Player Matchup

Hun Batz
Hun Batz
Arragorg
Hun Batz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
327W - 368L
1,428 Elo+
Party 2
Ymir
Ymir
Blackwatch0
Ymir
Level 29
God Stats
2W - 3L
1,655 SR
Queue Stats
23W - 20L
1,514 Elo+
Solo
Medusa
Medusa
DraakSoul
Medusa
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
324W - 323L
1,502 Elo+
Party 2
Bellona
Bellona
Draclette
Bellona
Level 27
God Stats
12W - 24L
1,756 SR
Queue Stats
293W - 300L
1,464 Elo+
Party 2
The Morrigan
The Morrigan
Mistograme
The Morrigan
Level 26
God Stats
1W - 3L
1,602 SR
Queue Stats
121W - 132L
1,617 Elo+
Party 2
Team Averages
Level 28
1,643 SR
1,505 Elo+

VS

Team Averages
Level 13
1,777 SR
1,567 Elo+
Bellona
Bellona
AllOfMyAngles
Bellona
Level 4
God Stats
10W - 4L
1,868 SR
Queue Stats
36W - 30L
1,836 Elo+
Solo
Arachne
Arachne
DerOberSchlitzer
Arachne
Level 14
God Stats
2W - 0L
1,777 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
DerOlleJenkins
Danzaburou
Level 14
God Stats
10W - 1L
1,983 SR
Queue Stats
87W - 66L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
SetoKaiba96
Baron Samedi
Level 24
God Stats
4W - 3L
1,403 SR
Queue Stats
27W - 32L
1,414 Elo+
Solo
Ares
Ares
StevenderMaster
Ares
Level 10
God Stats
4W - 3L
1,854 SR
Queue Stats
16W - 15L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arragorg
Hun Batz
12
4 / 6 / 3
7,958
497
6,877
14,057
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 6
7,407
463
6,182
16,299
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
DraakSoul
Medusa
11
4 / 7 / 2
7,712
482
9,332
13,011
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Draclette
Bellona
14
4 / 5 / 1
9,049
566
9,100
13,686
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Mistograme
The Morrigan
11
1 / 5 / 4
6,988
437
5,762
7,554
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
10 / 2 / 4
11,245
703
15,334
11,449
12,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 10
8,771
548
6,960
13,676
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DerOlleJenkins
Danzaburou
15
6 / 2 / 7
9,414
588
12,365
8,967
3,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SetoKaiba96
Baron Samedi
13
4 / 4 / 7
8,758
547
8,997
12,028
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 9
9,318
582
6,196
9,500
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
15
Kills
30
30
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
10
2
4
6
L
Hun Batz
Arragorg
Hun Batz
4
6
3
0.92
L
2
7
6
0.71
W
6
4
10
2.75
W
Danzaburou
DerOlleJenkins
Danzaburou
6
2
7
4.75
L
Medusa
DraakSoul
Medusa
4
7
2
0.71
L
Bellona
Draclette
Bellona
4
5
1
0.9
L
The Morrigan
Mistograme
The Morrigan
1
5
4
0.6
W
Baron Samedi
SetoKaiba96
Baron Samedi
4
4
7
1.88
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,253
Damage
49,852
64,607
Taken
55,620
34,971
Mitigated
36,850
8,462
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
15,334
7,620
0
831
11,449
12,311
666
1,571
9,658
58
87,430
L
Hun Batz
Arragorg
Hun Batz
6,877
2,384
0
3,303
14,057
5,164
0
2,179
11,878
0
42,041
L
6,182
2,116
0
1,031
16,299
12,506
0
4,916
11,383
20,111
0
W
6,960
5,045
0
5,213
13,676
5,061
500
2,254
11,347
0
39,024
W
Danzaburou
DerOlleJenkins
Danzaburou
12,365
6,397
0
5,532
8,967
3,501
1,366
904
8,063
0
73,236
L
Medusa
DraakSoul
Medusa
9,332
3,903
0
1,895
13,011
4,427
466
1,919
11,092
0
42,554
L
Bellona
Draclette
Bellona
9,100
3,334
0
1,793
13,686
10,084
760
3,565
10,121
0
42,925
L
The Morrigan
Mistograme
The Morrigan
5,762
980
0
440
7,554
2,790
0
2,627
4,846
28,015
707
W
Baron Samedi
SetoKaiba96
Baron Samedi
8,997
1,384
1,029
3,019
12,028
7,560
1,540
5,117
6,811
39,392
0
W
6,196
1,122
0
3,285
9,500
8,417
207
1,991
7,509
23,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
47,506
306
Minions Killed
447
0
Camps Cleared
0
1,499,687
Distance Traveled
1,578,827
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,245
703
168
11
0
331,544
1
L
Hun Batz
7,958
497
79
5
0
313,646
0
L
Ymir
7,407
463
35
2
0
311,232
2
W
Arachne
8,771
548
71
4
0
328,190
0
W
Danzaburou
9,414
588
112
7
0
302,664
4
L
Medusa
7,712
482
67
4
0
285,385
0
L
Bellona
9,049
566
88
6
0
308,421
3
L
The Morrigan
6,988
437
37
2
0
281,003
0
W
Baron Samedi
8,758
547
67
4
0
292,205
0
W
Ares
9,318
582
29
2
0
324,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role