Player Matchup

Hel
Hel
Artemisiis
Hel
Level 18
God Stats
11W - 10L
1,559 SR
Queue Stats
34W - 28L
1,605 Elo+
Party 3
Ratatoskr
Ratatoskr
Leonellus
Ratatoskr
Level 26
God Stats
13W - 11L
1,642 SR
Queue Stats
52W - 39L
1,615 Elo+
Party 3
Anhur
Anhur
N3veragain
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ariel667
Neith
Level 4
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 2
Geb
Geb
fakerello
Geb
Level 19
God Stats
13W - 9L
1,678 SR
Queue Stats
61W - 71L
1,570 Elo+
Party 2
Team Averages
Level 19
1,618 SR
1,609 Elo+

VS

Team Averages
Level 15
1,666 SR
1,621 Elo+
Skadi
Skadi
Caradog01
Skadi
Level 15
God Stats
47W - 28L
1,767 SR
Queue Stats
345W - 282L
1,693 Elo+
Party 1
Bacchus
Bacchus
HadesOW
Bacchus
Level 13
God Stats
36W - 27L
1,739 SR
Queue Stats
323W - 267L
1,611 Elo+
Party 1
Kali
Kali
ImFreeGirlfriend
Kali
Level 21
God Stats
7W - 4L
1,824 SR
Queue Stats
430W - 373L
1,708 Elo+
Solo
Bellona
Bellona
Ollie0109
Bellona
Level 5
God Stats
31W - 12L
1,500 SR
Queue Stats
43W - 37L
1,509 Elo+
Party 1
Scylla
Scylla
dionisio94
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 44L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,896
393
2,168
6,178
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Leonellus
Ratatoskr
10
3 / 6 / 0
6,794
453
4,245
9,341
2,769
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
1
0 / 0 / 0
4,287
286
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
ariel667
Neith
12
2 / 6 / 2
7,516
501
6,087
12,511
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
6,325
422
2,999
11,438
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Caradog01
Skadi
13
6 / 1 / 4
8,834
589
6,964
3,529
1,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
HadesOW
Bacchus
11
0 / 2 / 8
7,788
519
2,470
7,434
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
15 / 1 / 4
11,102
740
12,160
13,433
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Ollie0109
Bellona
14
1 / 1 / 8
8,711
581
3,355
5,311
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
dionisio94
Scylla
16
3 / 1 / 4
9,732
649
5,807
5,416
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
25
25
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Skadi
Caradog01
Skadi
6
1
4
8
W
Bacchus
HadesOW
Bacchus
0
2
8
2
W
15
1
4
17
L
Ratatoskr
Leonellus
Ratatoskr
3
6
0
0.5
L
Anhur
0
0
0
0
W
Bellona
Ollie0109
Bellona
1
1
8
5
L
Neith
ariel667
Neith
2
6
2
0.5
W
Scylla
dionisio94
Scylla
3
1
4
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
30,756
39,468
Taken
35,123
14,540
Mitigated
19,226
7,844
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,168
298
423
1,188
6,178
1,555
0
1,241
4,761
15,782
0
W
Skadi
Caradog01
Skadi
6,964
2,678
0
678
3,529
1,044
1,455
690
2,839
0
57,749
W
Bacchus
HadesOW
Bacchus
2,470
727
0
699
7,434
4,784
54
821
6,613
9,679
0
W
12,160
8,831
0
8,597
13,433
7,696
1,522
2,118
11,315
0
65,364
L
Ratatoskr
Leonellus
Ratatoskr
4,245
1,267
0
2,345
9,341
2,769
0
316
8,975
0
33,181
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Ollie0109
Bellona
3,355
1,443
0
516
5,311
3,858
1,255
965
4,346
0
34,322
L
Neith
ariel667
Neith
6,087
3,272
0
3,032
12,511
3,501
0
4,023
8,301
0
44,143
W
Scylla
dionisio94
Scylla
5,807
599
0
2,157
5,416
1,844
1,088
573
4,843
68,307
0
L
2,999
218
0
856
11,438
6,715
0
2,395
8,954
19,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
46,167
239
Minions Killed
403
0
Camps Cleared
0
1,044,827
Distance Traveled
1,528,456
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,896
393
44
3
0
227,311
0
W
Skadi
8,834
589
84
6
0
292,235
7
W
Bacchus
7,788
519
14
1
0
328,776
2
W
Kali
11,102
740
94
6
0
302,030
0
L
Ratatoskr
6,794
453
72
5
0
277,533
3
L
Anhur
4,287
286
0
0
0
4,703
0
W
Bellona
8,711
581
79
5
0
317,075
0
L
Neith
7,516
501
103
7
0
242,530
3
W
Scylla
9,732
649
132
9
0
288,340
3
L
Geb
6,325
422
20
1
0
292,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role