Player Matchup

Cupid
Cupid
BetaWolfyy
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 119L
1,233 Elo+
Party 1
Nemesis
Nemesis
DemonWolfyy
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 116L
1,227 Elo+
Party 1
Apollo
Apollo
Jplindo26
Apollo
Level 22
God Stats
46W - 37L
1,323 SR
Queue Stats
49W - 42L
1,430 Elo+
Solo
Ares
Ares
Rowdy Doughty77
Ares
Level 7
God Stats
9W - 14L
1,321 SR
Queue Stats
213W - 263L
1,108 Elo+
Solo
Scylla
Scylla
guitarnbz22
Scylla
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,503 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,300 Elo+

VS

Team Averages
Level 15
1,396 SR
1,310 Elo+
Heimdallr
Heimdallr
Ai089
Heimdallr
Level 7
God Stats
13W - 8L
1,467 SR
Queue Stats
22W - 21L
1,401 Elo+
Solo
Nox
Nox
DummyGay
Nox
Level 12
God Stats
47W - 51L
1,137 SR
Queue Stats
96W - 85L
1,104 Elo+
Solo
Merlin
Merlin
MRCALAWAY42
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,253 Elo+
Solo
Fenrir
Fenrir
Youtube_troopize
Fenrir
Level 21
God Stats
12W - 6L
1,500 SR
Queue Stats
44W - 29L
1,151 Elo+
Solo
King Arthur
King Arthur
Zangetsua
King Arthur
Level 18
God Stats
33W - 14L
1,377 SR
Queue Stats
130W - 90L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
1 / 10 / 10
11,095
925
11,494
18,662
8,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
DemonWolfyy
Nemesis
18
5 / 13 / 8
12,208
1,017
19,248
26,831
12,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Jplindo26
Apollo
18
7 / 7 / 6
13,236
1,103
21,942
19,844
9,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 9 / 5
10,683
890
6,060
23,905
18,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
4 / 5 / 9
12,199
1,017
9,283
10,790
3,563
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ai089
Heimdallr
20
20 / 5 / 18
16,754
1,396
40,149
19,440
10,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 4 / 12
10,591
883
2,429
8,168
3,041
Merlin
19
7 / 5 / 19
12,518
1,043
10,039
12,356
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 3 / 16
13,857
1,155
24,217
16,510
8,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Zangetsua
King Arthur
20
4 / 2 / 27
12,472
1,039
15,211
20,362
20,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
136
19
Kills
44
44
Deaths
19
38
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ai089
Heimdallr
20
5
18
5.8
L
Cupid
1
10
10
0.6
L
Nemesis
DemonWolfyy
Nemesis
5
13
8
0.69
W
1
4
12
1.75
L
Apollo
Jplindo26
Apollo
7
7
6
1.43
W
Merlin
7
5
19
3.3
L
2
9
5
0.5
W
12
3
16
6.67
W
King Arthur
Zangetsua
King Arthur
4
2
27
8.75
L
Scylla
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,027
Damage
92,045
100,032
Taken
76,836
51,571
Mitigated
46,650
7,124
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ai089
Heimdallr
40,149
25,663
0
6,133
19,440
10,111
0
2,891
16,549
0
75,976
L
Cupid
11,494
6,790
364
486
18,662
8,253
0
2,564
15,923
0
22,126
L
Nemesis
DemonWolfyy
Nemesis
19,248
9,328
0
1,129
26,831
12,304
0
2,307
24,324
0
34,991
W
2,429
363
0
0
8,168
3,041
0
1,506
6,662
6,540
0
L
Apollo
Jplindo26
Apollo
21,942
14,471
0
5,145
19,844
9,403
0
3,956
15,863
72
39,425
W
Merlin
10,039
1,426
0
243
12,356
4,562
0
1,538
10,818
22,450
0
L
6,060
333
0
0
23,905
18,048
0
2,858
20,872
10,782
0
W
24,217
10,279
0
2,360
16,510
8,447
0
4,509
12,001
0
37,354
W
King Arthur
Zangetsua
King Arthur
15,211
1,345
0
5,469
20,362
20,489
0
4,971
15,391
438
21,996
L
Scylla
9,283
3,630
0
0
10,790
3,563
0
1,093
9,522
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
66,192
133
Minions Killed
172
4
Camps Cleared
3
917,663
Distance Traveled
970,001
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,754
1,396
90
8
2
196,923
0
L
Cupid
11,095
925
26
2
0
207,890
0
L
Nemesis
12,208
1,017
24
2
2
201,319
0
W
Nox
10,591
883
13
1
0
143,229
0
L
Apollo
13,236
1,103
46
4
2
163,663
3
W
Merlin
12,518
1,043
33
3
0
166,392
0
L
Ares
10,683
890
12
1
0
176,709
0
W
Fenrir
13,857
1,155
25
2
1
224,096
0
W
King Arthur
12,472
1,039
11
1
0
239,361
2
L
Scylla
12,199
1,017
25
2
0
168,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role