Player Matchup

Sol
Sol
HoloDragon
Sol
Level 87
God Stats
25W - 13L
1,424 SR
Queue Stats
631W - 466L
1,552 Elo+
Party 2
Ymir
Ymir
danielara18
Ymir
Level 109
God Stats
2W - 1L
1,291 SR
Queue Stats
19W - 19L
1,387 Elo+
Solo
Hou Yi
Hou Yi
jimmyelrexulon
Hou Yi
Level 160
God Stats
10W - 0L
1,286 SR
Queue Stats
597W - 450L
1,549 Elo+
Party 2
Team Averages
Level 119
1,334 SR
1,496 Elo+

VS

Team Averages
Level 73
1,429 SR
1,446 Elo+
Nike
Nike
Edgar2142
Nike
Level 57
God Stats
6W - 8L
1,388 SR
Queue Stats
573W - 347L
1,717 Elo+
Solo
Sylvanus
Sylvanus
Ghrew
Sylvanus
Level 80
God Stats
2W - 4L
1,573 SR
Queue Stats
24W - 26L
1,311 Elo+
Party 1
Janus
Janus
stevenpy
Janus
Level 83
God Stats
1W - 5L
1,325 SR
Queue Stats
27W - 45L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
8,006
728
4,482
5,650
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 14
8,940
813
8,144
8,797
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
13 / 1 / 2
9,903
900
13,178
7,233
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 4 / 0
6,394
581
3,178
10,984
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Ghrew
Sylvanus
10
1 / 5 / 0
7,959
724
3,822
11,784
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
stevenpy
Janus
9
0 / 6 / 0
6,414
583
4,653
7,436
2,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
15
Kills
1
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
0
4
0
0
L
Sylvanus
Ghrew
Sylvanus
1
5
0
0.2
W
1
0
11
6.5
W
1
0
14
8
W
13
1
2
14
L
Janus
stevenpy
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
11,653
21,680
Taken
30,204
13,667
Mitigated
17,732
9,531
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,178
362
0
2,162
10,984
6,170
0
4,256
6,728
0
16,921
L
Sylvanus
Ghrew
Sylvanus
3,822
784
2,413
2,627
11,784
9,159
0
5,833
5,951
12,545
0
W
4,482
914
0
4,267
5,650
1,833
1,171
2,253
3,326
31,824
0
W
8,144
739
0
3,207
8,797
8,191
219
4,176
4,596
22,841
0
W
13,178
6,849
0
2,057
7,233
3,643
1,341
2,254
4,785
0
44,237
L
Janus
stevenpy
Janus
4,653
249
0
268
7,436
2,403
0
2,548
4,888
24,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
20,767
138
Minions Killed
89
0
Camps Cleared
0
631,976
Distance Traveled
544,168
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,394
581
32
3
0
205,029
2
L
Sylvanus
7,959
724
16
1
0
161,984
4
W
Sol
8,006
728
55
5
0
209,546
1
W
Ymir
8,940
813
22
2
0
217,655
3
W
Hou Yi
9,903
900
61
6
0
204,775
1
L
Janus
6,414
583
41
4
0
177,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role