Player Matchup

Cerberus
Cerberus
GetLuckey02
Cerberus
Level 28
God Stats
3W - 0L
1,715 SR
Queue Stats
53W - 46L
1,740 Elo+
Party 1
Sylvanus
Sylvanus
M0onSX
Sylvanus
Level 144
God Stats
12W - 10L
1,511 SR
Queue Stats
581W - 425L
1,598 Elo+
Party 1
Sol
Sol
Skarmore
Sol
Level 128
God Stats
5W - 2L
1,534 SR
Queue Stats
126W - 60L
1,700 Elo+
Party 1
Anhur
Anhur
Tuv4nb1
Anhur
Level 118
God Stats
4W - 4L
1,423 SR
Queue Stats
337W - 242L
1,694 Elo+
Party 1
Bakasura
Bakasura
Yankova4ka
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,646 Elo+

VS

Team Averages
Level 55
1,443 SR
1,400 Elo+
Freya
Freya
DaHmeR-JheFfrey
Freya
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 82L
1,463 Elo+
Party 2
Anhur
Anhur
Gragreen
Anhur
Level 27
God Stats
2W - 1L
1,213 SR
Queue Stats
48W - 61L
1,176 Elo+
Solo
Tyr
Tyr
HabaschMasta
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,348 Elo+
Solo
Ne Zha
Ne Zha
Loki_Tokito
Ne Zha
Level 143
God Stats
5W - 4L
1,499 SR
Queue Stats
173W - 185L
1,484 Elo+
Party 2
Chernobog
Chernobog
RegulusCorLeonis
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 73L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GetLuckey02
Cerberus
16
5 / 3 / 12
11,371
812
6,557
20,785
16,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
M0onSX
Sylvanus
15
0 / 2 / 15
9,523
680
5,344
19,336
24,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 2 / 11
11,227
802
21,447
13,339
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Tuv4nb1
Anhur
19
10 / 3 / 7
12,231
874
17,752
17,269
9,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Yankova4ka
Bakasura
18
3 / 5 / 16
11,046
789
8,572
15,674
9,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,574
684
16,155
12,616
3,818
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Gragreen
Anhur
16
1 / 5 / 12
9,222
659
15,356
13,405
3,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 8
9,294
664
5,898
14,213
10,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
18
2 / 2 / 12
9,462
676
17,557
16,289
7,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chernobog
19
6 / 4 / 7
10,463
747
16,039
9,540
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
23
Kills
15
15
Deaths
23
61
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Cerberus
GetLuckey02
Cerberus
5
3
12
3.67
L
Anhur
Gragreen
Anhur
1
5
12
1.4
L
3
6
8
1.17
L
Ne Zha
2
2
12
4
W
Sylvanus
M0onSX
Sylvanus
0
2
15
3.75
L
Chernobog
6
4
7
2.38
W
5
2
11
5.25
W
Anhur
Tuv4nb1
Anhur
10
3
7
4.5
W
Bakasura
Yankova4ka
Bakasura
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,672
Damage
71,005
86,403
Taken
66,063
65,920
Mitigated
29,615
44,808
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,155
4,096
483
4,208
12,616
3,818
0
8,265
4,141
27,284
0
W
Cerberus
GetLuckey02
Cerberus
6,557
280
390
5,883
20,785
16,388
222
3,083
17,382
12,288
0
L
Anhur
Gragreen
Anhur
15,356
6,320
280
2,002
13,405
3,944
225
7,179
5,736
0
25,550
L
5,898
551
1,714
1,855
14,213
10,052
0
7,435
6,708
0
8,719
L
Ne Zha
17,557
2,978
1,357
7,608
16,289
7,564
0
6,041
9,773
0
35,097
W
Sylvanus
M0onSX
Sylvanus
5,344
626
13,173
8,925
19,336
24,705
587
3,604
15,346
10,062
0
L
Chernobog
16,039
9,744
200
314
9,540
4,237
530
4,428
4,972
0
36,738
W
21,447
4,737
2,709
5,415
13,339
6,407
1,884
2,943
10,232
48,758
0
W
Anhur
Tuv4nb1
Anhur
17,752
8,403
2,995
3,631
17,269
9,042
2,173
3,958
13,027
0
43,966
W
Bakasura
Yankova4ka
Bakasura
8,572
6,965
0
1,687
15,674
9,378
1,467
1,323
14,261
0
13,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,398
Gold Earned
48,015
159
Minions Killed
154
0
Camps Cleared
0
1,229,064
Distance Traveled
1,170,021
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,574
684
25
2
0
171,271
0
W
Cerberus
11,371
812
12
1
0
242,111
0
L
Anhur
9,222
659
35
3
0
250,004
0
L
Tyr
9,294
664
10
1
0
280,273
3
L
Ne Zha
9,462
676
26
2
0
242,731
0
W
Sylvanus
9,523
680
11
1
0
242,026
0
L
Chernobog
10,463
747
58
4
0
225,742
1
W
Sol
11,227
802
43
3
0
242,853
0
W
Anhur
12,231
874
64
5
0
233,375
5
W
Bakasura
11,046
789
29
2
0
268,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role