,312
0
32,702
L
6,349
1,888
559
3,347
13,002
5,796
733
1,031
11,971
41,217
0
L
Mercury
Tacun
Mercury
5,026
2,550
0
2,564
16,544
5,551
273
1,820
14,624
0
49,137
L
Cu Chulainn
TheKeoFlames
Cu Chulainn
19,290
4,693
0
5,216
14,290
13,998
982
3,026
11,214
0
92,996
W
Horus
Tohtek
Horus
7,415
3,732
1,138
4,104
11,596
10,000
304
2,301
9,245
0
35,541
L
11,547
2,978
0
7,818
18,151
11,948
188
6,492
11,284
0
41,210
W
14,483
1,426
53
1,562
18,990
22,538
450
459
18,418
43,088
0
W
4,618
2,316
249
2,154
12,151
5,107
645
366
11,685
44,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
45,162
354
Minions Killed
420
0
Camps Cleared
0
1,870,462
Distance Traveled
1,757,548
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,621
431
58
3
0
325,124
3
W
Set
11,374
569
112
6
0
384,246
1
L
Izanami
7,306
365
59
3
0
318,106
0
L
Hel
9,095
455
64
3
0
296,016
1
L
Mercury
8,929
446
87
4
0
378,706
0
L
Cu Chulainn
11,947
597
158
8
0
368,265
2
W
Horus
10,957
548
38
2
0
420,940
1
L
Chaac
7,885
394
52
3
0
396,455
0
W
Cthulhu
9,146
457
54
3
0
409,557
1
W
Olorun
8,729
436
92
5
0
330,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role